LoH/cards/Pyrotechnique: Forget Me Not: Difference between revisions

From zoywiki.com
< LoH
Jump to navigation Jump to search
(Created page with "{{LoH/Card |id=400 |cardnum=4 |name=Pyrotechnique: Forget Me Not |image=400_pyrotechnique_forget_me_not.jpg |set=Promo |rarity=Epic |badges={{LoH/Sculpting|30}} |type=...")
 
No edit summary
Line 16: Line 16:
|shieldperc=100
|shieldperc=100
|willpower=
|willpower=
|desc=Discard 2 cards. Deal +2 damage for each card discarded.
|desc={{LoH/Term|Discard|Discard}} 2 cards. Deal +2 damage for each card {{LoH/Term|Discard|discarded}}.
|short_desc=Discard 2 cards. Deal +2 damage for each card discarded.
|short_desc=Discard 2 cards. Deal +2 damage for each card discarded.
|lore=Bullies don't always get their just deserts. Sometimes they become even stronger, and take their loutish behavior to new levels. This is certainly true of Pyrotechnique, the former terror of The Phaeton Project's freshmen. Instead of giving flaming wedgies to students, he's graduated onto such charming pursuits as burning his rose insignia into his foes' masks -- and often onto the skin beneath.
|lore=Bullies don't always get their just deserts. Sometimes they become even stronger, and take their loutish behavior to new levels. This is certainly true of Pyrotechnique, the former terror of The Phaeton Project's freshmen. Instead of giving flaming wedgies to students, he's graduated onto such charming pursuits as burning his rose insignia into his foes' masks -- and often onto the skin beneath.
}}
}}

Revision as of 21:00, 8 November 2012

​Pyrotechnique: Forget Me Not
3   ATTACK SHIELD   4
 Promo #4   Discard 2 cards. Deal +2 damage for each card discarded.
Bullies don't always get their just deserts. Sometimes they become even stronger, and take their loutish behavior to new levels. This is certainly true of Pyrotechnique, the former terror of The Phaeton Project's freshmen. Instead of giving flaming wedgies to students, he's graduated onto such charming pursuits as burning his rose insignia into his foes' masks -- and often onto the skin beneath.
Ally

<tabber> "Genesis"=

Genesis Cards
All Genesis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special | No Rarity

|-| "Tempus"=

Tempus Cards
All Tempus
Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Vengeance"=

Vengeance Cards
All Vengeance
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Crisis"=

Crisis Cards
All Crisis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Rift"=

Rift Cards
All Rift
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Villain"=

Villain Cards
All Villain
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Tribunal"=

Tribunal Cards
All Tribunal
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Promo"=

Promo
All Promo
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge

|-| "Mastermind (Enemy)"=

Mastermind (Genesis)
All Mastermind (Genesis)
Mastermind (Tempus)
All Mastermind (Tempus)
Mastermind (Vengeance)
All Mastermind (Vengeance)
Mastermind (Crisis)
All Mastermind (Crisis)
Mastermind (Rift)
All Mastermind (Rift)
Mastermind (Tribunal)
All Mastermind (Tribunal)

|-| "Other"=

Other Lists
All Cards

|-| </tabber>

How to Obtain

Information on How to Obtain has not been input into the wiki. Please click here to add it.