LoH/cards/Pillar of Strength: Difference between revisions
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|name_colored=<span style="font-weight: bold; color: #FEFEFE;">Pillar of Strength</span> | |name_colored=<span style="font-weight: bold; color: #FEFEFE;">Pillar of Strength</span> | ||
|image=449_pillar_of_strength.jpg | |image=449_pillar_of_strength.jpg | ||
|set=Mastermind | |set=Mastermind (Vengeance) | ||
|rarity=Common | |rarity=Common | ||
|rarity_colored=<span style="color: #FEFEFE;">Common</span> | |rarity_colored=<span style="color: #FEFEFE;">Common</span> | ||
Line 21: | Line 21: | ||
|desc=Play a Sunderling from your deck.<br /> | |desc=Play a Sunderling from your deck.<br /> | ||
<br /> | <br /> | ||
[[LoH/terms/Recover|<span style="font-weight: bold; color: #CAFD00">Recover</span>]] 2 | [[LoH/terms/Recover|<span style="font-weight: bold; color: #CAFD00">Recover</span>]] 2 Henchman Ally. | ||
|short_desc=Play a Sunderling from your deck.<br /> | |short_desc=Play a Sunderling from your deck.<br /> | ||
Recover 2 | Recover 2 Henchman Ally. | ||
|lore=Much like a legendary strongman before him, Sunder can turn anything into a weapon. Granted, he tends to throw cars rather than wielding a donkey's jawbone. But he and his predecessor may both include the weaponizing of pillars on their resumes. | |lore=Much like a legendary strongman before him, Sunder can turn anything into a weapon. Granted, he tends to throw cars rather than wielding a donkey's jawbone. But he and his predecessor may both include the weaponizing of pillars on their resumes. | ||
}} | }} |
Latest revision as of 17:24, 15 July 2013
Pillar of Strength
0 ATTACK
SHIELD 4
Play a Sunderling from your deck.
Recover 2 Henchman Ally.
Much like a legendary strongman before him, Sunder can turn anything into a weapon. Granted, he tends to throw cars rather than wielding a donkey's jawbone. But he and his predecessor may both include the weaponizing of pillars on their resumes.
Martial Attack
<tabber> "Genesis"=
Genesis Cards |
All Genesis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special | No Rarity |
|-| "Tempus"=
Tempus Cards |
All Tempus |
Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Vengeance"=
Vengeance Cards |
All Vengeance |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Crisis"=
Crisis Cards |
All Crisis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Rift"=
Rift Cards |
All Rift |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Villain"=
Villain Cards |
All Villain |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Tribunal"=
Tribunal Cards |
All Tribunal |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Promo"=
Promo |
All Promo |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
Mastermind (Genesis) |
All Mastermind (Genesis) |
Mastermind (Tempus) |
All Mastermind (Tempus) |
Mastermind (Vengeance) |
All Mastermind (Vengeance) |
Mastermind (Crisis) |
All Mastermind (Crisis) |
Mastermind (Rift) |
All Mastermind (Rift) |
Mastermind (Tribunal) |
All Mastermind (Tribunal) |
|-| "Other"=
Other Lists |
All Cards |
|-| </tabber>
|