Template:LoH/Issue: Difference between revisions

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(probably would work better if I got the parameter name right)
(yay, finally fixed the broken reward for S1!)
 
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Line 12: Line 12:
{{!}} align="center" {{!}} {{{reqtext}}}|}}
{{!}} align="center" {{!}} {{{reqtext}}}|}}
|-
|-
|[[Image:LoH_Issue_{{{issue_cover}}}|300px]]
| align="center" | [[Image:LoH_Issue_{{{issue_cover}}}|300px]]
|-
| align="center" | {{#if:{{{cooldown_sealed|}}}|Cooldown (Constructed): {{{cooldown}}}<br />Cooldown (Sealed): {{{cooldown_sealed}}}|Cooldown: {{{cooldown}}} }}
|}
|}


Line 34: Line 36:
{{!-}}
{{!-}}
{{!}} align="center" colspan="6" {{!}} Unique Issue Crafting Drops
{{!}} align="center" colspan="6" {{!}} Unique Issue Crafting Drops
{{{craft_item}}}
{{LoH/CraftingItem|{{{craft_item}}}}}
{{!}}} }}
{{#if:{{{issue_purchasables|}}}|
{{{!}}style="padding:10px; background: #{{LoH/TableOuterColor}}; color: #{{LoH/TableOuterTextColor}}; font: 14px, Calibri, Verdana, Arial, sans-serif; margin:1em auto 1em auto" align="center"
{{!-}}
{{!}} align="center" {{!}} Issue Purchasables
{{!-}}
{{!}}
{{{issue_purchasables}}}
{{!}}} }}
{{!}}} }}
{{#if:{{{unique_drop|}}}|
{{#if:{{{unique_drop|}}}|
{{LoH/UniqueCardsBegin|Unique Card in Issue (dropped from {{{unique_drop_from}}})}}
{{LoH/UniqueCardsBegin|Issue Completion Reward {{#if:{{{unique_drop_sealed|}}}|(Constructed)}}}}
{{LoH/CardRow|{{{unique_drop}}}}}
{{LoH/CardRow|{{{unique_drop}}}|{{{unique_drop_display|}}}}}
{{LoH/CardsEnd}}
{{LoH/CardsEnd}}
<br />
}}
{{#if:{{{unique_drop_sealed|}}}|
{{LoH/Unique{{{unique_drop_sealed_type|Card}}}sBegin|Issue Completion Reward (Sealed)}}
{{LoH/{{{unique_drop_sealed_type|Card}}}Row|{{{unique_drop_sealed}}}}}
{{LoH/{{{unique_drop_sealed_type|Card}}}sEnd}}
<br />
<center>'''[[{{FULLPAGENAME}}/Sealed|Sealed Issue Details]]'''</center>
<br />
<br />
}}
}}

Latest revision as of 18:26, 12 October 2013

     
Issue #{{{id}}} - {{{name}}} ([[LoH/story/{{{name}}}|Story]])
[[Image:LoH_Issue_{{{issue_cover}}}|300px]]
Cooldown: {{{cooldown}}}
Issue Stats
Total areas: {{{total_areas}}} Total rounds of fighting: {{{total_fights}}}
Total encounters: {{{total_encounters}}} Total energy: {{{total_energy}}}