LoH/cards/Injury to Eye Panel: Difference between revisions
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|desc=<span class="plainlinks">[[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">Discard</span>]] you hand. The next Martial Attack you play deals +4 damage.<br /> | |desc=<span class="plainlinks">[[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">Discard</span>]] you hand. The next Martial Attack you play deals +4 damage.<br /> | ||
<br /> | <br /> | ||
If [{{fullurl:LoH/cards/Injury to Eye Panel}} <span style="font-weight: bold; color: #E0BEFE;">Injury to Eye Panel</span>] is [[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">discarded</span>]], the next Martial | If [{{fullurl:LoH/cards/Injury to Eye Panel}} <span style="font-weight: bold; color: #E0BEFE;">Injury to Eye Panel</span>] is [[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">discarded</span>]], the next Martial Attack you play deals +4 damage.</span> | ||
|short_desc=<span class="plainlinks">Discard you hand. The next Martial Attack you play deals +4 damage.<br /> | |short_desc=<span class="plainlinks">Discard you hand. The next Martial Attack you play deals +4 damage.<br /> | ||
If [{{fullurl:LoH/cards/Injury to Eye Panel}} <span style="font-weight: bold; color: #E0BEFE;">Injury to Eye Panel</span>] is discarded, the next Martial | If [{{fullurl:LoH/cards/Injury to Eye Panel}} <span style="font-weight: bold; color: #E0BEFE;">Injury to Eye Panel</span>] is discarded, the next Martial Attack you play deals +4 damage.</span> | ||
|lore=Thousands of years after they were first invented, swords still get the job done. Of course, it helps when they're sculpted from searing flames. | |lore=Thousands of years after they were first invented, swords still get the job done. Of course, it helps when they're sculpted from searing flames. | ||
}} | }} | ||
Latest revision as of 18:27, 7 June 2013
Injury to Eye Panel
3 ATTACK
SHIELD 2
Vengeance #91
Discard you hand. The next Martial Attack you play deals +4 damage.
If Injury to Eye Panel is discarded, the next Martial Attack you play deals +4 damage.
Thousands of years after they were first invented, swords still get the job done. Of course, it helps when they're sculpted from searing flames.
Tactical Attack
<tabber> "Genesis"=
| Genesis Cards |
| All Genesis |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special | No Rarity |
|-| "Tempus"=
| Tempus Cards |
| All Tempus |
| Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special |
|-| "Vengeance"=
| Vengeance Cards |
| All Vengeance |
| Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special |
|-| "Crisis"=
| Crisis Cards |
| All Crisis |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types |
|-| "Rift"=
| Rift Cards |
| All Rift |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special |
|-| "Villain"=
| Villain Cards |
| All Villain |
| Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types |
|-| "Tribunal"=
| Tribunal Cards |
| All Tribunal |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types |
|-| "Promo"=
| Promo |
| All Promo |
| Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
| Mastermind (Genesis) |
| All Mastermind (Genesis) |
| Mastermind (Tempus) |
| All Mastermind (Tempus) |
| Mastermind (Vengeance) |
| All Mastermind (Vengeance) |
| Mastermind (Crisis) |
| All Mastermind (Crisis) |
| Mastermind (Rift) |
| All Mastermind (Rift) |
| Mastermind (Tribunal) |
| All Mastermind (Tribunal) |
|-| "Other"=
| Other Lists |
| All Cards |
|-| </tabber>
|