LotS/Model City: Difference between revisions

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(Created page with "{{LotS Item |name=Model City |color=Orange |attack= |defense= |procRate= |procDmgMin= |procDmgCap= |type=Engineering - Modules |engineeringType=Modules |ability=Increases ship...")
 
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|obtained={{LotS/Labex|modelcity}}
|obtained={{LotS/Labex|modelcity}}
|used=
|used=
|notes=
|notes=This item appears to actually give 25% vs. the 15% in it's text.
|unique=
|unique=
}}
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Latest revision as of 05:33, 24 October 2015

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name::Model City [[:Category:LotS/type::Engineering - Modules|type::Engineering - Modules]]
Engineering engineeringType::Modules

Model City
Increases ship power bonus against Trouble in Tokyo, King Krandar, and Sultan Shrakzan raids by 15%
This self-assembling, self-repairing city simulation system is meant to help predict the damage certain disasters (ranging from natural to daikaiju-related) might cause. But dressing up like a monster and trashing cities is also a great way to relieve stress.
Obtained from

Lab: {{#varpull:LotS/experiment/modelcity|Experiment|firstreward}}

Notes

This item appears to actually give 25% vs. the 15% in it's text.

{{#set:stamina=0 }} {{#set:energy=0 }} {{#set:honor=0 }} {{#set:pvp=0 }} {{#set:pvpattack=0 }} {{#set:pvpdefense=0 }} {{#set:health=0 }}

{{#set:color=Orange}} {{#set:ability=Increases ship power bonus against Trouble in Tokyo, King Krandar, and Sultan Shrakzan raids by 15%}} {{#set:text=This self-assembling, self-repairing city simulation system is meant to help predict the damage certain disasters (ranging from natural to daikaiju-related) might cause. But dressing up like a monster and trashing cities is also a great way to relieve stress.}} {{#set:obtained=Lab: {{#varpull:LotS/experiment/modelcity|Experiment|firstreward}}}} {{#set:used=}} {{#set:notes=This item appears to actually give 25% vs. the 15% in it's text.}} {{#set:unique=}}