LoH/cards/The Conservator: Difference between revisions
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|cardnum=182 | |cardnum=182 | ||
|name=The Conservator | |name=The Conservator | ||
|name_colored=<span style="font-weight: bold; color: #E0BEFE;">The Conservator</span> | |||
|image=182_the_conservator.jpg | |image=182_the_conservator.jpg | ||
|set=Genesis | |set=Genesis | ||
|rarity=Rare | |rarity=Rare | ||
|badges={{LoH/Power| | |rarity_colored=<span style="color: #E0BEFE;">Rare</span> | ||
|type= | |badges={{LoH/Power|30}} {{LoH/Psych|30}} | ||
|type=Ally | |||
|type_colored=<span style="color: #E6E6E6;">Ally</span> | |||
|subtype=Faculty | |subtype=Faculty | ||
|costcredit=0 | |costcredit=0 | ||
|costgold=0 | |costgold=0 | ||
|damagebase= | |damagebase=0 | ||
|damageperc=100 | |damageperc=100 | ||
|shieldbase= | |shieldbase=5 | ||
|shieldperc=100 | |shieldperc=100 | ||
|willpower= | |willpower= | ||
|desc= | |desc=[[LoH/terms/Recover|<span style="font-weight: bold; color: #CAFD00">Recover</span>]] 4. | ||
|short_desc=Recover | |short_desc=Recover 4. | ||
|lore=Marcy Martingdale wanted to help people. That's why she became a nurse. However, to her dismay she discovered that most hospitals refuse to even consider having Emergents on staff. They're fearful of the potential lawsuits a superpowered mishap might cause, and the massive increase in their insurance premiums hiring one would bring about. Insurers regard Emergents as high-risk individuals. | |lore=Marcy Martingdale wanted to help people. That's why she became a nurse. However, to her dismay she discovered that most hospitals refuse to even consider having Emergents on staff. They're fearful of the potential lawsuits a superpowered mishap might cause, and the massive increase in their insurance premiums hiring one would bring about. Insurers regard Emergents as high-risk individuals.<br /> | ||
<br /> | |||
Fortunately she found a place where her special abilities are welcomed: the Phaeton Project. In fact, her incredible strength and speed might even be deemed essential -- when she needs to pull a student out of harm's way, for example, or else hold one steady if they're having some sort of fit. | Fortunately she found a place where her special abilities are welcomed: the Phaeton Project. In fact, her incredible strength and speed might even be deemed essential -- when she needs to pull a student out of harm's way, for example, or else hold one steady if they're having some sort of fit. | ||
}} | }} |
Latest revision as of 15:32, 18 May 2013
The Conservator
0 ATTACK
SHIELD 5
Genesis #182
Faculty
Recover 4.
Marcy Martingdale wanted to help people. That's why she became a nurse. However, to her dismay she discovered that most hospitals refuse to even consider having Emergents on staff. They're fearful of the potential lawsuits a superpowered mishap might cause, and the massive increase in their insurance premiums hiring one would bring about. Insurers regard Emergents as high-risk individuals.
Fortunately she found a place where her special abilities are welcomed: the Phaeton Project. In fact, her incredible strength and speed might even be deemed essential -- when she needs to pull a student out of harm's way, for example, or else hold one steady if they're having some sort of fit.
Ally
<tabber> "Genesis"=
Genesis Cards |
All Genesis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special | No Rarity |
|-| "Tempus"=
Tempus Cards |
All Tempus |
Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Vengeance"=
Vengeance Cards |
All Vengeance |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Crisis"=
Crisis Cards |
All Crisis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Rift"=
Rift Cards |
All Rift |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Villain"=
Villain Cards |
All Villain |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Tribunal"=
Tribunal Cards |
All Tribunal |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Promo"=
Promo |
All Promo |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
Mastermind (Genesis) |
All Mastermind (Genesis) |
Mastermind (Tempus) |
All Mastermind (Tempus) |
Mastermind (Vengeance) |
All Mastermind (Vengeance) |
Mastermind (Crisis) |
All Mastermind (Crisis) |
Mastermind (Rift) |
All Mastermind (Rift) |
Mastermind (Tribunal) |
All Mastermind (Tribunal) |
|-| "Other"=
Other Lists |
All Cards |
|-| </tabber>