LoH/cards/Dragon Punch: Difference between revisions

From zoywiki.com
< LoH
Jump to navigation Jump to search
No edit summary
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 3: Line 3:
|cardnum=127
|cardnum=127
|name=Dragon Punch
|name=Dragon Punch
|name_colored=<span style="font-weight: bold; color: #E0BEFE;">Dragon Punch</span>
|image=127_dragon_punch.jpg
|image=127_dragon_punch.jpg
|set=Genesis
|set=Genesis
|rarity=Rare
|rarity=Rare
|badges={{LoH/Power|20}} {{LoH/Sculpting|20}}
|rarity_colored=<span style="color: #E0BEFE;">Rare</span>
|type={{Tactical}}
|badges={{LoH/Power|30}} {{LoH/Sculpting|30}}
|type=Tactical
|type_colored=<span style="color: #DC3223;">Tactical</span>
|subtype=
|subtype=
|costcredit=0
|costcredit=0
Line 16: Line 19:
|shieldperc=100
|shieldperc=100
|willpower=
|willpower=
|desc={{LoH/Power|20}} +1 damage.
|desc=<span class="plainlinks">{{LoH/Power|20}} +1 damage.<br />
 
<br />
{{LoH/Sculpting|20}} {{LoH/CardLink|Dragon Punch}} has a 100% chance of being a {{LoH/Term|Critical Strike|critical strike}}.
{{LoH/Sculpting|20}} [{{fullurl:LoH/cards/Dragon Punch}} <span style="font-weight: bold; color: #E0BEFE;">Dragon Punch</span>] has a 100% chance of being a [[LoH/terms/Critical Strike|<span style="font-weight: bold; color: #CAFD00">critical strike</span>]].</span>
|short_desc={{LoH/Power|20}} +1 damage.
|short_desc={{LoH/Power|20}} +1 damage.<br />
{{LoH/Sculpting|20}} 100% chance to be a critical strike.
{{LoH/Sculpting|20}} 100% chance to be a critical strike.
|lore="Move forward, down, then diagonally down towards the opponent. That's the proper way to set that punch up." -- The Cornerman
|lore="Move forward, down, then diagonally down towards the opponent. That's the proper way to set that punch up." -- The Cornerman
}}
}}

Latest revision as of 18:25, 22 December 2012

​Dragon Punch
3   ATTACK SHIELD   1
 Genesis #127   +1 damage.

Dragon Punch has a 100% chance of being a critical strike.

"Move forward, down, then diagonally down towards the opponent. That's the proper way to set that punch up." -- The Cornerman
Tactical Attack

<tabber> "Genesis"=

Genesis Cards
All Genesis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special | No Rarity

|-| "Tempus"=

Tempus Cards
All Tempus
Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Vengeance"=

Vengeance Cards
All Vengeance
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Crisis"=

Crisis Cards
All Crisis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Rift"=

Rift Cards
All Rift
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Villain"=

Villain Cards
All Villain
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Tribunal"=

Tribunal Cards
All Tribunal
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Promo"=

Promo
All Promo
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge

|-| "Mastermind (Enemy)"=

Mastermind (Genesis)
All Mastermind (Genesis)
Mastermind (Tempus)
All Mastermind (Tempus)
Mastermind (Vengeance)
All Mastermind (Vengeance)
Mastermind (Crisis)
All Mastermind (Crisis)
Mastermind (Rift)
All Mastermind (Rift)
Mastermind (Tribunal)
All Mastermind (Tribunal)

|-| "Other"=

Other Lists
All Cards

|-| </tabber>

How to Obtain