LoH/cards/Cold Case: Difference between revisions
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|willpower= | |||
|desc=While in deck, whenever an Ally card is put into a player's depletion pile, you have a 50% chance to gain 1 Willpower Counter. | |desc=While in deck, whenever an Ally card is put into a player's depletion pile, you have a 50% chance to gain 1 Willpower Counter. | ||
|short_desc=While in deck, whenever an Ally card is put into a player's depletion pile, you have a 50% chance to gain 1 WC. | |short_desc=While in deck, whenever an Ally card is put into a player's depletion pile, you have a 50% chance to gain 1 WC. | ||
|lore=Unsolved cases niggle away at a detective's mind like ancient wounds. They leave shards of misery in the hearts of the victims' friends and family. Only documentary makers relish their existence. | |lore=Unsolved cases niggle away at a detective's mind like ancient wounds. They leave shards of misery in the hearts of the victims' friends and family. Only documentary makers relish their existence. | ||
}} | }} |
Revision as of 21:48, 22 July 2012
<span name="colorborder" style="display: inline-block; width: 334px; margin: 0px; padding: 0px; border-radius: 23px; -moz-border-radius: 23px; border: 7px solid {{LoH/ColorMemento}};">
Cold Case
0 ATTACK
SHIELD 0
Genesis #155
While in deck, whenever an Ally card is put into a player's depletion pile, you have a 50% chance to gain 1 Willpower Counter.
Unsolved cases niggle away at a detective's mind like ancient wounds. They leave shards of misery in the hearts of the victims' friends and family. Only documentary makers relish their existence.
{{LoH/CardTypeMemento}}
<tabber> "Genesis"=
Genesis Cards |
All Genesis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special | No Rarity |
|-| "Tempus"=
Tempus Cards |
All Tempus |
Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Vengeance"=
Vengeance Cards |
All Vengeance |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Crisis"=
Crisis Cards |
All Crisis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Rift"=
Rift Cards |
All Rift |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Villain"=
Villain Cards |
All Villain |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Tribunal"=
Tribunal Cards |
All Tribunal |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Promo"=
Promo |
All Promo |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
Mastermind (Genesis) |
All Mastermind (Genesis) |
Mastermind (Tempus) |
All Mastermind (Tempus) |
Mastermind (Vengeance) |
All Mastermind (Vengeance) |
Mastermind (Crisis) |
All Mastermind (Crisis) |
Mastermind (Rift) |
All Mastermind (Rift) |
Mastermind (Tribunal) |
All Mastermind (Tribunal) |
|-| "Other"=
Other Lists |
All Cards |
|-| </tabber>
|
[[Category:LoH Memento]]