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== Warning ==
'''Hello'''
 
This page contains '''spoilers'''.
 
== <span style="background-color:#f2f2f2; padding:6px 12px; border:2px solid #000;">'''<span style="font-size:160%">Merinel 2N 5E</span>'''</span> ==
 
<!-- The Great Durjam’s Mystical Emporium -->
<div class="mw-collapsible mw-collapsed" style="border: 2px solid red; background:#fff0f0; padding:6px; margin-top:10px;">
<span style="color:red; font-size:120%;">'''🧪 The Great Durjam’s Mystical Emporium 5N 1E facing W X: -666 Y: 7289 Z: 5870 W: 886'''</span>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
This is a test!
 
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
''Consumables''
<div class="mw-collapsible-content">
* '''Jeeva''' – Item Price: 20gp – Max stack 20 
  This flask contains a thick black fluid brewed by Lady Nevlinn in Merinel City. Jeeva is a common ailment-reliever she gives her customers seeking healing.
 
* '''Restora''' – Item Price: 50gp – Max stack 20 
  The red liquid inside the Restora Flask looks to be refreshing. Restora restores your life force.
 
* '''Lixier''' – Item Price: 80gp – Max stack 25 
  The healing power in the vial of Lixier is so strong it will even bring back your life force and your mystical energies.
</div>
</div>
 
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
''Equipment: Usable by all races and classes''
<div class="mw-collapsible-content">
* '''Finely-Woven Sleeves of Icey''' – Item Price: 22000gp 
  Arms: Finely-Woven Sleeves of Icey (AC: 50 MR: 50)[Str: +25 Int: +20 Wis: +20 Dex: +15 Con: +20 Cha: +30] HP: +60 MP: +60 
  These inticately woven silk sleeves are imbued with the power of the ancient god Icey. Only the acient Friezlanders could have crafted such magnificent armor.
 
* '''Dexterous Ring''' – Item Price: 5000gp 
  Ring: Dexterous (AC: 0 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: 0 MP: 0 
  This Magical ring crafted by the Great Durjam gives the wearer +5 to dexterity.
 
* '''Diamond-Opal Choker''' – Item Price: 25000gp 
  Diamond-Opal Choker: (amulet) Race: All Class: All Str:35 Int:35 Wis: 35 Dex:50 Con:35 Cha:75 HP:100 MP:100 MR:40
</div>
</div>
 
</div>
</div>
 
<!-- Kolbran’s Metal Works -->
<div class="mw-collapsible mw-collapsed" style="border: 2px solid #555; background:#f4f4f4; padding:6px; margin-top:10px;">
<span style="color:#555; font-size:120%;">'''🛡️ Kolbran’s Metal Works: 5N 5E facing N X: -4854 Y: 6979 Z: 5515 W: 3579'''</span>
<div class="mw-collapsible-content">
 
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
''Weapons: Usable by all races, skill/class dependent''
<div class="mw-collapsible-content">
* '''Short Sword''' – Item Price: 50gp 
  Weapon: Shortsword slash(0) (AC: 0 MR: 0)[Str: +5 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +0 
  The shortsword is a swift sharp blade. Basic sword, requires the slash skill. All races and classes may equip the shortsword.
 
* '''Longsword''' – Item Price: 150gp 
  Weapon: Longsword slash(0) (AC: 0 MR: 0)[Str: +15 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +20 MP: +0 
  The Longsword is approximately 3 feet long and very sharp. Longswords cause moderate to serious damage to your opponent. Slashing is required to wield a longsword. Anyone may use longswords.
 
* '''Bastardsword''' – Item Price: 450gp 
  Weapon: Bastardsword slash(2) (AC: 0 MR: 0)[Str: +40 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +0 
  The Bastardsword is heavier than a Longsword and packs a much more powerful punch. Bastardswords are exotic weapons and require slashing to be at level 2 in order to wield effectively.
 
* '''Knife''' – Item Price: 35gp 
  Weapon: Knife pierce(0) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 
  A little more than your average kitchen knife. Slightly more damaging than a club, but wouldnt be as effective as a shortsword in combat. Pierce is required to wield a knife.
 
* '''Dagger''' – Item Price: 115gp 
  Weapon: Dagger pierce(0) (AC: 30 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +30 Con: 0 Cha: 0] HP: 0 MP: 0 
  Longer than a knife, but just slightly shorter than a short sword. Daggers are sharp and deadly. Daggers require the pierce skill to wield.
 
* '''Rapier''' – Item Price: 425gp 
  Weapon: Rapier pierce(0) (AC: 50 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +50 Con: 0 Cha: 0] HP: 0 MP: 0 
  The rapier is 2 and a half feet long, the blade is extremely narrow and sharpened on 4 edges to make a point at the end. Rapiers require pierce but really shine with the fencing skill.
 
* '''Club''' – Item Price: 25gp 
  Weapon: Club bludgeon(0) (AC: 5 MR: 5)[Str: 0 Int: 0 Wis: +5 Dex: 0 Con: +5 Cha: 0] HP: +5 MP: +5 
  The club is nothing more that a wooden plank with a nail sticking out one end. Bludgeon level 1 is required for club use.
 
* '''Lightmace''' – Item Price: 75gp 
  Weapon: Lightmace bludgeon(0) (AC: 25 MR: 25)[Str: 0 Int: 0 Wis: +25 Dex: 0 Con: +25 Cha: 0] HP: +25 MP: +25 
  A smooth hard metal ball hangs on the end of a wooden shaft. The lightmace can really bruise your opponents. Bludgeon is required to wield a mace. Anyone may use a Lightmace.
 
* '''Heavymace''' – Item Price: 300gp 
  Weapon: Heavymace bludgeon(0) (AC: 50 MR: 50)[Str: 0 Int: 0 Wis: +50 Dex: 0 Con: +50 Cha: 0] HP: +50 MP: +50 
  The heavy mace is made entirely from metal. The end opposite the handle on the shaft sits a large cube with pointed ends on all faces. The Heavymace is extremely deadly. Bludgeon required.
</div>
</div>
 
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
''Equipment: Usable by all races and classes''
<div class="mw-collapsible-content">
* '''Small Shield''' – Item Price: 500gp 
  Shield: Small Shield block(1) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +25 MP: +0 
  The blacksmith Kolbran crafted this mighty shield to help warriors defend themselves in combat. The block shill is required to use the Small Shield.
 
* '''The Shield of Merinel''' – Item Price: 99999gp 
  Shield: The Shield of Merinel protect(3) (AC: 95 MR: 65)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +250 MP: +0 
  The mythical Shield of Merinel can be used by valiant fighters to defeat their enemies! Skill:protect AC:65 MR:35 HP:+150
 
* '''Boots''' – Item Price: 75gp 
  Feet: Boots (AC: 10 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: +15 MP: +5 
  No traveller should be without a good pair of boots, not much in the line of protection, but your feet wont get as sore.
 
* '''Gauntlets''' – Item Price: 100gp 
  Hands: Gauntlets (AC: 5 MR: 0)[Str: +20 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +5 MP: +0 
  These Gauntlets provide no protection to your body, but they make you hit harder in melee combat.
 
* '''Leggings''' – Item Price: 150gp 
  Legs: Leggings (AC: 15 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: +10 MP: +10 
  The Leggings are made entirely from metal. Careful when sitting down, but otherwise the Leggings provide great protection.
 
* '''Bracers''' – Item Price: 75gp 
  Wrist: Bracers (AC: 10 MR: 0)[Str: 0 Int: +10 Wis: 0 Dex: 0 Con: 0 Cha: +5] HP: +10 MP: +0 
  Anyone may equip this bracer. The bracer fits comfortably on your wrist. Great protection for newbies.
 
* '''Armguard''' – Item Price: 125gp – Slot Arms: 
  Arms: Armguard (AC: 15 MR: 5)[Str: +10 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 
  This armguard matches the Breastplate sold at Kolbran's Metal Works. It fits snugly on your arm and helps fend off enemy blows you might not block.
 
* '''Breastplate''' – Item Price: 200gp 
  Chest: Breastplate (AC: 30 MR: 30)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +30 
  A light finely worked metal suitable for all races and classes to begin their journey. Although this Breastplate provides little in the way of protection against real dangers it should suffice for a while.
</div>
</div>
 
</div>
</div>
 
<!-- Magic User’s Guild -->
<div class="mw-collapsible mw-collapsed" style="border: 2px solid purple; background:#f8f0ff; padding:6px; margin-top:10px;">
<span style="color:purple; font-size:120%;">'''🔮 Magic User’s Guild: 4N 10E Facing E X: -9041 Y: 6981 Z: 4498 W: 2704'''</span>
<div class="mw-collapsible-content">
 
''Element + Spells – Must be a member of the magic user’s guild to /use a spell after purchase.''
 
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
''Fire Elemental Spells''
<div class="mw-collapsible-content">
* <span style="color:red;">'''Flame'''</span>: Item Price: 400gp 
  (Level 1/1 Missing): This is a spell scroll for magic user's to learn the spell flame.
 
* <span style="color:red;">'''Fireball'''</span>: Item Price: 1200gp 
  Level 10/2: This Magic User spell does fire based damage to target.
 
* <span style="color:red;">'''Flamewave'''</span>: Item Price: 2300gp 
  Level 30/3: This Magic User spell does fire based damage to target.
 
* <span style="color:red;">'''Firestorm'''</span>: Item Price: 5500gp 
  Level 45/4: This Magic User spell does fire based damage to target.
</div>
</div>
 
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
''Air Elemental Spells''
<div class="mw-collapsible-content">
* <span style="color:goldenrod;">'''Breeze'''</span>: Item Price: 100gp 
  Level 1/1: This Magic User spell does wind based damage to target.
 
* <span style="color:goldenrod;">'''Gust'''</span>: Item Price: 1000gp 
  Level 5/2: This Magic User spell does wind based damage to target.
 
* <span style="color:goldenrod;">'''Cyclone'''</span>: Item Price: 2500gp 
  Level 20/3: This Magic User spell does wind based damage to target.
 
* <span style="color:goldenrod;">'''Tornado'''</span>: Item Price: 4500gp 
  Level 35/4: This Magic User spell does wind based damage to target.
</div>
</div>
 
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
''Water Elemental Spells''
<div class="mw-collapsible-content">
* <span style="color:blue;">'''Rain'''</span>: Item Price: 300gp 
  Level 1/1: This Magic User spell does water based damage to target.
 
* <span style="color:blue;">'''Hail'''</span>: Item Price: 1500gp 
  Level 15/2: This Magic User spell does water based damage to target.
 
* <span style="color:blue;">'''Ice'''</span>: Item Price: 2700gp 
  Level 35/3: This Magic User spell does water based damage to target.
 
* <span style="color:blue;">'''Tsunami'''</span>: Item Price: 6000gp 
  Level 50/4: This Magic User spell does water based damage to target.
</div>
</div>
 
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
''Earth Elemental Spells''
<div class="mw-collapsible-content">
* <span style="color:green;">'''Pebble'''</span>: Item Price: 350gp 
  Level 1/1: This Magic User spell does earth based damage to target.
 
* <span style="color:green;">'''Rock'''</span>: Item Price: 1150gp 
  Level 10/2: This Magic User spell does earth based damage to target.
 
* <span style="color:green;">'''Boulder'''</span>: Item Price: 2350gp 
  Level 30/3: This Magic User spell does earth based damage to target.
 
* <span style="color:green;">'''Rockslide'''</span>: Item Price: 5400gp 
  Level 40/4: This Magic User spell does earth based damage to target.
</div>
</div>
 
</div>
</div>
 
<!-- Priest Guild -->
<div class="mw-collapsible mw-collapsed" style="border: 2px solid goldenrod; background:#fffbea; padding:6px; margin-top:10px;">
<span style="color:goldenrod; font-size:120%;">'''⛪ Priest Guild: 0N 7E facing E X: -6784 Y: 6985 Z: 524 W: 2649'''</span>
<div class="mw-collapsible-content">
 
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
''Healing, Recall, Alignment + Spells''
<div class="mw-collapsible-content">
* '''Restore HP''': 0gp 
* '''Restore MP''': 0gp 
 
* '''Recall Point''': 75gp – Changes your recall to the priest guild
 
</div>
</div>
 
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
''New Alignment''
<div class="mw-collapsible-content">
* '''Neutral''': 10,000gp 
* '''Lawful''': 25,000gp 
* '''Chaotic''': 75,000gp 
* '''Lawful-Good''': 90,000gp 
</div>
</div>
 
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
''Priest Elemental Spells''
<div class="mw-collapsible-content">
* '''Minor Heal''': Item Price: 250gp 
  (Level 1/1: <- Missing) This is a spell scroll for priests to learn the spell minor heal.
 
* '''Heal''': Item Price: 750gp 
  Level 20/2: This Priest spell heals more efficiently than minor heal.
</div>
</div>
 
</div>
</div>
 
<!-- Merinel Tavern & Inn -->
<div class="mw-collapsible mw-collapsed" style="border: 2px solid saddlebrown; background:#f5f0e6; padding:6px; margin-top:10px;">
<span style="color:saddlebrown; font-size:120%;">'''🍺 Merinel Tavern & Inn: 0N 5E facing S X: -4554 Y: 6979 Z: 235 W: 1799'''</span>
<div class="mw-collapsible-content">
 
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
''Consumables''
<div class="mw-collapsible-content">
* '''Merinel Brew''': item cost: 0gp – Max stack 6 
  This is a fine stout of Merinel Brew that Barkeep Bronn gives to new customers. Once you enter the building, interact with Barkeep Bronn, a Merinel Brew will appear on the counter.
</div>
</div>
 
</div>
</div>
 
<!-- Fighters Guild & Training Center -->
<div class="mw-collapsible mw-collapsed" style="border: 2px solid orange; background:#fff3e6; padding:6px; margin-top:10px;">
<span style="color:orange; font-size:120%;">'''🗡️ Fighters Guild & Training Center: 0N 3E facing S X: -2491 Y: 6979 Z: 276 W: 1833'''</span>
<div class="mw-collapsible-content">
 
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
''Skills – use dictated by class''
<div class="mw-collapsible-content">
* '''Counter''': Level:1/1 
  This basic riposte skill allows you to counter incoming enemy attacks. Everyone may learn this basic counter attack technique. Cost 1gp – all classes (This skill does not work/level)
 
* '''Block''': Level:1/1 
  Block is the most basic defensive technique that allows you to block enemy attacks with a shield. Cost 700gp – all classes
 
* '''Slash''': Level:1/1 
  The basic slash technique allows you to wield sword and slashing weapons. All races and classes may use slash. (only fighters, rogues and magic users?) Cost 1,000gp – Fighters, Rogues and Magic Users.
 
* '''Pierce''': Level:1/1 
  The basic pierce technique allows you to wield piercing weapons. All races and fighters and rogues may use pierce
 
* '''Bludgeon''': Level:1/1 
  The basic bludgeon technique allows you to wield blunt weapons. All races, fighters, and priests may use bludgeon.
 
* '''Thrust''': Level:25/1 
  An advanced sword attack, causing serious damage. Slash is required to learn thrust. Only fighters may learn the thrust ability. (What level slash to get thrust? Level 1?)
 
* '''Dodge''': Level:1/2 
  Dodge allows you to avoid enemy attacks, but mastery of block is required first. (Requires Block level 2 to learn)
 
* '''Evade''': Level:25/3 
  Evade is a better version of dodge, allowing for greater success rates at avoiding enemy attacks, mastery of dodge is required to use evade. Fighters only. (Requires Block level 3 to learn)
 
* '''Parry''': Level: 100/4 
  Parry increases your chance to block by fending off a defending blow with your sword. Complete mastery of block must be learned for parry. Fighters only.
</div>
</div>
 
</div>
</div>
 
<!-- Rogue Guild -->
<div class="mw-collapsible mw-collapsed" style="border: 2px solid green; background:#e9f5e9; padding:6px; margin-top:10px;">
<span style="color:green; font-size:120%;">'''🗡️☠️ Rogue Guild: 3S 4E facing E X: -3171 Y: 6580 Z: -2798 W: 2711'''</span>
<div class="mw-collapsible-content">
 
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;">
''Skills''
<div class="mw-collapsible-content">
* '''Double Attack''': Level:20/3 
  The double attack skill gives you a chance to attack twice in one round against a monster. You must attain level 3 in the pierce skill to learn Double Attack. Rogue only!
</div>
</div>
 
</div>
</div>
</div>
</div>

Latest revision as of 01:07, 31 May 2025

Warning[edit]

This page contains spoilers.

Merinel 2N 5E[edit]

🧪 The Great Durjam’s Mystical Emporium 5N 1E facing W X: -666 Y: 7289 Z: 5870 W: 886

Consumables

  • Jeeva – Item Price: 20gp – Max stack 20
 This flask contains a thick black fluid brewed by Lady Nevlinn in Merinel City. Jeeva is a common ailment-reliever she gives her customers seeking healing.
  • Restora – Item Price: 50gp – Max stack 20
 The red liquid inside the Restora Flask looks to be refreshing. Restora restores your life force.
  • Lixier – Item Price: 80gp – Max stack 25
 The healing power in the vial of Lixier is so strong it will even bring back your life force and your mystical energies.

Equipment: Usable by all races and classes

  • Finely-Woven Sleeves of Icey – Item Price: 22000gp
 Arms: Finely-Woven Sleeves of Icey (AC: 50 MR: 50)[Str: +25 Int: +20 Wis: +20 Dex: +15 Con: +20 Cha: +30] HP: +60 MP: +60  
 These inticately woven silk sleeves are imbued with the power of the ancient god Icey. Only the acient Friezlanders could have crafted such magnificent armor.
  • Dexterous Ring – Item Price: 5000gp
 Ring: Dexterous (AC: 0 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: 0 MP: 0  
 This Magical ring crafted by the Great Durjam gives the wearer +5 to dexterity.
  • Diamond-Opal Choker – Item Price: 25000gp
 Diamond-Opal Choker: (amulet) Race: All Class: All Str:35 Int:35 Wis: 35 Dex:50 Con:35 Cha:75 HP:100 MP:100 MR:40

🛡️ Kolbran’s Metal Works: 5N 5E facing N X: -4854 Y: 6979 Z: 5515 W: 3579

Weapons: Usable by all races, skill/class dependent

  • Short Sword – Item Price: 50gp
 Weapon: Shortsword slash(0) (AC: 0 MR: 0)[Str: +5 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +0  
 The shortsword is a swift sharp blade. Basic sword, requires the slash skill. All races and classes may equip the shortsword.
  • Longsword – Item Price: 150gp
 Weapon: Longsword slash(0) (AC: 0 MR: 0)[Str: +15 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +20 MP: +0  
 The Longsword is approximately 3 feet long and very sharp. Longswords cause moderate to serious damage to your opponent. Slashing is required to wield a longsword. Anyone may use longswords.
  • Bastardsword – Item Price: 450gp
 Weapon: Bastardsword slash(2) (AC: 0 MR: 0)[Str: +40 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +0  
 The Bastardsword is heavier than a Longsword and packs a much more powerful punch. Bastardswords are exotic weapons and require slashing to be at level 2 in order to wield effectively.
  • Knife – Item Price: 35gp
 Weapon: Knife pierce(0) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0  
 A little more than your average kitchen knife. Slightly more damaging than a club, but wouldnt be as effective as a shortsword in combat. Pierce is required to wield a knife.
  • Dagger – Item Price: 115gp
 Weapon: Dagger pierce(0) (AC: 30 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +30 Con: 0 Cha: 0] HP: 0 MP: 0  
 Longer than a knife, but just slightly shorter than a short sword. Daggers are sharp and deadly. Daggers require the pierce skill to wield.
  • Rapier – Item Price: 425gp
 Weapon: Rapier pierce(0) (AC: 50 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +50 Con: 0 Cha: 0] HP: 0 MP: 0  
 The rapier is 2 and a half feet long, the blade is extremely narrow and sharpened on 4 edges to make a point at the end. Rapiers require pierce but really shine with the fencing skill.
  • Club – Item Price: 25gp
 Weapon: Club bludgeon(0) (AC: 5 MR: 5)[Str: 0 Int: 0 Wis: +5 Dex: 0 Con: +5 Cha: 0] HP: +5 MP: +5  
 The club is nothing more that a wooden plank with a nail sticking out one end. Bludgeon level 1 is required for club use.
  • Lightmace – Item Price: 75gp
 Weapon: Lightmace bludgeon(0) (AC: 25 MR: 25)[Str: 0 Int: 0 Wis: +25 Dex: 0 Con: +25 Cha: 0] HP: +25 MP: +25  
 A smooth hard metal ball hangs on the end of a wooden shaft. The lightmace can really bruise your opponents. Bludgeon is required to wield a mace. Anyone may use a Lightmace.
  • Heavymace – Item Price: 300gp
 Weapon: Heavymace bludgeon(0) (AC: 50 MR: 50)[Str: 0 Int: 0 Wis: +50 Dex: 0 Con: +50 Cha: 0] HP: +50 MP: +50  
 The heavy mace is made entirely from metal. The end opposite the handle on the shaft sits a large cube with pointed ends on all faces. The Heavymace is extremely deadly. Bludgeon required.

Equipment: Usable by all races and classes

  • Small Shield – Item Price: 500gp
 Shield: Small Shield block(1) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +25 MP: +0  
 The blacksmith Kolbran crafted this mighty shield to help warriors defend themselves in combat. The block shill is required to use the Small Shield.
  • The Shield of Merinel – Item Price: 99999gp
 Shield: The Shield of Merinel protect(3) (AC: 95 MR: 65)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +250 MP: +0  
 The mythical Shield of Merinel can be used by valiant fighters to defeat their enemies! Skill:protect AC:65 MR:35 HP:+150
  • Boots – Item Price: 75gp
 Feet: Boots (AC: 10 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: +15 MP: +5  
 No traveller should be without a good pair of boots, not much in the line of protection, but your feet wont get as sore.
  • Gauntlets – Item Price: 100gp
 Hands: Gauntlets (AC: 5 MR: 0)[Str: +20 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +5 MP: +0  
 These Gauntlets provide no protection to your body, but they make you hit harder in melee combat.
  • Leggings – Item Price: 150gp
 Legs: Leggings (AC: 15 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: +10 MP: +10  
 The Leggings are made entirely from metal. Careful when sitting down, but otherwise the Leggings provide great protection.
  • Bracers – Item Price: 75gp
 Wrist: Bracers (AC: 10 MR: 0)[Str: 0 Int: +10 Wis: 0 Dex: 0 Con: 0 Cha: +5] HP: +10 MP: +0  
 Anyone may equip this bracer. The bracer fits comfortably on your wrist. Great protection for newbies.
  • Armguard – Item Price: 125gp – Slot Arms:
 Arms: Armguard (AC: 15 MR: 5)[Str: +10 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0  
 This armguard matches the Breastplate sold at Kolbran's Metal Works. It fits snugly on your arm and helps fend off enemy blows you might not block.
  • Breastplate – Item Price: 200gp
 Chest: Breastplate (AC: 30 MR: 30)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +30  
 A light finely worked metal suitable for all races and classes to begin their journey. Although this Breastplate provides little in the way of protection against real dangers it should suffice for a while.

🔮 Magic User’s Guild: 4N 10E Facing E X: -9041 Y: 6981 Z: 4498 W: 2704

Element + Spells – Must be a member of the magic user’s guild to /use a spell after purchase.

Fire Elemental Spells

  • Flame: Item Price: 400gp
 (Level 1/1 Missing): This is a spell scroll for magic user's to learn the spell flame.
  • Fireball: Item Price: 1200gp
 Level 10/2: This Magic User spell does fire based damage to target.
  • Flamewave: Item Price: 2300gp
 Level 30/3: This Magic User spell does fire based damage to target.
  • Firestorm: Item Price: 5500gp
 Level 45/4: This Magic User spell does fire based damage to target.

Air Elemental Spells

  • Breeze: Item Price: 100gp
 Level 1/1: This Magic User spell does wind based damage to target.
  • Gust: Item Price: 1000gp
 Level 5/2: This Magic User spell does wind based damage to target.
  • Cyclone: Item Price: 2500gp
 Level 20/3: This Magic User spell does wind based damage to target.
  • Tornado: Item Price: 4500gp
 Level 35/4: This Magic User spell does wind based damage to target.

Water Elemental Spells

  • Rain: Item Price: 300gp
 Level 1/1: This Magic User spell does water based damage to target.
  • Hail: Item Price: 1500gp
 Level 15/2: This Magic User spell does water based damage to target.
  • Ice: Item Price: 2700gp
 Level 35/3: This Magic User spell does water based damage to target.
  • Tsunami: Item Price: 6000gp
 Level 50/4: This Magic User spell does water based damage to target.

Earth Elemental Spells

  • Pebble: Item Price: 350gp
 Level 1/1: This Magic User spell does earth based damage to target.
  • Rock: Item Price: 1150gp
 Level 10/2: This Magic User spell does earth based damage to target.
  • Boulder: Item Price: 2350gp
 Level 30/3: This Magic User spell does earth based damage to target.
  • Rockslide: Item Price: 5400gp
 Level 40/4: This Magic User spell does earth based damage to target.

⛪ Priest Guild: 0N 7E facing E X: -6784 Y: 6985 Z: 524 W: 2649

Healing, Recall, Alignment + Spells

  • Restore HP: 0gp
  • Restore MP: 0gp
  • Recall Point: 75gp – Changes your recall to the priest guild

New Alignment

  • Neutral: 10,000gp
  • Lawful: 25,000gp
  • Chaotic: 75,000gp
  • Lawful-Good: 90,000gp

Priest Elemental Spells

  • Minor Heal: Item Price: 250gp
 (Level 1/1: <- Missing) This is a spell scroll for priests to learn the spell minor heal.
  • Heal: Item Price: 750gp
 Level 20/2: This Priest spell heals more efficiently than minor heal.

🍺 Merinel Tavern & Inn: 0N 5E facing S X: -4554 Y: 6979 Z: 235 W: 1799

Consumables

  • Merinel Brew: item cost: 0gp – Max stack 6
 This is a fine stout of Merinel Brew that Barkeep Bronn gives to new customers. Once you enter the building, interact with Barkeep Bronn, a Merinel Brew will appear on the counter.

🗡️ Fighters Guild & Training Center: 0N 3E facing S X: -2491 Y: 6979 Z: 276 W: 1833

Skills – use dictated by class

  • Counter: Level:1/1
 This basic riposte skill allows you to counter incoming enemy attacks. Everyone may learn this basic counter attack technique. Cost 1gp – all classes (This skill does not work/level)
  • Block: Level:1/1
 Block is the most basic defensive technique that allows you to block enemy attacks with a shield. Cost 700gp – all classes
  • Slash: Level:1/1
 The basic slash technique allows you to wield sword and slashing weapons. All races and classes may use slash. (only fighters, rogues and magic users?) Cost 1,000gp – Fighters, Rogues and Magic Users.
  • Pierce: Level:1/1
 The basic pierce technique allows you to wield piercing weapons. All races and fighters and rogues may use pierce
  • Bludgeon: Level:1/1
 The basic bludgeon technique allows you to wield blunt weapons. All races, fighters, and priests may use bludgeon.
  • Thrust: Level:25/1
 An advanced sword attack, causing serious damage. Slash is required to learn thrust. Only fighters may learn the thrust ability. (What level slash to get thrust? Level 1?)
  • Dodge: Level:1/2
 Dodge allows you to avoid enemy attacks, but mastery of block is required first. (Requires Block level 2 to learn)
  • Evade: Level:25/3
 Evade is a better version of dodge, allowing for greater success rates at avoiding enemy attacks, mastery of dodge is required to use evade. Fighters only. (Requires Block level 3 to learn)
  • Parry: Level: 100/4
 Parry increases your chance to block by fending off a defending blow with your sword. Complete mastery of block must be learned for parry. Fighters only.

🗡️☠️ Rogue Guild: 3S 4E facing E X: -3171 Y: 6580 Z: -2798 W: 2711

Skills

  • Double Attack: Level:20/3
 The double attack skill gives you a chance to attack twice in one round against a monster. You must attain level 3 in the pierce skill to learn Double Attack. Rogue only!