LoH/cards/Piece of the Rock: Difference between revisions
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|cardnum= | |cardnum= | ||
|name=Piece of the Rock | |name=Piece of the Rock | ||
|name_colored=<span style="font-weight: bold; color: #FEFEFE;">Piece of the Rock</span> | |||
|image=234_piece_of_that_rock.jpg | |image=234_piece_of_that_rock.jpg | ||
|set=Mastermind | |set=Mastermind (Genesis) | ||
|rarity=Common | |rarity=Common | ||
|rarity_colored=<span style="color: #FEFEFE;">Common</span> | |||
|badges= | |badges= | ||
|type= | |type=Memento | ||
|type_colored=<span style="color: #5CB1CE;">Memento</span> | |||
|subtype= | |subtype= | ||
|costcredit=0 | |costcredit=0 | ||
| Line 16: | Line 19: | ||
|shieldperc=100 | |shieldperc=100 | ||
|willpower= | |willpower= | ||
|desc=While in deck, | |desc=While in deck, when a Henchman is [[LoH/terms/Deplete|<span style="font-weight: bold; color: #CAFD00">depleted</span>]], [[LoH/terms/Recover|<span style="font-weight: bold; color: #CAFD00">recover</span>]] 1. | ||
|short_desc=While in deck, | |short_desc=While in deck, when a Henchman is depleted, recover 1. | ||
|lore=Money talks. If you have enough of it, and prove you can get more, henchmen will beat (or stab and shoot) a path to your door. | |lore=Money talks. If you have enough of it, and prove you can get more, henchmen will beat (or stab and shoot) a path to your door. | ||
}} | }} | ||
Latest revision as of 18:22, 7 June 2013
Piece of the Rock
0 ATTACK
SHIELD 0
While in deck, when a Henchman is depleted, recover 1.
Money talks. If you have enough of it, and prove you can get more, henchmen will beat (or stab and shoot) a path to your door.
Memento
<tabber> "Genesis"=
| Genesis Cards |
| All Genesis |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special | No Rarity |
|-| "Tempus"=
| Tempus Cards |
| All Tempus |
| Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special |
|-| "Vengeance"=
| Vengeance Cards |
| All Vengeance |
| Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special |
|-| "Crisis"=
| Crisis Cards |
| All Crisis |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types |
|-| "Rift"=
| Rift Cards |
| All Rift |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special |
|-| "Villain"=
| Villain Cards |
| All Villain |
| Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types |
|-| "Tribunal"=
| Tribunal Cards |
| All Tribunal |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types |
|-| "Promo"=
| Promo |
| All Promo |
| Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
| Mastermind (Genesis) |
| All Mastermind (Genesis) |
| Mastermind (Tempus) |
| All Mastermind (Tempus) |
| Mastermind (Vengeance) |
| All Mastermind (Vengeance) |
| Mastermind (Crisis) |
| All Mastermind (Crisis) |
| Mastermind (Rift) |
| All Mastermind (Rift) |
| Mastermind (Tribunal) |
| All Mastermind (Tribunal) |
|-| "Other"=
| Other Lists |
| All Cards |
|-| </tabber>
|