LoH/cards/Gummy Crawlers: Difference between revisions

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(Created page with "{{LoH/Card |id=407 |cardnum= |name=Gummy Crawlers |image=407_gummy_crawlers.jpg |set=Mastermind |rarity=Common |badges={{LoH/Power|30}} {{LoH/Sculpting|30}} {{LoH/Maste...")
 
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|cardnum=
|cardnum=
|name=Gummy Crawlers
|name=Gummy Crawlers
|name_colored=<span style="font-weight: bold; color: #FEFEFE;">Gummy Crawlers</span>
|image=407_gummy_crawlers.jpg
|image=407_gummy_crawlers.jpg
|set=Mastermind
|set=Mastermind
|rarity=Common
|rarity=Common
|rarity_colored=<span style="color: #FEFEFE;">Common</span>
|badges={{LoH/Power|30}} {{LoH/Sculpting|30}} {{LoH/MasterMind|30}}
|badges={{LoH/Power|30}} {{LoH/Sculpting|30}} {{LoH/MasterMind|30}}
|type=Martial
|type=Martial
|type_colored=<span style="color: #FEC11F;">Martial</span>
|subtype=
|subtype=
|costcredit=0
|costcredit=0
Line 16: Line 19:
|shieldperc=100
|shieldperc=100
|willpower=
|willpower=
|desc={{LoH/Term|Banish|Banish}} 3 cards from your opponent's deck.<br />
|desc=[[LoH/terms/Banish|<span style="font-weight: bold; color: #CAFD00">Banish</span>]] 3 cards from your opponent's deck.<br />
<br />
<br />
{{LoH/Term|Banish|Banish}} 4 cards from opponent's depletion pile.<br />
[[LoH/terms/Banish|<span style="font-weight: bold; color: #CAFD00">Banish</span>]] 4 cards from opponent's depletion pile.<br />
<br />
<br />
The next {{LoH/Term|Threat|threat}} you play deals +5 damage.
The next [[LoH/terms/Threat|<span style="font-weight: bold; color: #CAFD00">threat</span>]] you play deals +5 damage.
|short_desc=Banish 3 cards from your opponent's deck.<br />
|short_desc=Banish 3 cards from your opponent's deck.<br />
Banish 4 cards from opponent's depletion pile.<br />
Banish 4 cards from opponent's depletion pile.<br />

Revision as of 18:32, 22 December 2012

​Gummy Crawlers
4   ATTACK SHIELD   3
    Banish 3 cards from your opponent's deck.

Banish 4 cards from opponent's depletion pile.

The next threat you play deals +5 damage.

The cycle of capitalism is an interesting one. It's no wonder there are so many economists who devote their lives to studying it. For example:

Children spend money on costumes. The store owners take this money and place it in the bank. Meanwhile, adults buy candy -- handing over cash which store owners will likewise take to the bank. After these transactions are completed, the kids use their costumes to obtain the aforementioned candy from the adults.

Then The Mad Confectionist steals the candy from the children, and uses his sculpting powers to rob a bank with it -- thus acquiring all the money the store owners deposited there.

One can't help but feel that Adam Smith is somehow responsible for all this...
Martial Attack

<tabber> "Genesis"=

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Sub Types | Special | No Rarity

|-| "Tempus"=

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|-| "Vengeance"=

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|-| "Crisis"=

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|-| "Rift"=

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|-| "Villain"=

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Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Tribunal"=

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Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Promo"=

Promo
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Power | Sculpting | Reflex | Psych | No Badge

|-| "Mastermind (Enemy)"=

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Mastermind (Crisis)
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Mastermind (Tribunal)
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|-| "Other"=

Other Lists
All Cards

|-| </tabber>

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