LoH/issues/Second Chances: Difference between revisions
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Note: unlike a normal issue, this issue cannot be reset, so it can only be played twice (once on each difficulty). You receive a [[LoH/items/Phaeton Backpack|Phaeton Backpack]] for completing the issue. In the | Note: unlike a normal issue, this issue cannot be reset, so it can only be played twice (once on each difficulty). You receive a [[LoH/items/Phaeton Backpack|Phaeton Backpack]] for completing the issue. In the May 16, 2013 patch, the content of this issue was also added as an extra bonus node in {{LoH/MissionLink|12}}, allowing it to be played any time (although, of course, without the reward). | ||
{{LoH/Issue | {{LoH/Issue | ||
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|total_fights=20 (Normal or Crisis) | |total_fights=20 (Normal or Crisis) | ||
|total_energy=1000 (Normal), 2000 (Crisis) | |total_energy=1000 (Normal), 2000 (Crisis) | ||
|cooldown=n/a <!-- note: the file has 00:20:00:00 but that's not really meaningful in this case --> | |||
|prev= | |prev= | ||
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Latest revision as of 16:28, 12 October 2013
Note: unlike a normal issue, this issue cannot be reset, so it can only be played twice (once on each difficulty). You receive a Phaeton Backpack for completing the issue. In the May 16, 2013 patch, the content of this issue was also added as an extra bonus node in Issue #12, allowing it to be played any time (although, of course, without the reward).
Issue #12.1 - Second Chances (Story) |
Special limited-time-only issue for the end of the Vengeance storyline. |
Cooldown: n/a |
Issue Stats | |||
Total areas: | 1 | Total rounds of fighting: | 20 (Normal or Crisis) |
Total encounters: | 4 | Total energy: | 1000 (Normal), 2000 (Crisis) |
Second Chances
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