Age4/Areas: Difference between revisions

From zoywiki.com
Jump to navigation Jump to search
 
(8 intermediate revisions by the same user not shown)
Line 3: Line 3:
This page contains '''spoilers'''.
This page contains '''spoilers'''.


== Merinel 2N 5E ==
== <span style="background-color:#f2f2f2; padding:6px 12px; border:2px solid #000;">'''<span style="font-size:160%">Merinel 2N 5E</span>'''</span> ==
<!-- Durjam's -->
 
<div class="mw-collapsible mw-collapsed">
<!-- The Great Durjam’s Mystical Emporium -->
<span style="color:red">'''The Great Durjam’s Mystical Emporium 5N 1E facing W X: -666 Y: 7289 Z: 5870 W: 886'''</span>
<div class="mw-collapsible mw-collapsed" style="border: 2px solid red; background:#fff0f0; padding:6px; margin-top:10px;">
<span style="color:red; font-size:120%;">'''🧪 The Great Durjam’s Mystical Emporium 5N 1E facing W X: -666 Y: 7289 Z: 5870 W: 886'''</span>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">


<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''Consumables'''
''Consumables''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
* '''Jeeva''' - Item Price: 20gp – Max stack 20   
* '''Jeeva''' Item Price: 20gp – Max stack 20   
   This flask contains a thick black fluid brewed by Lady Nevlinn in Merinel City. Jeeva is a common ailment-reliever she gives her customers seeking healing.
   This flask contains a thick black fluid brewed by Lady Nevlinn in Merinel City. Jeeva is a common ailment-reliever she gives her customers seeking healing.


* '''Restora''' - Item Price: 50gp – Max stack 20   
* '''Restora''' Item Price: 50gp – Max stack 20   
   The red liquid inside the Restora Flask looks to be refreshing. Restora restores your life force.
   The red liquid inside the Restora Flask looks to be refreshing. Restora restores your life force.


* '''Lixier''' - Item Price: 80gp – Max stack 25   
* '''Lixier''' Item Price: 80gp – Max stack 25   
   The healing power in the vial of Lixier is so strong it will even bring back your life force and your mystical energies.
   The healing power in the vial of Lixier is so strong it will even bring back your life force and your mystical energies.
</div>
</div>
</div>
</div>


<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''Equipment: Usable by all races and classes'''
''Equipment: Usable by all races and classes''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
* '''Finely-Woven Sleeves of Icey''' - Item Price: 22000gp   
* '''Finely-Woven Sleeves of Icey''' Item Price: 22000gp   
   Arms: Finely-Woven Sleeves of Icey (AC: 50 MR: 50)[Str: +25 Int: +20 Wis: +20 Dex: +15 Con: +20 Cha: +30] HP: +60 MP: +60   
   Arms: Finely-Woven Sleeves of Icey (AC: 50 MR: 50)[Str: +25 Int: +20 Wis: +20 Dex: +15 Con: +20 Cha: +30] HP: +60 MP: +60   
   These inticately woven silk sleeves are imbued with the power of the ancient god Icey. Only the acient Friezlanders could have crafted such magnificent armor.
   These inticately woven silk sleeves are imbued with the power of the ancient god Icey. Only the acient Friezlanders could have crafted such magnificent armor.


* '''Dexterous Ring''' - Item Price: 5000gp   
* '''Dexterous Ring''' Item Price: 5000gp   
   Ring: Dexterous (AC: 0 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: 0 MP: 0   
   Ring: Dexterous (AC: 0 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: 0 MP: 0   
   This Magical ring crafted by the Great Durjam gives the wearer +5 to dexterity.
   This Magical ring crafted by the Great Durjam gives the wearer +5 to dexterity.


* '''Diamond-Opal Choker''' - Item Price: 25000gp   
* '''Diamond-Opal Choker''' Item Price: 25000gp   
   Diamond-Opal Choker: (amulet) Race: All Class: All Str:35 Int:35 Wis: 35 Dex:50 Con:35 Cha:75 HP:100 MP:100 MR:40
   Diamond-Opal Choker: (amulet) Race: All Class: All Str:35 Int:35 Wis: 35 Dex:50 Con:35 Cha:75 HP:100 MP:100 MR:40
</div>
</div>
Line 42: Line 43:
</div>
</div>


<!-- Kolbran's -->
<!-- Kolbran’s Metal Works -->
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="border: 2px solid #555; background:#f4f4f4; padding:6px; margin-top:10px;">
<span style="color:silver">'''Kolbran’s Metal Works: 5N 5E facing N X: -4854 Y: 6979 Z: 5515 W: 3579'''</span>
<span style="color:#555; font-size:120%;">'''🛡️ Kolbran’s Metal Works: 5N 5E facing N X: -4854 Y: 6979 Z: 5515 W: 3579'''</span>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">


<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''Weapons: Usable by all races, skill/class dependent'''
''Weapons: Usable by all races, skill/class dependent''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
* '''Short Sword''' - Item Price: 50gp   
* '''Short Sword''' Item Price: 50gp   
   Weapon: Shortsword slash(0) (AC: 0 MR: 0)[Str: +5 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +0   
   Weapon: Shortsword slash(0) (AC: 0 MR: 0)[Str: +5 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +0   
   The shortsword is a swift sharp blade. Basic sword, requires the slash skill. All races and classes may equip the shortsword.
   The shortsword is a swift sharp blade. Basic sword, requires the slash skill. All races and classes may equip the shortsword.


* '''Longsword''' - Item Price: 150gp   
* '''Longsword''' Item Price: 150gp   
   Weapon: Longsword slash(0) (AC: 0 MR: 0)[Str: +15 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +20 MP: +0   
   Weapon: Longsword slash(0) (AC: 0 MR: 0)[Str: +15 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +20 MP: +0   
   The Longsword is approximately 3 feet long and very sharp. Longswords cause moderate to serious damage to your opponent. Slashing is required to wield a longsword. Anyone may use longswords.
   The Longsword is approximately 3 feet long and very sharp. Longswords cause moderate to serious damage to your opponent. Slashing is required to wield a longsword. Anyone may use longswords.


* '''Bastardsword''' - Item Price: 450gp   
* '''Bastardsword''' Item Price: 450gp   
   Weapon: Bastardsword slash(2) (AC: 0 MR: 0)[Str: +40 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +0   
   Weapon: Bastardsword slash(2) (AC: 0 MR: 0)[Str: +40 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +0   
   The Bastardsword is heavier than a Longsword and packs a much more powerful punch. Bastardswords are exotic weapons and require slashing to be at level 2 in order to wield effectively.
   The Bastardsword is heavier than a Longsword and packs a much more powerful punch. Bastardswords are exotic weapons and require slashing to be at level 2 in order to wield effectively.


* '''Knife''' - Item Price: 35gp   
* '''Knife''' Item Price: 35gp   
   Weapon: Knife pierce(0) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0   
   Weapon: Knife pierce(0) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0   
   A little more than your average kitchen knife. Slightly more damaging than a club, but wouldnt be as effective as a shortsword in combat. Pierce is required to wield a knife.
   A little more than your average kitchen knife. Slightly more damaging than a club, but wouldnt be as effective as a shortsword in combat. Pierce is required to wield a knife.


* '''Dagger''' - Item Price: 115gp   
* '''Dagger''' Item Price: 115gp   
   Weapon: Dagger pierce(0) (AC: 30 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +30 Con: 0 Cha: 0] HP: 0 MP: 0   
   Weapon: Dagger pierce(0) (AC: 30 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +30 Con: 0 Cha: 0] HP: 0 MP: 0   
   Longer than a knife, but just slightly shorter than a short sword. Daggers are sharp and deadly. Daggers require the pierce skill to wield.
   Longer than a knife, but just slightly shorter than a short sword. Daggers are sharp and deadly. Daggers require the pierce skill to wield.


* '''Rapier''' - Item Price: 425gp   
* '''Rapier''' Item Price: 425gp   
   Weapon: Rapier pierce(0) (AC: 50 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +50 Con: 0 Cha: 0] HP: 0 MP: 0   
   Weapon: Rapier pierce(0) (AC: 50 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +50 Con: 0 Cha: 0] HP: 0 MP: 0   
   The rapier is 2 and a half feet long, the blade is extremely narrow and sharpened on 4 edges to make a point at the end. Rapiers require pierce but really shine with the fencing skill.
   The rapier is 2 and a half feet long, the blade is extremely narrow and sharpened on 4 edges to make a point at the end. Rapiers require pierce but really shine with the fencing skill.


* '''Club''' - Item Price: 25gp   
* '''Club''' Item Price: 25gp   
   Weapon: Club bludgeon(0) (AC: 5 MR: 5)[Str: 0 Int: 0 Wis: +5 Dex: 0 Con: +5 Cha: 0] HP: +5 MP: +5   
   Weapon: Club bludgeon(0) (AC: 5 MR: 5)[Str: 0 Int: 0 Wis: +5 Dex: 0 Con: +5 Cha: 0] HP: +5 MP: +5   
   The club is nothing more that a wooden plank with a nail sticking out one end. Bludgeon level 1 is required for club use.
   The club is nothing more that a wooden plank with a nail sticking out one end. Bludgeon level 1 is required for club use.


* '''Lightmace''' - Item Price: 75gp   
* '''Lightmace''' Item Price: 75gp   
   Weapon: Lightmace bludgeon(0) (AC: 25 MR: 25)[Str: 0 Int: 0 Wis: +25 Dex: 0 Con: +25 Cha: 0] HP: +25 MP: +25   
   Weapon: Lightmace bludgeon(0) (AC: 25 MR: 25)[Str: 0 Int: 0 Wis: +25 Dex: 0 Con: +25 Cha: 0] HP: +25 MP: +25   
   A smooth hard metal ball hangs on the end of a wooden shaft. The lightmace can really bruise your opponents. Bludgeon is required to wield a mace. Anyone may use a Lightmace.
   A smooth hard metal ball hangs on the end of a wooden shaft. The lightmace can really bruise your opponents. Bludgeon is required to wield a mace. Anyone may use a Lightmace.


* '''Heavymace''' - Item Price: 300gp   
* '''Heavymace''' Item Price: 300gp   
   Weapon: Heavymace bludgeon(0) (AC: 50 MR: 50)[Str: 0 Int: 0 Wis: +50 Dex: 0 Con: +50 Cha: 0] HP: +50 MP: +50   
   Weapon: Heavymace bludgeon(0) (AC: 50 MR: 50)[Str: 0 Int: 0 Wis: +50 Dex: 0 Con: +50 Cha: 0] HP: +50 MP: +50   
   The heavy mace is made entirely from metal. The end opposite the handle on the shaft sits a large cube with pointed ends on all faces. The Heavymace is extremely deadly. Bludgeon required.
   The heavy mace is made entirely from metal. The end opposite the handle on the shaft sits a large cube with pointed ends on all faces. The Heavymace is extremely deadly. Bludgeon required.
Line 88: Line 89:
</div>
</div>


<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''Equipment: Usable by all races and classes'''
''Equipment: Usable by all races and classes''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
* '''Small Shield''' - Item Price: 500gp   
* '''Small Shield''' Item Price: 500gp   
   Shield: Small Shield block(1) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +25 MP: +0   
   Shield: Small Shield block(1) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +25 MP: +0   
   The blacksmith Kolbran crafted this mighty shield to help warriors defend themselves in combat. The block shill is required to use the Small Shield.
   The blacksmith Kolbran crafted this mighty shield to help warriors defend themselves in combat. The block shill is required to use the Small Shield.


* '''The Shield of Merinel''' - Item Price: 99999gp   
* '''The Shield of Merinel''' Item Price: 99999gp   
   Shield: The Shield of Merinel protect(3) (AC: 95 MR: 65)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +250 MP: +0   
   Shield: The Shield of Merinel protect(3) (AC: 95 MR: 65)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +250 MP: +0   
   The mythical Shield of Merinel can be used by valiant fighters to defeat their enemies! Skill:protect AC:65 MR:35 HP:+150
   The mythical Shield of Merinel can be used by valiant fighters to defeat their enemies! Skill:protect AC:65 MR:35 HP:+150


* '''Boots''' - Item Price: 75gp   
* '''Boots''' Item Price: 75gp   
   Feet: Boots (AC: 10 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: +15 MP: +5   
   Feet: Boots (AC: 10 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: +15 MP: +5   
   No traveller should be without a good pair of boots, not much in the line of protection, but your feet wont get as sore.
   No traveller should be without a good pair of boots, not much in the line of protection, but your feet wont get as sore.


* '''Gauntlets''' - Item Price: 100gp   
* '''Gauntlets''' Item Price: 100gp   
   Hands: Gauntlets (AC: 5 MR: 0)[Str: +20 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +5 MP: +0   
   Hands: Gauntlets (AC: 5 MR: 0)[Str: +20 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +5 MP: +0   
   These Gauntlets provide no protection to your body, but they make you hit harder in melee combat.
   These Gauntlets provide no protection to your body, but they make you hit harder in melee combat.


* '''Leggings''' - Item Price: 150gp   
* '''Leggings''' Item Price: 150gp   
   Legs: Leggings (AC: 15 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: +10 MP: +10   
   Legs: Leggings (AC: 15 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: +10 MP: +10   
   The Leggings are made entirely from metal. Careful when sitting down, but otherwise the Leggings provide great protection.
   The Leggings are made entirely from metal. Careful when sitting down, but otherwise the Leggings provide great protection.


* '''Bracers''' - Item Price: 75gp   
* '''Bracers''' Item Price: 75gp   
   Wrist: Bracers (AC: 10 MR: 0)[Str: 0 Int: +10 Wis: 0 Dex: 0 Con: 0 Cha: +5] HP: +10 MP: +0   
   Wrist: Bracers (AC: 10 MR: 0)[Str: 0 Int: +10 Wis: 0 Dex: 0 Con: 0 Cha: +5] HP: +10 MP: +0   
   Anyone may equip this bracer. The bracer fits comfortably on your wrist. Great protection for newbies.
   Anyone may equip this bracer. The bracer fits comfortably on your wrist. Great protection for newbies.


* '''Armguard''' - Item Price: 125gp   
* '''Armguard''' Item Price: 125gp – Slot Arms:  
   Arms: Armguard (AC: 15 MR: 5)[Str: +10 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0   
   Arms: Armguard (AC: 15 MR: 5)[Str: +10 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0   
   This armguard matches the Breastplate sold at Kolbran's Metal Works. It fits snugly on your arm and helps fend off enemy blows you might not block.
   This armguard matches the Breastplate sold at Kolbran's Metal Works. It fits snugly on your arm and helps fend off enemy blows you might not block.


* '''Breastplate''' - Item Price: 200gp   
* '''Breastplate''' Item Price: 200gp   
   Chest: Breastplate (AC: 30 MR: 30)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +30   
   Chest: Breastplate (AC: 30 MR: 30)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +30   
   A light finely worked metal suitable for all races and classes to begin their journey. Although this Breastplate provides little in the way of protection against real dangers it should suffice for a while.
   A light finely worked metal suitable for all races and classes to begin their journey. Although this Breastplate provides little in the way of protection against real dangers it should suffice for a while.
Line 129: Line 130:


<!-- Magic User’s Guild -->
<!-- Magic User’s Guild -->
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="border: 2px solid purple; background:#f8f0ff; padding:6px; margin-top:10px;">
<span style="color:purple">'''Magic User’s Guild: 4N 10E Facing E X: -9041 Y: 6981 Z: 4498 W: 2704'''</span>
<span style="color:purple; font-size:120%;">'''🔮 Magic User’s Guild: 4N 10E Facing E X: -9041 Y: 6981 Z: 4498 W: 2704'''</span>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">


'''Element + Spells''' – Must be a member of the magic user’s guild to /use a spell after purchase.
''Element + Spells – Must be a member of the magic user’s guild to /use a spell after purchase.''


<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''Fire Elemental Spells'''
''Fire Elemental Spells''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
* '''Flame''' Item Price: 400gp   
* <span style="color:red;">'''Flame'''</span>: Item Price: 400gp   
   (Level 1/1 Missing): This is a spell scroll for magic user's to learn the spell flame.
   (Level 1/1 Missing): This is a spell scroll for magic user's to learn the spell flame.


* '''Fireball''' Item Price: 1200gp   
* <span style="color:red;">'''Fireball'''</span>: Item Price: 1200gp   
   Level 10/2: This Magic User spell does fire based damage to target.
   Level 10/2: This Magic User spell does fire based damage to target.


* '''Flamewave''' Item Price: 2300gp   
* <span style="color:red;">'''Flamewave'''</span>: Item Price: 2300gp   
   Level 30/3: This Magic User spell does fire based damage to target.
   Level 30/3: This Magic User spell does fire based damage to target.


* '''Firestorm''' Item Price: 5500gp   
* <span style="color:red;">'''Firestorm'''</span>: Item Price: 5500gp   
   Level 45/4: This Magic User spell does fire based damage to target.
   Level 45/4: This Magic User spell does fire based damage to target.
</div>
</div>
</div>
</div>


<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''Air Elemental Spells'''
''Air Elemental Spells''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
* '''Breeze''' Item Price: 100gp   
* <span style="color:goldenrod;">'''Breeze'''</span>: Item Price: 100gp   
   Level 1/1: This Magic User spell does wind based damage to target.
   Level 1/1: This Magic User spell does wind based damage to target.


* '''Gust''' Item Price: 1000gp   
* <span style="color:goldenrod;">'''Gust'''</span>: Item Price: 1000gp   
   Level 5/2: This Magic User spell does wind based damage to target.
   Level 5/2: This Magic User spell does wind based damage to target.


* '''Cyclone''' Item Price: 2500gp   
* <span style="color:goldenrod;">'''Cyclone'''</span>: Item Price: 2500gp   
   Level 20/3: This Magic User spell does wind based damage to target.
   Level 20/3: This Magic User spell does wind based damage to target.


* '''Tornado''' Item Price: 4500gp   
* <span style="color:goldenrod;">'''Tornado'''</span>: Item Price: 4500gp   
   Level 35/4: This Magic User spell does wind based damage to target.
   Level 35/4: This Magic User spell does wind based damage to target.
</div>
</div>
</div>
</div>


<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''Water Elemental Spells'''
''Water Elemental Spells''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
* '''Rain''' Item Price: 300gp   
* <span style="color:blue;">'''Rain'''</span>: Item Price: 300gp   
   Level 1/1: This Magic User spell does water based damage to target.
   Level 1/1: This Magic User spell does water based damage to target.


* '''Hail''' Item Price: 1500gp   
* <span style="color:blue;">'''Hail'''</span>: Item Price: 1500gp   
   Level 15/2: This Magic User spell does water based damage to target.
   Level 15/2: This Magic User spell does water based damage to target.


* '''Ice''' Item Price: 2700gp   
* <span style="color:blue;">'''Ice'''</span>: Item Price: 2700gp   
   Level 35/3: This Magic User spell does water based damage to target.
   Level 35/3: This Magic User spell does water based damage to target.


* '''Tsunami''' Item Price: 6000gp   
* <span style="color:blue;">'''Tsunami'''</span>: Item Price: 6000gp   
   Level 50/4: This Magic User spell does water based damage to target.
   Level 50/4: This Magic User spell does water based damage to target.
</div>
</div>
</div>
</div>


<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''Earth Elemental Spells'''
''Earth Elemental Spells''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
* '''Pebble''' Item Price: 350gp   
* <span style="color:green;">'''Pebble'''</span>: Item Price: 350gp   
   Level 1/1: This Magic User spell does earth based damage to target.
   Level 1/1: This Magic User spell does earth based damage to target.


* '''Rock''' Item Price: 1150gp   
* <span style="color:green;">'''Rock'''</span>: Item Price: 1150gp   
   Level 10/2: This Magic User spell does earth based damage to target.
   Level 10/2: This Magic User spell does earth based damage to target.


* '''Boulder''' Item Price: 2350gp   
* <span style="color:green;">'''Boulder'''</span>: Item Price: 2350gp   
   Level 30/3: This Magic User spell does earth based damage to target.
   Level 30/3: This Magic User spell does earth based damage to target.


* '''Rockslide''' Item Price: 5400gp   
* <span style="color:green;">'''Rockslide'''</span>: Item Price: 5400gp   
   Level 40/4: This Magic User spell does earth based damage to target.
   Level 40/4: This Magic User spell does earth based damage to target.
</div>
</div>
Line 207: Line 208:


<!-- Priest Guild -->
<!-- Priest Guild -->
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="border: 2px solid goldenrod; background:#fffbea; padding:6px; margin-top:10px;">
<span style="color:gold">'''Priest Guild: 0N 7E facing E X: -6784 Y: 6985 Z: 524 W: 2649'''</span>
<span style="color:goldenrod; font-size:120%;">'''Priest Guild: 0N 7E facing E X: -6784 Y: 6985 Z: 524 W: 2649'''</span>
<div class="mw-collapsible-content">
 
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
''Healing, Recall, Alignment + Spells''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
* '''Restore HP''': 0gp 
* '''Restore MP''': 0gp 


'''Healing, Recall, Alignment + Spells'''
* '''Recall Point''': 75gp – Changes your recall to the priest guild


* Restore HP: 0gp 
</div>
* Restore MP: 0gp 
</div>
* Recall Point: 75gp – Changes your recall to the priest guild


<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''New Alignment'''
''New Alignment''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
* Neutral: 10,000gp   
* '''Neutral''': 10,000gp   
* Lawful: 25,000gp   
* '''Lawful''': 25,000gp   
* Chaotic: 75,000gp   
* '''Chaotic''': 75,000gp   
* Lawful-Good: 90,000gp
* '''Lawful-Good''': 90,000gp
</div>
</div>
</div>
</div>


<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''Priest Elemental Spells'''
''Priest Elemental Spells''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
* '''Minor Heal''' Item Price: 250gp   
* '''Minor Heal''': Item Price: 250gp   
   (Level 1/1: <- Missing)This is a spell scroll for priests to learn the spell minor heal.
   (Level 1/1: <- Missing) This is a spell scroll for priests to learn the spell minor heal.


* '''Heal''' Item Price: 750gp   
* '''Heal''': Item Price: 750gp   
   Level 20/2: This Priest spell heals more efficiently than minor heal.
   Level 20/2: This Priest spell heals more efficiently than minor heal.
</div>
</div>
Line 242: Line 248:


<!-- Merinel Tavern & Inn -->
<!-- Merinel Tavern & Inn -->
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="border: 2px solid saddlebrown; background:#f5f0e6; padding:6px; margin-top:10px;">
<span style="color:brown">'''Merinel Tavern & Inn: 0N 5E facing S X: -4554 Y: 6979 Z: 235 W: 1799'''</span>
<span style="color:saddlebrown; font-size:120%;">'''🍺 Merinel Tavern & Inn: 0N 5E facing S X: -4554 Y: 6979 Z: 235 W: 1799'''</span>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">


* '''Merinel Brew''' item cost: 0gp – Max stack 6   
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
   This is a fine stout of Merinel Brew that Barkeep Bronn gives to new customers. Once you enter the building, interact with Barkeep Bronn, a Merinel Brew will appear on the counter
''Consumables''
<div class="mw-collapsible-content">
* '''Merinel Brew''': item cost: 0gp – Max stack 6   
   This is a fine stout of Merinel Brew that Barkeep Bronn gives to new customers. Once you enter the building, interact with Barkeep Bronn, a Merinel Brew will appear on the counter.
</div>
</div>


</div>
</div>
Line 253: Line 264:


<!-- Fighters Guild & Training Center -->
<!-- Fighters Guild & Training Center -->
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="border: 2px solid orange; background:#fff3e6; padding:6px; margin-top:10px;">
<span style="color:orange">'''Fighters Guild & Training Center: 0N 3E facing S X: -2491 Y: 6979 Z: 276 W: 1833'''</span>
<span style="color:orange; font-size:120%;">'''🗡️ Fighters Guild & Training Center: 0N 3E facing S X: -2491 Y: 6979 Z: 276 W: 1833'''</span>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">


<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''Skills – use dictated by class.'''
''Skills – use dictated by class''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
* '''Counter''' Level:1/1   
* '''Counter''': Level:1/1   
   This basic riposte skill allows you to counter incoming enemy attacks. Everyone may learn this basic counter attack technique. Cost 1gp – all classes (This skill does not work/level)
   This basic riposte skill allows you to counter incoming enemy attacks. Everyone may learn this basic counter attack technique. Cost 1gp – all classes (This skill does not work/level)


* '''Block''' Level:1/1   
* '''Block''': Level:1/1   
   Block is the most basic defensive technique that allows you to block enemy attacks with a shield. Cost 700gp – all classes
   Block is the most basic defensive technique that allows you to block enemy attacks with a shield. Cost 700gp – all classes


* '''Slash''' Level:1/1   
* '''Slash''': Level:1/1   
   The basic slash technique allows you to wield sword and slashing weapons. All races and classes may use slash. (only fighters, rogues and magic users?) Cost 1,000gp – Fighters, Rogues and Magic Users.
   The basic slash technique allows you to wield sword and slashing weapons. All races and classes may use slash. (only fighters, rogues and magic users?) Cost 1,000gp – Fighters, Rogues and Magic Users.


* '''Pierce''' Level:1/1   
* '''Pierce''': Level:1/1   
   The basic pierce technique allows you to wield piercing weapons. All races and fighters and rogues may use pierce
   The basic pierce technique allows you to wield piercing weapons. All races and fighters and rogues may use pierce


* '''Bludgeon''' Level:1/1   
* '''Bludgeon''': Level:1/1   
   The basic bludgeon technique allows you to wield blunt weapons. All races, fighters, and priests may use bludgeon.
   The basic bludgeon technique allows you to wield blunt weapons. All races, fighters, and priests may use bludgeon.


* '''Thrust''' Level:25/1   
* '''Thrust''': Level:25/1   
   An advanced sword attack, causing serious damage. Slash is required to learn thrust. Only fighters may learn the thrust ability. (What level slash to get thrust? Level 1?)
   An advanced sword attack, causing serious damage. Slash is required to learn thrust. Only fighters may learn the thrust ability. (What level slash to get thrust? Level 1?)


* '''Dodge''' Level:1/2   
* '''Dodge''': Level:1/2   
   Dodge allows you to avoid enemy attacks, but mastery of block is required first. (Requires Block level 2 to learn)
   Dodge allows you to avoid enemy attacks, but mastery of block is required first. (Requires Block level 2 to learn)


* '''Evade''' Level:25/3   
* '''Evade''': Level:25/3   
   Evade is a better version of dodge, allowing for greater success rates at avoiding enemy attacks, mastery of dodge is required to use evade. Fighters only. (Requires Block level 3 to learn)
   Evade is a better version of dodge, allowing for greater success rates at avoiding enemy attacks, mastery of dodge is required to use evade. Fighters only. (Requires Block level 3 to learn)


* '''Parry''' Level:100/4   
* '''Parry''': Level: 100/4   
   Parry increases your chance to block by fending off a defending blow with your sword. Complete mastery of block must be learned for parry. Fighters only.
   Parry increases your chance to block by fending off a defending blow with your sword. Complete mastery of block must be learned for parry. Fighters only.
</div>
</div>
Line 293: Line 304:


<!-- Rogue Guild -->
<!-- Rogue Guild -->
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="border: 2px solid green; background:#e9f5e9; padding:6px; margin-top:10px;">
<span style="color:green">'''Rogue Guild: 3S 4E facing E X: -3171 Y: 6580 Z: -2798 W: 2711'''</span>
<span style="color:green; font-size:120%;">'''🗡️☠️ Rogue Guild: 3S 4E facing E X: -3171 Y: 6580 Z: -2798 W: 2711'''</span>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">


<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
'''Skills'''
''Skills''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
* '''Double Attack''' Level:20/3   
* '''Double Attack''': Level:20/3   
   The double attack skill gives you a chance to attack twice in one round against a monster. You must attain level 3 in the pierce skill to learn Double Attack. Rogue only!
   The double attack skill gives you a chance to attack twice in one round against a monster. You must attain level 3 in the pierce skill to learn Double Attack. Rogue only!
</div>
</div>
</div>
</div>
</div>
</div>

Latest revision as of 01:07, 31 May 2025

Warning[edit]

This page contains spoilers.

Merinel 2N 5E[edit]

🧪 The Great Durjam’s Mystical Emporium 5N 1E facing W X: -666 Y: 7289 Z: 5870 W: 886

Consumables

  • Jeeva – Item Price: 20gp – Max stack 20
 This flask contains a thick black fluid brewed by Lady Nevlinn in Merinel City. Jeeva is a common ailment-reliever she gives her customers seeking healing.
  • Restora – Item Price: 50gp – Max stack 20
 The red liquid inside the Restora Flask looks to be refreshing. Restora restores your life force.
  • Lixier – Item Price: 80gp – Max stack 25
 The healing power in the vial of Lixier is so strong it will even bring back your life force and your mystical energies.

Equipment: Usable by all races and classes

  • Finely-Woven Sleeves of Icey – Item Price: 22000gp
 Arms: Finely-Woven Sleeves of Icey (AC: 50 MR: 50)[Str: +25 Int: +20 Wis: +20 Dex: +15 Con: +20 Cha: +30] HP: +60 MP: +60  
 These inticately woven silk sleeves are imbued with the power of the ancient god Icey. Only the acient Friezlanders could have crafted such magnificent armor.
  • Dexterous Ring – Item Price: 5000gp
 Ring: Dexterous (AC: 0 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: 0 MP: 0  
 This Magical ring crafted by the Great Durjam gives the wearer +5 to dexterity.
  • Diamond-Opal Choker – Item Price: 25000gp
 Diamond-Opal Choker: (amulet) Race: All Class: All Str:35 Int:35 Wis: 35 Dex:50 Con:35 Cha:75 HP:100 MP:100 MR:40

🛡️ Kolbran’s Metal Works: 5N 5E facing N X: -4854 Y: 6979 Z: 5515 W: 3579

Weapons: Usable by all races, skill/class dependent

  • Short Sword – Item Price: 50gp
 Weapon: Shortsword slash(0) (AC: 0 MR: 0)[Str: +5 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +0  
 The shortsword is a swift sharp blade. Basic sword, requires the slash skill. All races and classes may equip the shortsword.
  • Longsword – Item Price: 150gp
 Weapon: Longsword slash(0) (AC: 0 MR: 0)[Str: +15 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +20 MP: +0  
 The Longsword is approximately 3 feet long and very sharp. Longswords cause moderate to serious damage to your opponent. Slashing is required to wield a longsword. Anyone may use longswords.
  • Bastardsword – Item Price: 450gp
 Weapon: Bastardsword slash(2) (AC: 0 MR: 0)[Str: +40 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +0  
 The Bastardsword is heavier than a Longsword and packs a much more powerful punch. Bastardswords are exotic weapons and require slashing to be at level 2 in order to wield effectively.
  • Knife – Item Price: 35gp
 Weapon: Knife pierce(0) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0  
 A little more than your average kitchen knife. Slightly more damaging than a club, but wouldnt be as effective as a shortsword in combat. Pierce is required to wield a knife.
  • Dagger – Item Price: 115gp
 Weapon: Dagger pierce(0) (AC: 30 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +30 Con: 0 Cha: 0] HP: 0 MP: 0  
 Longer than a knife, but just slightly shorter than a short sword. Daggers are sharp and deadly. Daggers require the pierce skill to wield.
  • Rapier – Item Price: 425gp
 Weapon: Rapier pierce(0) (AC: 50 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +50 Con: 0 Cha: 0] HP: 0 MP: 0  
 The rapier is 2 and a half feet long, the blade is extremely narrow and sharpened on 4 edges to make a point at the end. Rapiers require pierce but really shine with the fencing skill.
  • Club – Item Price: 25gp
 Weapon: Club bludgeon(0) (AC: 5 MR: 5)[Str: 0 Int: 0 Wis: +5 Dex: 0 Con: +5 Cha: 0] HP: +5 MP: +5  
 The club is nothing more that a wooden plank with a nail sticking out one end. Bludgeon level 1 is required for club use.
  • Lightmace – Item Price: 75gp
 Weapon: Lightmace bludgeon(0) (AC: 25 MR: 25)[Str: 0 Int: 0 Wis: +25 Dex: 0 Con: +25 Cha: 0] HP: +25 MP: +25  
 A smooth hard metal ball hangs on the end of a wooden shaft. The lightmace can really bruise your opponents. Bludgeon is required to wield a mace. Anyone may use a Lightmace.
  • Heavymace – Item Price: 300gp
 Weapon: Heavymace bludgeon(0) (AC: 50 MR: 50)[Str: 0 Int: 0 Wis: +50 Dex: 0 Con: +50 Cha: 0] HP: +50 MP: +50  
 The heavy mace is made entirely from metal. The end opposite the handle on the shaft sits a large cube with pointed ends on all faces. The Heavymace is extremely deadly. Bludgeon required.

Equipment: Usable by all races and classes

  • Small Shield – Item Price: 500gp
 Shield: Small Shield block(1) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +25 MP: +0  
 The blacksmith Kolbran crafted this mighty shield to help warriors defend themselves in combat. The block shill is required to use the Small Shield.
  • The Shield of Merinel – Item Price: 99999gp
 Shield: The Shield of Merinel protect(3) (AC: 95 MR: 65)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +250 MP: +0  
 The mythical Shield of Merinel can be used by valiant fighters to defeat their enemies! Skill:protect AC:65 MR:35 HP:+150
  • Boots – Item Price: 75gp
 Feet: Boots (AC: 10 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: +15 MP: +5  
 No traveller should be without a good pair of boots, not much in the line of protection, but your feet wont get as sore.
  • Gauntlets – Item Price: 100gp
 Hands: Gauntlets (AC: 5 MR: 0)[Str: +20 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +5 MP: +0  
 These Gauntlets provide no protection to your body, but they make you hit harder in melee combat.
  • Leggings – Item Price: 150gp
 Legs: Leggings (AC: 15 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: +10 MP: +10  
 The Leggings are made entirely from metal. Careful when sitting down, but otherwise the Leggings provide great protection.
  • Bracers – Item Price: 75gp
 Wrist: Bracers (AC: 10 MR: 0)[Str: 0 Int: +10 Wis: 0 Dex: 0 Con: 0 Cha: +5] HP: +10 MP: +0  
 Anyone may equip this bracer. The bracer fits comfortably on your wrist. Great protection for newbies.
  • Armguard – Item Price: 125gp – Slot Arms:
 Arms: Armguard (AC: 15 MR: 5)[Str: +10 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0  
 This armguard matches the Breastplate sold at Kolbran's Metal Works. It fits snugly on your arm and helps fend off enemy blows you might not block.
  • Breastplate – Item Price: 200gp
 Chest: Breastplate (AC: 30 MR: 30)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +30  
 A light finely worked metal suitable for all races and classes to begin their journey. Although this Breastplate provides little in the way of protection against real dangers it should suffice for a while.

🔮 Magic User’s Guild: 4N 10E Facing E X: -9041 Y: 6981 Z: 4498 W: 2704

Element + Spells – Must be a member of the magic user’s guild to /use a spell after purchase.

Fire Elemental Spells

  • Flame: Item Price: 400gp
 (Level 1/1 Missing): This is a spell scroll for magic user's to learn the spell flame.
  • Fireball: Item Price: 1200gp
 Level 10/2: This Magic User spell does fire based damage to target.
  • Flamewave: Item Price: 2300gp
 Level 30/3: This Magic User spell does fire based damage to target.
  • Firestorm: Item Price: 5500gp
 Level 45/4: This Magic User spell does fire based damage to target.

Air Elemental Spells

  • Breeze: Item Price: 100gp
 Level 1/1: This Magic User spell does wind based damage to target.
  • Gust: Item Price: 1000gp
 Level 5/2: This Magic User spell does wind based damage to target.
  • Cyclone: Item Price: 2500gp
 Level 20/3: This Magic User spell does wind based damage to target.
  • Tornado: Item Price: 4500gp
 Level 35/4: This Magic User spell does wind based damage to target.

Water Elemental Spells

  • Rain: Item Price: 300gp
 Level 1/1: This Magic User spell does water based damage to target.
  • Hail: Item Price: 1500gp
 Level 15/2: This Magic User spell does water based damage to target.
  • Ice: Item Price: 2700gp
 Level 35/3: This Magic User spell does water based damage to target.
  • Tsunami: Item Price: 6000gp
 Level 50/4: This Magic User spell does water based damage to target.

Earth Elemental Spells

  • Pebble: Item Price: 350gp
 Level 1/1: This Magic User spell does earth based damage to target.
  • Rock: Item Price: 1150gp
 Level 10/2: This Magic User spell does earth based damage to target.
  • Boulder: Item Price: 2350gp
 Level 30/3: This Magic User spell does earth based damage to target.
  • Rockslide: Item Price: 5400gp
 Level 40/4: This Magic User spell does earth based damage to target.

⛪ Priest Guild: 0N 7E facing E X: -6784 Y: 6985 Z: 524 W: 2649

Healing, Recall, Alignment + Spells

  • Restore HP: 0gp
  • Restore MP: 0gp
  • Recall Point: 75gp – Changes your recall to the priest guild

New Alignment

  • Neutral: 10,000gp
  • Lawful: 25,000gp
  • Chaotic: 75,000gp
  • Lawful-Good: 90,000gp

Priest Elemental Spells

  • Minor Heal: Item Price: 250gp
 (Level 1/1: <- Missing) This is a spell scroll for priests to learn the spell minor heal.
  • Heal: Item Price: 750gp
 Level 20/2: This Priest spell heals more efficiently than minor heal.

🍺 Merinel Tavern & Inn: 0N 5E facing S X: -4554 Y: 6979 Z: 235 W: 1799

Consumables

  • Merinel Brew: item cost: 0gp – Max stack 6
 This is a fine stout of Merinel Brew that Barkeep Bronn gives to new customers. Once you enter the building, interact with Barkeep Bronn, a Merinel Brew will appear on the counter.

🗡️ Fighters Guild & Training Center: 0N 3E facing S X: -2491 Y: 6979 Z: 276 W: 1833

Skills – use dictated by class

  • Counter: Level:1/1
 This basic riposte skill allows you to counter incoming enemy attacks. Everyone may learn this basic counter attack technique. Cost 1gp – all classes (This skill does not work/level)
  • Block: Level:1/1
 Block is the most basic defensive technique that allows you to block enemy attacks with a shield. Cost 700gp – all classes
  • Slash: Level:1/1
 The basic slash technique allows you to wield sword and slashing weapons. All races and classes may use slash. (only fighters, rogues and magic users?) Cost 1,000gp – Fighters, Rogues and Magic Users.
  • Pierce: Level:1/1
 The basic pierce technique allows you to wield piercing weapons. All races and fighters and rogues may use pierce
  • Bludgeon: Level:1/1
 The basic bludgeon technique allows you to wield blunt weapons. All races, fighters, and priests may use bludgeon.
  • Thrust: Level:25/1
 An advanced sword attack, causing serious damage. Slash is required to learn thrust. Only fighters may learn the thrust ability. (What level slash to get thrust? Level 1?)
  • Dodge: Level:1/2
 Dodge allows you to avoid enemy attacks, but mastery of block is required first. (Requires Block level 2 to learn)
  • Evade: Level:25/3
 Evade is a better version of dodge, allowing for greater success rates at avoiding enemy attacks, mastery of dodge is required to use evade. Fighters only. (Requires Block level 3 to learn)
  • Parry: Level: 100/4
 Parry increases your chance to block by fending off a defending blow with your sword. Complete mastery of block must be learned for parry. Fighters only.

🗡️☠️ Rogue Guild: 3S 4E facing E X: -3171 Y: 6580 Z: -2798 W: 2711

Skills

  • Double Attack: Level:20/3
 The double attack skill gives you a chance to attack twice in one round against a monster. You must attain level 3 in the pierce skill to learn Double Attack. Rogue only!