LoH/cards/Iron Steed: Difference between revisions

From zoywiki.com
< LoH
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 21: Line 21:
|desc=<span class="plainlinks">While [{{fullurl:LoH/cards/Iron Steed}} <span style="font-weight: bold; color: #FED676;">Iron Steed</span>] is in your deck, whenever you play an Animal you have a 50% chance to [[LoH/terms/Recover|<span style="font-weight: bold; color: #CAFD00">recover</span>]] 1.<br />
|desc=<span class="plainlinks">While [{{fullurl:LoH/cards/Iron Steed}} <span style="font-weight: bold; color: #FED676;">Iron Steed</span>] is in your deck, whenever you play an Animal you have a 50% chance to [[LoH/terms/Recover|<span style="font-weight: bold; color: #CAFD00">recover</span>]] 1.<br />
<br />
<br />
[[LoH/terms/Ongoing|<span style="font-weight: bold; color: #CAFD00">Ongoing</span>]]: at the beginning of your turn, you have an 80% chance to [[LoH/terms/Recover|<span style="font-weight: bold; color: #CAFD00">recover</span>]] an Animal ally.<br />
[[LoH/terms/Ongoing|<span style="font-weight: bold; color: #CAFD00">Ongoing</span>]]: at the beginning of your turn, you have an 80% chance to [[LoH/terms/Recover|<span style="font-weight: bold; color: #CAFD00">recover</span>]] an Animal Ally.<br />
<br />
<br />
When [{{fullurl:LoH/cards/Iron Steed}} <span style="font-weight: bold; color: #FED676;">Iron Steed</span>] is [[LoH/terms/Deplete|<span style="font-weight: bold; color: #CAFD00">depleted</span>]], [[LoH/terms/Banish|<span style="font-weight: bold; color: #CAFD00">banish</span>]] all non-animal Allies in your deck. For each card [[LoH/terms/Banish|<span style="font-weight: bold; color: #CAFD00">banished</span>]] in this way, shuffle a copy of [{{fullurl:LoH/cards/Iron Steed}} <span style="font-weight: bold; color: #FED676;">Iron Steed</span>] into your deck.</span>
When [{{fullurl:LoH/cards/Iron Steed}} <span style="font-weight: bold; color: #FED676;">Iron Steed</span>] is [[LoH/terms/Deplete|<span style="font-weight: bold; color: #CAFD00">depleted</span>]], [[LoH/terms/Banish|<span style="font-weight: bold; color: #CAFD00">banish</span>]] all non-animal Allies in your deck. For each card [[LoH/terms/Banish|<span style="font-weight: bold; color: #CAFD00">banished</span>]] in this way, shuffle a copy of [{{fullurl:LoH/cards/Iron Steed}} <span style="font-weight: bold; color: #FED676;">Iron Steed</span>] into your deck.</span>
|short_desc=<span class="plainlinks">While [{{fullurl:LoH/cards/Iron Steed}} <span style="font-weight: bold; color: #FED676;">Iron Steed</span>] is in your deck, whenever you play an Animal you have a 50% chance to recover 1.<br />
|short_desc=<span class="plainlinks">While [{{fullurl:LoH/cards/Iron Steed}} <span style="font-weight: bold; color: #FED676;">Iron Steed</span>] is in your deck, whenever you play an Animal you have a 50% chance to recover 1.<br />
Ongoing: at the beginning of your turn, you have an 80% chance to recover an Animal ally.<br />
Ongoing: at the beginning of your turn, you have an 80% chance to recover an Animal Ally.<br />
When [{{fullurl:LoH/cards/Iron Steed}} <span style="font-weight: bold; color: #FED676;">Iron Steed</span>] is depleted, banish all non-animal Allies in your deck. For each card banished in this way, shuffle a copy of [{{fullurl:LoH/cards/Iron Steed}} <span style="font-weight: bold; color: #FED676;">Iron Steed</span>] into your deck.</span>
When [{{fullurl:LoH/cards/Iron Steed}} <span style="font-weight: bold; color: #FED676;">Iron Steed</span>] is depleted, banish all non-animal Allies in your deck. For each card banished in this way, shuffle a copy of [{{fullurl:LoH/cards/Iron Steed}} <span style="font-weight: bold; color: #FED676;">Iron Steed</span>] into your deck.</span>
|lore="Do you even know how to ride a horse?" The Scarlet Tiger asked.<br />
|lore="Do you even know how to ride a horse?" The Scarlet Tiger asked.<br />

Latest revision as of 18:27, 7 June 2013

​Iron Steed
4   ATTACK SHIELD   3
 Crisis #33 Animal While Iron Steed is in your deck, whenever you play an Animal you have a 50% chance to recover 1.

Ongoing: at the beginning of your turn, you have an 80% chance to recover an Animal Ally.

When Iron Steed is depleted, banish all non-animal Allies in your deck. For each card banished in this way, shuffle a copy of Iron Steed into your deck.

"Do you even know how to ride a horse?" The Scarlet Tiger asked.

"Sure... It's like riding a bike," Johnny Tinker said.

"That's not what that expression means..."

"I'll be fine!"

She bit her lip when he broke into a gallop. But she had to give him credit -- he was indeed handling it with the same effortless skill he rode his motorcycle.
Ally

<tabber> "Genesis"=

Genesis Cards
All Genesis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special | No Rarity

|-| "Tempus"=

Tempus Cards
All Tempus
Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Vengeance"=

Vengeance Cards
All Vengeance
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Crisis"=

Crisis Cards
All Crisis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Rift"=

Rift Cards
All Rift
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Villain"=

Villain Cards
All Villain
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Tribunal"=

Tribunal Cards
All Tribunal
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Promo"=

Promo
All Promo
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge

|-| "Mastermind (Enemy)"=

Mastermind (Genesis)
All Mastermind (Genesis)
Mastermind (Tempus)
All Mastermind (Tempus)
Mastermind (Vengeance)
All Mastermind (Vengeance)
Mastermind (Crisis)
All Mastermind (Crisis)
Mastermind (Rift)
All Mastermind (Rift)
Mastermind (Tribunal)
All Mastermind (Tribunal)

|-| "Other"=

Other Lists
All Cards

|-| </tabber>

How to Obtain

Information on How to Obtain has not been input into the wiki. Please click here to add it.