Template:LoH/Fight: Difference between revisions

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(Because the S1 fights recycle the fight image tiles from previous issues, we can't use the image name as a key for them. So I've added an additional field to the template which serves as an optional key.)
m (ugh)
 
(2 intermediate revisions by the same user not shown)
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|{{{crisis_exp}}} (+{{#expr: {{{crisis_exp|0}}}*4}})
|{{{crisis_exp}}} (+{{#expr: {{{crisis_exp|0}}}*4}})
|{{{crisis_gold}}}
|{{{crisis_gold}}}
|{{ColorLink|LoH/{{#replace:{{{name}}}|#}} {{{key|{{#explode:{{{image_tile}}}|.|0}}}} Deck (Crisis)|alt={{{name}}} Crisis Deck|blue=#FFFFFF}}
|{{ColorLink|LoH/{{#replace:{{{name}}}|#}} {{{key|{{#explode:{{{image_tile}}}|.|0}}}}} Deck (Crisis)|alt={{{name}}} Crisis Deck|blue=#FFFFFF}}
{{#if: {{{sealednormal_id|}}} |
{{#if: {{{sealednormal_id|}}} |
{{!-}} style="color: #FFFFFF; background: #{{LoH/TableInnerColor}};" cellpadding="3" align="center" valign="middle"
{{!-}} style="color: #FFFFFF; background: #{{LoH/TableInnerColor}};" cellpadding="3" align="center" valign="middle"
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{{!}}{{{sealednormal_exp}}} (+{{#expr: {{{sealednormal_exp|0}}}*4}})
{{!}}{{{sealednormal_exp}}} (+{{#expr: {{{sealednormal_exp|0}}}*4}})
{{!}}{{{sealednormal_gold}}}
{{!}}{{{sealednormal_gold}}}
{{!}}{{ColorLink|LoH/{{#replace:{{{name}}}|#}} {{#explode:{{{image_tile}}}|.|0}} Deck (Sealed Normal)|alt={{{name}}} Sealed Normal Deck|blue=#FFFFFF}}
{{!}}{{ColorLink|LoH/{{#replace:{{{name}}}|#}} {{{key|{{#explode:{{{image_tile}}}|.|0}}}}} Deck (Sealed Normal)|alt={{{name}}} Sealed Normal Deck|blue=#FFFFFF}}
{{!-}} style="color: #FFFFFF; background: #{{LoH/TableInnerColor}};" cellpadding="3" align="center" valign="middle"
{{!-}} style="color: #FFFFFF; background: #{{LoH/TableInnerColor}};" cellpadding="3" align="center" valign="middle"
{{!}}Sealed Crisis
{{!}}Sealed Crisis
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{{!}}{{{sealedcrisis_exp}}} (+{{#expr: {{{sealedcrisis_exp|0}}}*4}})
{{!}}{{{sealedcrisis_exp}}} (+{{#expr: {{{sealedcrisis_exp|0}}}*4}})
{{!}}{{{sealedcrisis_gold}}}
{{!}}{{{sealedcrisis_gold}}}
{{!}}{{ColorLink|LoH/{{#replace:{{{name}}}|#}} {{#explode:{{{image_tile}}}|.|0}} Deck (Sealed Crisis)|alt={{{name}}} Sealed Crisis Deck|blue=#FFFFFF}}
{{!}}{{ColorLink|LoH/{{#replace:{{{name}}}|#}} {{{key|{{#explode:{{{image_tile}}}|.|0}}}}} Deck (Sealed Crisis)|alt={{{name}}} Sealed Crisis Deck|blue=#FFFFFF}}
}}
}}
|}
|}

Latest revision as of 22:05, 1 September 2013

{{{name}}}
[[Image:LoH_Fights_{{{image_tile}}}|150px|Need Image]] Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal {{{normal_energy}}} {{{normal_health}}} {{{normal_exp}}} (+0) {{{normal_gold}}} [[LoH/{{{name}}} {{{image_tile}}} Deck (Normal)|{{{name}}} Normal Deck]]
Crisis {{{crisis_energy}}} {{{crisis_health}}} {{{crisis_exp}}} (+0) {{{crisis_gold}}} [[LoH/{{{name}}} {{{image_tile}}} Deck (Crisis)|{{{name}}} Crisis Deck]]
This is all the attributes which are available about a fight for Var pull.  This table will not be included in a page inclusion.
All Attributes
ID {{{id}}}
Name {{{name}}}
Image [[Image:LoH_Fights_{{{image}}}]]
Image Tile [[Image:LoH_Fights_{{{image_tile}}}]]
Is Boss? {{{isboss}}}
Normal ID {{{normal_id}}}
Normal AI

{{{normal_ai}}}

Normal Race {{{normal_race}}}
Normal Health {{{normal_health}}}
Normal Energy {{{normal_energy}}}
Normal Exp {{{normal_exp}}}
Normal Gold {{{normal_gold}}}
Crisis ID {{{crisis_id}}}
Crisis AI

{{{crisis_ai}}}

Crisis Race {{{crisis_race}}}
Crisis Health {{{crisis_health}}}
Crisis Energy {{{crisis_energy}}}
Crisis Exp {{{crisis_exp}}}
Crisis Gold {{{crisis_gold}}}