LoH/cards/Brake Beat: Difference between revisions
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|cardnum=125 | |cardnum=125 | ||
|name=Brake Beat | |name=Brake Beat | ||
|name_colored=<span style="font-weight: bold; color: #E0BEFE;">Brake Beat</span> | |||
|image=125_brake_beat.jpg | |image=125_brake_beat.jpg | ||
|set=Genesis | |set=Genesis | ||
|rarity=Rare | |rarity=Rare | ||
|rarity_colored=<span style="color: #E0BEFE;">Rare</span> | |||
|badges={{LoH/Reflex|30}} | |badges={{LoH/Reflex|30}} | ||
|type=Tactical | |type=Tactical | ||
|type_colored=<span style="color: #DC3223;">Tactical</span> | |||
|subtype= | |subtype= | ||
|costcredit=0 | |costcredit=0 | ||
Line 16: | Line 19: | ||
|shieldperc=100 | |shieldperc=100 | ||
|willpower= | |willpower= | ||
|desc={{LoH/Reflex|20}} Damage dealt by {{LoH/ | |desc=<span class="plainlinks">{{LoH/Reflex|20}} Damage dealt by [{{fullurl:LoH/cards/Brake Beat}} <span style="font-weight: bold; color: #E0BEFE;">Brake Beat</span>] is [[LoH/terms/Unstoppable|<span style="font-weight: bold; color: #CAFD00">unstoppable</span>]].</span> | ||
|short_desc={{LoH/Reflex|20}} Damage dealt by {{LoH/ | |short_desc=<span class="plainlinks">{{LoH/Reflex|20}} Damage dealt by [{{fullurl:LoH/cards/Brake Beat}} <span style="font-weight: bold; color: #E0BEFE;">Brake Beat</span>] is unstoppable.</span> | ||
|lore=Fighting someone with superspeed can feel akin to being mugged by an entire gang. It's so frustrating an experience that many Emergents prefer to ambush speedsters when they're sleeping or else standing at a urinal. | |lore=Fighting someone with superspeed can feel akin to being mugged by an entire gang. It's so frustrating an experience that many Emergents prefer to ambush speedsters when they're sleeping or else standing at a urinal. | ||
}} | }} |
Revision as of 18:25, 22 December 2012
Brake Beat
3 ATTACK
SHIELD 1
Genesis #125
Damage dealt by Brake Beat is unstoppable.
Fighting someone with superspeed can feel akin to being mugged by an entire gang. It's so frustrating an experience that many Emergents prefer to ambush speedsters when they're sleeping or else standing at a urinal.
Tactical Attack
<tabber> "Genesis"=
Genesis Cards |
All Genesis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special | No Rarity |
|-| "Tempus"=
Tempus Cards |
All Tempus |
Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Vengeance"=
Vengeance Cards |
All Vengeance |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Crisis"=
Crisis Cards |
All Crisis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Rift"=
Rift Cards |
All Rift |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Villain"=
Villain Cards |
All Villain |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Tribunal"=
Tribunal Cards |
All Tribunal |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Promo"=
Promo |
All Promo |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
Mastermind (Genesis) |
All Mastermind (Genesis) |
Mastermind (Tempus) |
All Mastermind (Tempus) |
Mastermind (Vengeance) |
All Mastermind (Vengeance) |
Mastermind (Crisis) |
All Mastermind (Crisis) |
Mastermind (Rift) |
All Mastermind (Rift) |
Mastermind (Tribunal) |
All Mastermind (Tribunal) |
|-| "Other"=
Other Lists |
All Cards |
|-| </tabber>
|