LoH/cards/Withstand: Difference between revisions
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|cardnum=46 | |cardnum=46 | ||
|name=Withstand | |name=Withstand | ||
|name_colored=<span style="font-weight: bold; color: #B4EDBC;">Withstand</span> | |||
|image=46_withstand.jpg | |image=46_withstand.jpg | ||
|set=Genesis | |set=Genesis | ||
|rarity=Uncommon | |rarity=Uncommon | ||
|rarity_colored=<span style="color: #B4EDBC;">Uncommon</span> | |||
|badges={{LoH/Power|30}} {{LoH/Sculpting|30}} | |badges={{LoH/Power|30}} {{LoH/Sculpting|30}} | ||
|type= | |type=Martial | ||
|type_colored=<span style="color: #FEC11F;">Martial</span> | |||
|subtype= | |subtype= | ||
|costcredit=0 | |costcredit=0 | ||
Line 16: | Line 19: | ||
|shieldperc=100 | |shieldperc=100 | ||
|willpower= | |willpower= | ||
|desc=For the next 3 turns, if you would gain | |desc=For the next 3 turns, if you would gain [[LoH/terms/Shield|<span style="font-weight: bold; color: #CAFD00">shield</span>]], gain +1 [[LoH/terms/Shield|<span style="font-weight: bold; color: #CAFD00">shield</span>]]. | ||
|short_desc=For the next 3 turns, if you would gain shield, gain +1 shield. | |short_desc=For the next 3 turns, if you would gain shield, gain +1 shield. | ||
|lore="I see they haven't started hiring a better class of Southside 'security' guards since I worked here. They tried to terminate me too. As you can see, it didn't stick." -- The Southside Sentry | |lore="I see they haven't started hiring a better class of Southside 'security' guards since I worked here. They tried to terminate me too. As you can see, it didn't stick." -- The Southside Sentry | ||
}} | }} |
Latest revision as of 18:23, 22 December 2012
Withstand
0 ATTACK
SHIELD 3
Genesis #46
For the next 3 turns, if you would gain shield, gain +1 shield.
"I see they haven't started hiring a better class of Southside 'security' guards since I worked here. They tried to terminate me too. As you can see, it didn't stick." -- The Southside Sentry
Martial Attack
<tabber> "Genesis"=
Genesis Cards |
All Genesis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special | No Rarity |
|-| "Tempus"=
Tempus Cards |
All Tempus |
Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Vengeance"=
Vengeance Cards |
All Vengeance |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Crisis"=
Crisis Cards |
All Crisis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Rift"=
Rift Cards |
All Rift |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Villain"=
Villain Cards |
All Villain |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Tribunal"=
Tribunal Cards |
All Tribunal |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Promo"=
Promo |
All Promo |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
Mastermind (Genesis) |
All Mastermind (Genesis) |
Mastermind (Tempus) |
All Mastermind (Tempus) |
Mastermind (Vengeance) |
All Mastermind (Vengeance) |
Mastermind (Crisis) |
All Mastermind (Crisis) |
Mastermind (Rift) |
All Mastermind (Rift) |
Mastermind (Tribunal) |
All Mastermind (Tribunal) |
|-| "Other"=
Other Lists |
All Cards |
|-| </tabber>
|