LoH/cards/Moxie: Difference between revisions
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|set=Genesis | |set=Genesis | ||
|rarity=Legendary | |rarity=Legendary | ||
|badges={{LoH/Power| | |badges={{LoH/Power|30}} | ||
|type={{Ally}} | |type={{Ally}} | ||
|subtype=Genesis | |subtype=Genesis | ||
Line 16: | Line 16: | ||
|shieldperc=100 | |shieldperc=100 | ||
|willpower= | |willpower= | ||
|desc={{LoH/Term|Recover|Recover}} 4. | |desc={{LoH/Term|Recover|Recover}} 4.<br /> | ||
<br /> | |||
For the rest of the fight, Martial Attacks you play deal +1 damage. | For the rest of the fight, Martial Attacks you play deal +1 damage.<br /> | ||
<br /> | |||
When {{LoH/CardLink|Moxie}} is {{LoH/Term|Deplete|depleted}}, your Martial Attacks deal double damage for the next 2 turns. | When {{LoH/CardLink|Moxie}} is {{LoH/Term|Deplete|depleted}}, your Martial Attacks deal double damage for the next 2 turns. | ||
|short_desc=Recover 4. | |short_desc=Recover 4.<br /> | ||
For the rest of the fight, Martial Attacks you play deal +1 damage. | For the rest of the fight, Martial Attacks you play deal +1 damage.<br /> | ||
When {{LoH/CardLink|Moxie}} is depleted, your Martial Attacks deal double damage for the next 2 turns. | When {{LoH/CardLink|Moxie}} is depleted, your Martial Attacks deal double damage for the next 2 turns. | ||
|lore=Maureen "Mo" Xie was once a Hong Kong beauty queen. But her life changed when gangsters kidnapped her, believing that they could make a fortune by holding a national treasure for ransom. This plan might have worked, if Moxie's powers hadn't manifested themselves -- imbuing her with ten times the strength, speed, and stamina of an Olympic athlete. The kidnappers were subjected to a brutal beating, and the beauty queen was subjected to a period of introspection. | |lore=Maureen "Mo" Xie was once a Hong Kong beauty queen. But her life changed when gangsters kidnapped her, believing that they could make a fortune by holding a national treasure for ransom. This plan might have worked, if Moxie's powers hadn't manifested themselves -- imbuing her with ten times the strength, speed, and stamina of an Olympic athlete. The kidnappers were subjected to a brutal beating, and the beauty queen was subjected to a period of introspection.<br /> | ||
<br /> | |||
She loved winning pageants, modeling, and making appearances before a dotting public. However, she now had the powers and thus the responsibility to do something greater... | She loved winning pageants, modeling, and making appearances before a dotting public. However, she now had the powers and thus the responsibility to do something greater...<br /> | ||
<br /> | |||
Moxie still likes to look good, and sports a fetching tiara. But as a professor at the Phaeton Project, she can kick butt better than anyone else in the school. This sometimes surprises her students, who come to a rude awakening when their drop-dead gorgeous teacher turns out to be the most demanding they could have found. | Moxie still likes to look good, and sports a fetching tiara. But as a professor at the Phaeton Project, she can kick butt better than anyone else in the school. This sometimes surprises her students, who come to a rude awakening when their drop-dead gorgeous teacher turns out to be the most demanding they could have found.<br /> | ||
<br /> | |||
Her StrongHarms, as they're known, train in the Harmory -- an underground complex filled with the most dangerous weapons imaginable. They're forced to wear targets on their chests, as a constant reminder that they need to toughen up if they want to graduate in one piece. | Her StrongHarms, as they're known, train in the Harmory -- an underground complex filled with the most dangerous weapons imaginable. They're forced to wear targets on their chests, as a constant reminder that they need to toughen up if they want to graduate in one piece. | ||
}} | }} |
Revision as of 08:31, 7 August 2012
Moxie
6 ATTACK
SHIELD 4
Genesis #200
Genesis
Recover 4.
For the rest of the fight, Martial Attacks you play deal +1 damage.
When Moxie is depleted, your Martial Attacks deal double damage for the next 2 turns.
Maureen "Mo" Xie was once a Hong Kong beauty queen. But her life changed when gangsters kidnapped her, believing that they could make a fortune by holding a national treasure for ransom. This plan might have worked, if Moxie's powers hadn't manifested themselves -- imbuing her with ten times the strength, speed, and stamina of an Olympic athlete. The kidnappers were subjected to a brutal beating, and the beauty queen was subjected to a period of introspection.
She loved winning pageants, modeling, and making appearances before a dotting public. However, she now had the powers and thus the responsibility to do something greater...
Moxie still likes to look good, and sports a fetching tiara. But as a professor at the Phaeton Project, she can kick butt better than anyone else in the school. This sometimes surprises her students, who come to a rude awakening when their drop-dead gorgeous teacher turns out to be the most demanding they could have found.
Her StrongHarms, as they're known, train in the Harmory -- an underground complex filled with the most dangerous weapons imaginable. They're forced to wear targets on their chests, as a constant reminder that they need to toughen up if they want to graduate in one piece.
{{LoH/CardTypeTemplate:Ally}}
<tabber> "Genesis"=
Genesis Cards |
All Genesis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special | No Rarity |
|-| "Tempus"=
Tempus Cards |
All Tempus |
Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Vengeance"=
Vengeance Cards |
All Vengeance |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Crisis"=
Crisis Cards |
All Crisis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Rift"=
Rift Cards |
All Rift |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Villain"=
Villain Cards |
All Villain |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Tribunal"=
Tribunal Cards |
All Tribunal |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Promo"=
Promo |
All Promo |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
Mastermind (Genesis) |
All Mastermind (Genesis) |
Mastermind (Tempus) |
All Mastermind (Tempus) |
Mastermind (Vengeance) |
All Mastermind (Vengeance) |
Mastermind (Crisis) |
All Mastermind (Crisis) |
Mastermind (Rift) |
All Mastermind (Rift) |
Mastermind (Tribunal) |
All Mastermind (Tribunal) |
|-| "Other"=
Other Lists |
All Cards |
|-| </tabber>
|
[[Category:LoH Template:Ally]]