LoH/cards/Maser: Far from Home: Difference between revisions
(Created page with "{{LoH/Card
|id=383
|cardnum=93
|name=Maser: Far from Home
|image=383_maser_far_from_home.jpg
|set=Tempus
|rarity=Rare
|badges={{LoH/Sculpting|30}}
|type=Ally
|subtype...") |
No edit summary |
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|cardnum=93 | |cardnum=93 | ||
|name=Maser: Far from Home | |name=Maser: Far from Home | ||
|name_colored=<span style="font-weight: bold; color: #E0BEFE;">Maser: Far from Home</span> | |||
|image=383_maser_far_from_home.jpg | |image=383_maser_far_from_home.jpg | ||
|set=Tempus | |set=Tempus | ||
|rarity=Rare | |rarity=Rare | ||
|rarity_colored=<span style="color: #E0BEFE;">Rare</span> | |||
|badges={{LoH/Sculpting|30}} | |badges={{LoH/Sculpting|30}} | ||
|type=Ally | |type=Ally | ||
|type_colored=<span style="color: #E6E6E6;">Ally</span> | |||
|subtype=Homeschool | |subtype=Homeschool | ||
|costcredit=0 | |costcredit=0 | ||
Line 16: | Line 19: | ||
|shieldperc=100 | |shieldperc=100 | ||
|willpower= | |willpower= | ||
|desc= | |desc=[[LoH/terms/Recover|<span style="font-weight: bold; color: #CAFD00">Recover</span>]] 2 Tactical [[LoH/terms/Attack|<span style="font-weight: bold; color: #CAFD00">attacks</span>]].<br /> | ||
<br /> | <br /> | ||
If your next | If your next [[LoH/terms/Threat|<span style="font-weight: bold; color: #CAFD00">threat</span>]] is Tactical, it deals +3 damage. | ||
|short_desc=Recover 2 Tactical attacks.<br /> | |short_desc=Recover 2 Tactical attacks.<br /> | ||
If your next threat is Tactical, it deals +3 damage. | If your next threat is Tactical, it deals +3 damage. | ||
|lore=Jeffrey Mosser owes Aloysius Zeroth everything. Without the industrialist's help, he'd still be an amorphous cloud of gas stuck in a bubble -- looking out at a world he could never be part of. So when battle lines are drawn, Maser knows whose side to fight at. For all his teenage rebelliousness, his loyalty to Zeroth is unshakable. And he's ready to zap anyone who tries to stop his benefactor's plans. | |lore=Jeffrey Mosser owes Aloysius Zeroth everything. Without the industrialist's help, he'd still be an amorphous cloud of gas stuck in a bubble -- looking out at a world he could never be part of. So when battle lines are drawn, Maser knows whose side to fight at. For all his teenage rebelliousness, his loyalty to Zeroth is unshakable. And he's ready to zap anyone who tries to stop his benefactor's plans. | ||
}} | }} |
Latest revision as of 18:32, 22 December 2012
Maser: Far from Home
4 ATTACK
SHIELD 2
Tempus #93
Homeschool
Recover 2 Tactical attacks.
If your next threat is Tactical, it deals +3 damage.
Jeffrey Mosser owes Aloysius Zeroth everything. Without the industrialist's help, he'd still be an amorphous cloud of gas stuck in a bubble -- looking out at a world he could never be part of. So when battle lines are drawn, Maser knows whose side to fight at. For all his teenage rebelliousness, his loyalty to Zeroth is unshakable. And he's ready to zap anyone who tries to stop his benefactor's plans.
Ally
<tabber> "Genesis"=
Genesis Cards |
All Genesis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special | No Rarity |
|-| "Tempus"=
Tempus Cards |
All Tempus |
Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Vengeance"=
Vengeance Cards |
All Vengeance |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Crisis"=
Crisis Cards |
All Crisis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Rift"=
Rift Cards |
All Rift |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Villain"=
Villain Cards |
All Villain |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Tribunal"=
Tribunal Cards |
All Tribunal |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Promo"=
Promo |
All Promo |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
Mastermind (Genesis) |
All Mastermind (Genesis) |
Mastermind (Tempus) |
All Mastermind (Tempus) |
Mastermind (Vengeance) |
All Mastermind (Vengeance) |
Mastermind (Crisis) |
All Mastermind (Crisis) |
Mastermind (Rift) |
All Mastermind (Rift) |
Mastermind (Tribunal) |
All Mastermind (Tribunal) |
|-| "Other"=
Other Lists |
All Cards |
|-| </tabber>
|