LotS/Antipersonnel Missile: Difference between revisions
(Created page with "{{LotS Item |name=Antipersonnel Missile |color=Yellow |attack= |defense= |procRate= |procDmgMin= |procDmgCap= |type=Engineering |engineeringType=Weapons |ability=Nothing Perso...") |
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|attack= | |attack= | ||
|defense= | |defense= | ||
|procRate= | |procRate=10 | ||
|procDmgMin= | |procDmgMin=26000 | ||
|procDmgCap= | |procDmgCap=26000 | ||
|type=Engineering | |type=Engineering - Weapons | ||
|engineeringType=Weapons | |engineeringType=Weapons | ||
|ability=Nothing Personal: Chance for bonus damage | |ability=Nothing Personal: Chance for bonus damage (10% @ 533,000) | ||
|text=Sometimes you want to spare the ship but slaughter the crew. Hence it's useful to have a few of these weapons onboard, which penetrate hulls without causing grievous damage on the way in, and unleash swarms of smaller missiles at any soft targets in sight. | |text=Sometimes you want to spare the ship but slaughter the crew. Hence it's useful to have a few of these weapons onboard, which penetrate hulls without causing grievous damage on the way in, and unleash swarms of smaller missiles at any soft targets in sight. | ||
Latest revision as of 14:17, 17 September 2014
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name::Antipersonnel Missile | [[:Category:LotS/type::Engineering - Weapons|type::Engineering - Weapons]] |
engineeringType::Weapons |
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Nothing Personal: Chance for bonus damage (10% @ 533,000) | |
Sometimes you want to spare the ship but slaughter the crew. Hence it's useful to have a few of these weapons onboard, which penetrate hulls without causing grievous damage on the way in, and unleash swarms of smaller missiles at any soft targets in sight.
These days precautionary mechanisms render them fairly safe until they're launched. But this may be little consolation to the crew of the Krazy Kracker, whose accidental triggering of the mini-missiles and subsequent annihilation prompted a galaxy-wide recall and the introduction of improved safety measures. | |
Obtained from | |
Proc Rate | |
Proc Damage (minimum) | |
Proc Damage (cap) | |
{{#set:stamina=0 }} {{#set:energy=0 }} {{#set:honor=0 }} {{#set:pvp=0 }} {{#set:pvpattack=0 }} {{#set:pvpdefense=0 }} {{#set:health=0 }}
{{#set:color=Yellow}} {{#set:ability=Nothing Personal: Chance for bonus damage (10% @ 533,000)}} {{#set:text=Sometimes you want to spare the ship but slaughter the crew. Hence it's useful to have a few of these weapons onboard, which penetrate hulls without causing grievous damage on the way in, and unleash swarms of smaller missiles at any soft targets in sight.
These days precautionary mechanisms render them fairly safe until they're launched. But this may be little consolation to the crew of the Krazy Kracker, whose accidental triggering of the mini-missiles and subsequent annihilation prompted a galaxy-wide recall and the introduction of improved safety measures.}} {{#set:obtained=Limited Time Item (40 GS)}} {{#set:used=}} {{#set:notes=}} {{#set:unique=}}