Age4/Areas: Difference between revisions
No edit summary |
|||
| (15 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
== Warning == | |||
< | |||
'''< | This page contains '''spoilers'''. | ||
< | |||
== <span style="background-color:#f2f2f2; padding:6px 12px; border:2px solid #000;">'''<span style="font-size:160%">Merinel 2N 5E</span>'''</span> == | |||
<!-- The Great Durjam’s Mystical Emporium --> | <!-- The Great Durjam’s Mystical Emporium --> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="border: 2px solid red; background:#fff0f0; padding:6px; margin-top:10px;"> | ||
'''The Great Durjam’s Mystical Emporium 5N 1E facing W X: -666 Y: 7289 Z: 5870 W: 886''' | <span style="color:red; font-size:120%;">'''🧪 The Great Durjam’s Mystical Emporium 5N 1E facing W X: -666 Y: 7289 Z: 5870 W: 886'''</span> | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="margin-left:20px;"> | ||
''Consumables'' | ''Consumables'' | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
* '''Jeeva''' | * '''Jeeva''' – Item Price: 20gp – Max stack 20 | ||
This flask contains a thick black fluid brewed by Lady Nevlinn in Merinel City. Jeeva is a common ailment-reliever she gives her customers seeking healing. | This flask contains a thick black fluid brewed by Lady Nevlinn in Merinel City. Jeeva is a common ailment-reliever she gives her customers seeking healing. | ||
* '''Restora''' | * '''Restora''' – Item Price: 50gp – Max stack 20 | ||
The red liquid inside the Restora Flask looks to be refreshing. Restora restores your life force. | The red liquid inside the Restora Flask looks to be refreshing. Restora restores your life force. | ||
* '''Lixier''' | * '''Lixier''' – Item Price: 80gp – Max stack 25 | ||
The healing power in the vial of Lixier is so strong it will even bring back your life force and your mystical energies. | The healing power in the vial of Lixier is so strong it will even bring back your life force and your mystical energies. | ||
</div> | </div> | ||
</div> | </div> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="margin-left:20px;"> | ||
''Equipment: Usable by all races and classes'' | ''Equipment: Usable by all races and classes'' | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
* '''Finely-Woven Sleeves of Icey''' | * '''Finely-Woven Sleeves of Icey''' – Item Price: 22000gp | ||
Arms: Finely-Woven Sleeves of Icey (AC: 50 MR: 50)[Str: +25 Int: +20 Wis: +20 Dex: +15 Con: +20 Cha: +30] HP: +60 MP: +60 | Arms: Finely-Woven Sleeves of Icey (AC: 50 MR: 50)[Str: +25 Int: +20 Wis: +20 Dex: +15 Con: +20 Cha: +30] HP: +60 MP: +60 | ||
These inticately woven silk sleeves are imbued with the power of the ancient god Icey. Only the acient Friezlanders could have crafted such magnificent armor. | These inticately woven silk sleeves are imbued with the power of the ancient god Icey. Only the acient Friezlanders could have crafted such magnificent armor. | ||
* '''Dexterous Ring''' | * '''Dexterous Ring''' – Item Price: 5000gp | ||
Ring: Dexterous (AC: 0 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: 0 MP: 0 | Ring: Dexterous (AC: 0 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: 0 MP: 0 | ||
This Magical ring crafted by the Great Durjam gives the wearer +5 to dexterity. | This Magical ring crafted by the Great Durjam gives the wearer +5 to dexterity. | ||
* '''Diamond-Opal Choker''' | * '''Diamond-Opal Choker''' – Item Price: 25000gp | ||
Diamond-Opal Choker: (amulet) Race: All Class: All Str:35 Int:35 Wis: 35 Dex:50 Con:35 Cha:75 HP:100 MP:100 MR:40 | Diamond-Opal Choker: (amulet) Race: All Class: All Str:35 Int:35 Wis: 35 Dex:50 Con:35 Cha:75 HP:100 MP:100 MR:40 | ||
</div> | </div> | ||
| Line 43: | Line 44: | ||
<!-- Kolbran’s Metal Works --> | <!-- Kolbran’s Metal Works --> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="border: 2px solid #555; background:#f4f4f4; padding:6px; margin-top:10px;"> | ||
'''Kolbran’s Metal Works: 5N 5E facing N X: -4854 Y: 6979 Z: 5515 W: 3579''' | <span style="color:#555; font-size:120%;">'''🛡️ Kolbran’s Metal Works: 5N 5E facing N X: -4854 Y: 6979 Z: 5515 W: 3579'''</span> | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="margin-left:20px;"> | ||
''Weapons: Usable by all races, skill/class dependent'' | ''Weapons: Usable by all races, skill/class dependent'' | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
* '''Short Sword''' | * '''Short Sword''' – Item Price: 50gp | ||
Weapon: Shortsword slash(0) (AC: 0 MR: 0)[Str: +5 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +0 | Weapon: Shortsword slash(0) (AC: 0 MR: 0)[Str: +5 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +0 | ||
The shortsword is a swift sharp blade. Basic sword, requires the slash skill. All races and classes may equip the shortsword. | The shortsword is a swift sharp blade. Basic sword, requires the slash skill. All races and classes may equip the shortsword. | ||
* '''Longsword''' | * '''Longsword''' – Item Price: 150gp | ||
Weapon: Longsword slash(0) (AC: 0 MR: 0)[Str: +15 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +20 MP: +0 | Weapon: Longsword slash(0) (AC: 0 MR: 0)[Str: +15 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +20 MP: +0 | ||
The Longsword is approximately 3 feet long and very sharp. Longswords cause moderate to serious damage to your opponent. Slashing is required to wield a longsword. Anyone may use longswords. | The Longsword is approximately 3 feet long and very sharp. Longswords cause moderate to serious damage to your opponent. Slashing is required to wield a longsword. Anyone may use longswords. | ||
* '''Bastardsword''' | * '''Bastardsword''' – Item Price: 450gp | ||
Weapon: Bastardsword slash(2) (AC: 0 MR: 0)[Str: +40 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +0 | Weapon: Bastardsword slash(2) (AC: 0 MR: 0)[Str: +40 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +0 | ||
The Bastardsword is heavier than a Longsword and packs a much more powerful punch. Bastardswords are exotic weapons and require slashing to be at level 2 in order to wield effectively. | The Bastardsword is heavier than a Longsword and packs a much more powerful punch. Bastardswords are exotic weapons and require slashing to be at level 2 in order to wield effectively. | ||
* '''Knife''' | * '''Knife''' – Item Price: 35gp | ||
Weapon: Knife pierce(0) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 | Weapon: Knife pierce(0) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 | ||
A little more than your average kitchen knife. Slightly more damaging than a club, but wouldnt be as effective as a shortsword in combat. Pierce is required to wield a knife. | A little more than your average kitchen knife. Slightly more damaging than a club, but wouldnt be as effective as a shortsword in combat. Pierce is required to wield a knife. | ||
* '''Dagger''' | * '''Dagger''' – Item Price: 115gp | ||
Weapon: Dagger pierce(0) (AC: 30 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +30 Con: 0 Cha: 0] HP: 0 MP: 0 | Weapon: Dagger pierce(0) (AC: 30 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +30 Con: 0 Cha: 0] HP: 0 MP: 0 | ||
Longer than a knife, but just slightly shorter than a short sword. Daggers are sharp and deadly. Daggers require the pierce skill to wield. | Longer than a knife, but just slightly shorter than a short sword. Daggers are sharp and deadly. Daggers require the pierce skill to wield. | ||
* '''Rapier''' | * '''Rapier''' – Item Price: 425gp | ||
Weapon: Rapier pierce(0) (AC: 50 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +50 Con: 0 Cha: 0] HP: 0 MP: 0 | Weapon: Rapier pierce(0) (AC: 50 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +50 Con: 0 Cha: 0] HP: 0 MP: 0 | ||
The rapier is 2 and a half feet long, the blade is extremely narrow and sharpened on 4 edges to make a point at the end. Rapiers require pierce but really shine with the fencing skill. | The rapier is 2 and a half feet long, the blade is extremely narrow and sharpened on 4 edges to make a point at the end. Rapiers require pierce but really shine with the fencing skill. | ||
* '''Club''' | * '''Club''' – Item Price: 25gp | ||
Weapon: Club bludgeon(0) (AC: 5 MR: 5)[Str: 0 Int: 0 Wis: +5 Dex: 0 Con: +5 Cha: 0] HP: +5 MP: +5 | Weapon: Club bludgeon(0) (AC: 5 MR: 5)[Str: 0 Int: 0 Wis: +5 Dex: 0 Con: +5 Cha: 0] HP: +5 MP: +5 | ||
The club is nothing more that a wooden plank with a nail sticking out one end. Bludgeon level 1 is required for club use. | The club is nothing more that a wooden plank with a nail sticking out one end. Bludgeon level 1 is required for club use. | ||
* '''Lightmace''' | * '''Lightmace''' – Item Price: 75gp | ||
Weapon: Lightmace bludgeon(0) (AC: 25 MR: 25)[Str: 0 Int: 0 Wis: +25 Dex: 0 Con: +25 Cha: 0] HP: +25 MP: +25 | Weapon: Lightmace bludgeon(0) (AC: 25 MR: 25)[Str: 0 Int: 0 Wis: +25 Dex: 0 Con: +25 Cha: 0] HP: +25 MP: +25 | ||
A smooth hard metal ball hangs on the end of a wooden shaft. The lightmace can really bruise your opponents. Bludgeon is required to wield a mace. Anyone may use a Lightmace. | A smooth hard metal ball hangs on the end of a wooden shaft. The lightmace can really bruise your opponents. Bludgeon is required to wield a mace. Anyone may use a Lightmace. | ||
* '''Heavymace''' | * '''Heavymace''' – Item Price: 300gp | ||
Weapon: Heavymace bludgeon(0) (AC: 50 MR: 50)[Str: 0 Int: 0 Wis: +50 Dex: 0 Con: +50 Cha: 0] HP: +50 MP: +50 | Weapon: Heavymace bludgeon(0) (AC: 50 MR: 50)[Str: 0 Int: 0 Wis: +50 Dex: 0 Con: +50 Cha: 0] HP: +50 MP: +50 | ||
The heavy mace is made entirely from metal. The end opposite the handle on the shaft sits a large cube with pointed ends on all faces. The Heavymace is extremely deadly. Bludgeon required. | The heavy mace is made entirely from metal. The end opposite the handle on the shaft sits a large cube with pointed ends on all faces. The Heavymace is extremely deadly. Bludgeon required. | ||
| Line 88: | Line 89: | ||
</div> | </div> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="margin-left:20px;"> | ||
''Equipment: Usable by all races and classes'' | ''Equipment: Usable by all races and classes'' | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
* '''Small Shield''' | * '''Small Shield''' – Item Price: 500gp | ||
Shield: Small Shield block(1) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +25 MP: +0 | Shield: Small Shield block(1) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +25 MP: +0 | ||
The blacksmith Kolbran crafted this mighty shield to help warriors defend themselves in combat. The block shill is required to use the Small Shield. | The blacksmith Kolbran crafted this mighty shield to help warriors defend themselves in combat. The block shill is required to use the Small Shield. | ||
* '''The Shield of Merinel''' | * '''The Shield of Merinel''' – Item Price: 99999gp | ||
Shield: The Shield of Merinel protect(3) (AC: 95 MR: 65)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +250 MP: +0 | Shield: The Shield of Merinel protect(3) (AC: 95 MR: 65)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +250 MP: +0 | ||
The mythical Shield of Merinel can be used by valiant fighters to defeat their enemies! Skill:protect AC:65 MR:35 HP:+150 | The mythical Shield of Merinel can be used by valiant fighters to defeat their enemies! Skill:protect AC:65 MR:35 HP:+150 | ||
* '''Boots''' | * '''Boots''' – Item Price: 75gp | ||
Feet: Boots (AC: 10 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: +15 MP: +5 | Feet: Boots (AC: 10 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: +15 MP: +5 | ||
No traveller should be without a good pair of boots, not much in the line of protection, but your feet wont get as sore. | No traveller should be without a good pair of boots, not much in the line of protection, but your feet wont get as sore. | ||
* '''Gauntlets''' | * '''Gauntlets''' – Item Price: 100gp | ||
Hands: Gauntlets (AC: 5 MR: 0)[Str: +20 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +5 MP: +0 | Hands: Gauntlets (AC: 5 MR: 0)[Str: +20 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +5 MP: +0 | ||
These Gauntlets provide no protection to your body, but they make you hit harder in melee combat. | These Gauntlets provide no protection to your body, but they make you hit harder in melee combat. | ||
* '''Leggings''' | * '''Leggings''' – Item Price: 150gp | ||
Legs: Leggings (AC: 15 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: +10 MP: +10 | Legs: Leggings (AC: 15 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: +10 MP: +10 | ||
The Leggings are made entirely from metal. Careful when sitting down, but otherwise the Leggings provide great protection. | The Leggings are made entirely from metal. Careful when sitting down, but otherwise the Leggings provide great protection. | ||
* '''Bracers''' | * '''Bracers''' – Item Price: 75gp | ||
Wrist: Bracers (AC: 10 MR: 0)[Str: 0 Int: +10 Wis: 0 Dex: 0 Con: 0 Cha: +5] HP: +10 MP: +0 | Wrist: Bracers (AC: 10 MR: 0)[Str: 0 Int: +10 Wis: 0 Dex: 0 Con: 0 Cha: +5] HP: +10 MP: +0 | ||
Anyone may equip this bracer. The bracer fits comfortably on your wrist. Great protection for newbies. | Anyone may equip this bracer. The bracer fits comfortably on your wrist. Great protection for newbies. | ||
* '''Armguard''' | * '''Armguard''' – Item Price: 125gp – Slot Arms: | ||
Arms: Armguard (AC: 15 MR: 5)[Str: +10 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 | Arms: Armguard (AC: 15 MR: 5)[Str: +10 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 | ||
This armguard matches the Breastplate sold at Kolbran's Metal Works. It fits snugly on your arm and helps fend off enemy blows you might not block. | This armguard matches the Breastplate sold at Kolbran's Metal Works. It fits snugly on your arm and helps fend off enemy blows you might not block. | ||
* '''Breastplate''' | * '''Breastplate''' – Item Price: 200gp | ||
Chest: Breastplate (AC: 30 MR: 30)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +30 | Chest: Breastplate (AC: 30 MR: 30)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +30 | ||
A light finely worked metal suitable for all races and classes to begin their journey. Although this Breastplate provides little in the way of protection against real dangers it should suffice for a while. | A light finely worked metal suitable for all races and classes to begin their journey. Although this Breastplate provides little in the way of protection against real dangers it should suffice for a while. | ||
| Line 129: | Line 130: | ||
<!-- Magic User’s Guild --> | <!-- Magic User’s Guild --> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="border: 2px solid purple; background:#f8f0ff; padding:6px; margin-top:10px;"> | ||
'''Magic User’s Guild: 4N 10E Facing E X: -9041 Y: 6981 Z: 4498 W: 2704''' | <span style="color:purple; font-size:120%;">'''🔮 Magic User’s Guild: 4N 10E Facing E X: -9041 Y: 6981 Z: 4498 W: 2704'''</span> | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
Element + Spells – Must be a member of the magic user’s guild to /use a spell after purchase. | ''Element + Spells – Must be a member of the magic user’s guild to /use a spell after purchase.'' | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="margin-left:20px;"> | ||
''Fire Elemental Spells'' | ''Fire Elemental Spells'' | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
* '''Flame''' | * <span style="color:red;">'''Flame'''</span>: Item Price: 400gp | ||
(Level 1/1 Missing): This is a spell scroll for magic user's to learn the spell flame. | (Level 1/1 Missing): This is a spell scroll for magic user's to learn the spell flame. | ||
* '''Fireball''' | * <span style="color:red;">'''Fireball'''</span>: Item Price: 1200gp | ||
Level 10/2: This Magic User spell does fire based damage to target. | Level 10/2: This Magic User spell does fire based damage to target. | ||
* '''Flamewave''' | * <span style="color:red;">'''Flamewave'''</span>: Item Price: 2300gp | ||
Level 30/3: This Magic User spell does fire based damage to target. | Level 30/3: This Magic User spell does fire based damage to target. | ||
* '''Firestorm''' | * <span style="color:red;">'''Firestorm'''</span>: Item Price: 5500gp | ||
Level 45/4: This Magic User spell does fire based damage to target. | Level 45/4: This Magic User spell does fire based damage to target. | ||
</div> | </div> | ||
</div> | </div> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="margin-left:20px;"> | ||
''Air Elemental Spells'' | ''Air Elemental Spells'' | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
* '''Breeze''' | * <span style="color:goldenrod;">'''Breeze'''</span>: Item Price: 100gp | ||
Level 1/1: This Magic User spell does wind based damage to target. | Level 1/1: This Magic User spell does wind based damage to target. | ||
* '''Gust''' | * <span style="color:goldenrod;">'''Gust'''</span>: Item Price: 1000gp | ||
Level 5/2: This Magic User spell does wind based damage to target. | Level 5/2: This Magic User spell does wind based damage to target. | ||
* '''Cyclone''' | * <span style="color:goldenrod;">'''Cyclone'''</span>: Item Price: 2500gp | ||
Level 20/3: This Magic User spell does wind based damage to target. | Level 20/3: This Magic User spell does wind based damage to target. | ||
* '''Tornado''' | * <span style="color:goldenrod;">'''Tornado'''</span>: Item Price: 4500gp | ||
Level 35/4: This Magic User spell does wind based damage to target. | Level 35/4: This Magic User spell does wind based damage to target. | ||
</div> | </div> | ||
</div> | </div> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="margin-left:20px;"> | ||
''Water Elemental Spells'' | ''Water Elemental Spells'' | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
* '''Rain''' | * <span style="color:blue;">'''Rain'''</span>: Item Price: 300gp | ||
Level 1/1: This Magic User spell does water based damage to target. | Level 1/1: This Magic User spell does water based damage to target. | ||
* '''Hail''' | * <span style="color:blue;">'''Hail'''</span>: Item Price: 1500gp | ||
Level 15/2: This Magic User spell does water based damage to target. | Level 15/2: This Magic User spell does water based damage to target. | ||
* '''Ice''' | * <span style="color:blue;">'''Ice'''</span>: Item Price: 2700gp | ||
Level 35/3: This Magic User spell does water based damage to target. | Level 35/3: This Magic User spell does water based damage to target. | ||
* '''Tsunami''' | * <span style="color:blue;">'''Tsunami'''</span>: Item Price: 6000gp | ||
Level 50/4: This Magic User spell does water based damage to target. | Level 50/4: This Magic User spell does water based damage to target. | ||
</div> | </div> | ||
</div> | </div> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="margin-left:20px;"> | ||
''Earth Elemental Spells'' | ''Earth Elemental Spells'' | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
* '''Pebble''' | * <span style="color:green;">'''Pebble'''</span>: Item Price: 350gp | ||
Level 1/1: This Magic User spell does earth based damage to target. | Level 1/1: This Magic User spell does earth based damage to target. | ||
* '''Rock''' | * <span style="color:green;">'''Rock'''</span>: Item Price: 1150gp | ||
Level 10/2: This Magic User spell does earth based damage to target. | Level 10/2: This Magic User spell does earth based damage to target. | ||
* '''Boulder''' | * <span style="color:green;">'''Boulder'''</span>: Item Price: 2350gp | ||
Level 30/3: This Magic User spell does earth based damage to target. | Level 30/3: This Magic User spell does earth based damage to target. | ||
* '''Rockslide''' | * <span style="color:green;">'''Rockslide'''</span>: Item Price: 5400gp | ||
Level 40/4: This Magic User spell does earth based damage to target. | Level 40/4: This Magic User spell does earth based damage to target. | ||
</div> | </div> | ||
| Line 207: | Line 208: | ||
<!-- Priest Guild --> | <!-- Priest Guild --> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="border: 2px solid goldenrod; background:#fffbea; padding:6px; margin-top:10px;"> | ||
'''Priest Guild: 0N 7E facing E X: -6784 Y: 6985 Z: 524 W: 2649''' | <span style="color:goldenrod; font-size:120%;">'''⛪ Priest Guild: 0N 7E facing E X: -6784 Y: 6985 Z: 524 W: 2649'''</span> | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
Healing, Recall, Alignment + Spells | <div class="mw-collapsible mw-collapsed" style="margin-left:20px;"> | ||
''Healing, Recall, Alignment + Spells'' | |||
<div class="mw-collapsible-content"> | |||
* '''Restore HP''': 0gp | * '''Restore HP''': 0gp | ||
* '''Restore MP''': 0gp | * '''Restore MP''': 0gp | ||
* '''Recall Point''': 75gp – Changes your recall to the priest guild | * '''Recall Point''': 75gp – Changes your recall to the priest guild | ||
<div class="mw-collapsible mw-collapsed"> | </div> | ||
</div> | |||
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;"> | |||
''New Alignment'' | ''New Alignment'' | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
| Line 223: | Line 229: | ||
* '''Lawful''': 25,000gp | * '''Lawful''': 25,000gp | ||
* '''Chaotic''': 75,000gp | * '''Chaotic''': 75,000gp | ||
* '''Lawful-Good''': 90,000gp | * '''Lawful-Good''': 90,000gp | ||
</div> | </div> | ||
</div> | </div> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="margin-left:20px;"> | ||
''Priest Elemental Spells'' | ''Priest Elemental Spells'' | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
* '''Minor Heal''' | * '''Minor Heal''': Item Price: 250gp | ||
(Level 1/1: <- Missing)This is a spell scroll for priests to learn the spell minor heal. | (Level 1/1: <- Missing) This is a spell scroll for priests to learn the spell minor heal. | ||
* '''Heal''' | * '''Heal''': Item Price: 750gp | ||
Level 20/2: This Priest spell heals more efficiently than minor heal. | Level 20/2: This Priest spell heals more efficiently than minor heal. | ||
</div> | </div> | ||
| Line 242: | Line 248: | ||
<!-- Merinel Tavern & Inn --> | <!-- Merinel Tavern & Inn --> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="border: 2px solid saddlebrown; background:#f5f0e6; padding:6px; margin-top:10px;"> | ||
'''Merinel Tavern & Inn: 0N 5E facing S X: -4554 Y: 6979 Z: 235 W: 1799''' | <span style="color:saddlebrown; font-size:120%;">'''🍺 Merinel Tavern & Inn: 0N 5E facing S X: -4554 Y: 6979 Z: 235 W: 1799'''</span> | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
* '''Merinel Brew''' | <div class="mw-collapsible mw-collapsed" style="margin-left:20px;"> | ||
This is a fine stout of Merinel Brew that Barkeep Bronn gives to new customers. Once you enter the building, interact with Barkeep Bronn, a Merinel Brew will appear on the counter | ''Consumables'' | ||
<div class="mw-collapsible-content"> | |||
* '''Merinel Brew''': item cost: 0gp – Max stack 6 | |||
This is a fine stout of Merinel Brew that Barkeep Bronn gives to new customers. Once you enter the building, interact with Barkeep Bronn, a Merinel Brew will appear on the counter. | |||
</div> | |||
</div> | |||
</div> | </div> | ||
| Line 253: | Line 264: | ||
<!-- Fighters Guild & Training Center --> | <!-- Fighters Guild & Training Center --> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="border: 2px solid orange; background:#fff3e6; padding:6px; margin-top:10px;"> | ||
'''Fighters Guild & Training Center: 0N 3E facing S X: -2491 Y: 6979 Z: 276 W: 1833''' | <span style="color:orange; font-size:120%;">'''🗡️ Fighters Guild & Training Center: 0N 3E facing S X: -2491 Y: 6979 Z: 276 W: 1833'''</span> | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="mw-collapsible mw-collapsed" style="margin-left:20px;"> | |||
''Skills – use dictated by class'' | |||
<div class="mw-collapsible mw-collapsed"> | |||
''Skills'' | |||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
* '''Counter''' | * '''Counter''': Level:1/1 | ||
This basic riposte skill allows you to counter incoming enemy attacks. Everyone may learn this basic counter attack technique. Cost 1gp – all classes (This skill does not work/level) | This basic riposte skill allows you to counter incoming enemy attacks. Everyone may learn this basic counter attack technique. Cost 1gp – all classes (This skill does not work/level) | ||
* '''Block''' | * '''Block''': Level:1/1 | ||
Block is the most basic defensive technique that allows you to block enemy attacks with a shield. Cost 700gp – all classes | Block is the most basic defensive technique that allows you to block enemy attacks with a shield. Cost 700gp – all classes | ||
* '''Slash''' | * '''Slash''': Level:1/1 | ||
The basic slash technique allows you to wield sword and slashing weapons. All races and classes may use slash. (only fighters, rogues and magic users?) Cost 1,000gp – Fighters, Rogues and Magic Users. | The basic slash technique allows you to wield sword and slashing weapons. All races and classes may use slash. (only fighters, rogues and magic users?) Cost 1,000gp – Fighters, Rogues and Magic Users. | ||
* '''Pierce''' | * '''Pierce''': Level:1/1 | ||
The basic pierce technique allows you to wield piercing weapons. All races and fighters and rogues may use pierce | The basic pierce technique allows you to wield piercing weapons. All races and fighters and rogues may use pierce | ||
* '''Bludgeon''' | * '''Bludgeon''': Level:1/1 | ||
The basic bludgeon technique allows you to wield blunt weapons. All races, fighters, and priests may use bludgeon. | The basic bludgeon technique allows you to wield blunt weapons. All races, fighters, and priests may use bludgeon. | ||
* '''Thrust''' | * '''Thrust''': Level:25/1 | ||
An advanced sword attack, causing serious damage. Slash is required to learn thrust. Only fighters may learn the thrust ability. (What level slash to get thrust? Level 1?) | An advanced sword attack, causing serious damage. Slash is required to learn thrust. Only fighters may learn the thrust ability. (What level slash to get thrust? Level 1?) | ||
* '''Dodge''' | * '''Dodge''': Level:1/2 | ||
Dodge allows you to avoid enemy attacks, but mastery of block is required first. (Requires Block level 2 to learn) | Dodge allows you to avoid enemy attacks, but mastery of block is required first. (Requires Block level 2 to learn) | ||
* '''Evade''' | * '''Evade''': Level:25/3 | ||
Evade is a better version of dodge, allowing for greater success rates at avoiding enemy attacks, mastery of dodge is required to use evade. Fighters only. (Requires Block level 3 to learn) | Evade is a better version of dodge, allowing for greater success rates at avoiding enemy attacks, mastery of dodge is required to use evade. Fighters only. (Requires Block level 3 to learn) | ||
* '''Parry''' | * '''Parry''': Level: 100/4 | ||
Parry increases your chance to block by fending off a defending blow with your sword. Complete mastery of block must be learned for parry. Fighters only. | Parry increases your chance to block by fending off a defending blow with your sword. Complete mastery of block must be learned for parry. Fighters only. | ||
</div> | </div> | ||
| Line 295: | Line 304: | ||
<!-- Rogue Guild --> | <!-- Rogue Guild --> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="border: 2px solid green; background:#e9f5e9; padding:6px; margin-top:10px;"> | ||
'''Rogue Guild: 3S 4E facing E X: -3171 Y: 6580 Z: -2798 W: 2711''' | <span style="color:green; font-size:120%;">'''🗡️☠️ Rogue Guild: 3S 4E facing E X: -3171 Y: 6580 Z: -2798 W: 2711'''</span> | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed" style="margin-left:20px;"> | ||
''Skills'' | ''Skills'' | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
* '''Double Attack''' | * '''Double Attack''': Level:20/3 | ||
The double attack skill gives you a chance to attack twice in one round against a monster. You must attain level 3 in the pierce skill to learn Double Attack. Rogue only! | The double attack skill gives you a chance to attack twice in one round against a monster. You must attain level 3 in the pierce skill to learn Double Attack. Rogue only! | ||
</div> | </div> | ||
Latest revision as of 01:07, 31 May 2025
Warning[edit]
This page contains spoilers.
Merinel 2N 5E[edit]
🧪 The Great Durjam’s Mystical Emporium 5N 1E facing W X: -666 Y: 7289 Z: 5870 W: 886
Consumables
- Jeeva – Item Price: 20gp – Max stack 20
This flask contains a thick black fluid brewed by Lady Nevlinn in Merinel City. Jeeva is a common ailment-reliever she gives her customers seeking healing.
- Restora – Item Price: 50gp – Max stack 20
The red liquid inside the Restora Flask looks to be refreshing. Restora restores your life force.
- Lixier – Item Price: 80gp – Max stack 25
The healing power in the vial of Lixier is so strong it will even bring back your life force and your mystical energies.
Equipment: Usable by all races and classes
- Finely-Woven Sleeves of Icey – Item Price: 22000gp
Arms: Finely-Woven Sleeves of Icey (AC: 50 MR: 50)[Str: +25 Int: +20 Wis: +20 Dex: +15 Con: +20 Cha: +30] HP: +60 MP: +60 These inticately woven silk sleeves are imbued with the power of the ancient god Icey. Only the acient Friezlanders could have crafted such magnificent armor.
- Dexterous Ring – Item Price: 5000gp
Ring: Dexterous (AC: 0 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: 0 MP: 0 This Magical ring crafted by the Great Durjam gives the wearer +5 to dexterity.
- Diamond-Opal Choker – Item Price: 25000gp
Diamond-Opal Choker: (amulet) Race: All Class: All Str:35 Int:35 Wis: 35 Dex:50 Con:35 Cha:75 HP:100 MP:100 MR:40
🛡️ Kolbran’s Metal Works: 5N 5E facing N X: -4854 Y: 6979 Z: 5515 W: 3579
Weapons: Usable by all races, skill/class dependent
- Short Sword – Item Price: 50gp
Weapon: Shortsword slash(0) (AC: 0 MR: 0)[Str: +5 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +10 MP: +0 The shortsword is a swift sharp blade. Basic sword, requires the slash skill. All races and classes may equip the shortsword.
- Longsword – Item Price: 150gp
Weapon: Longsword slash(0) (AC: 0 MR: 0)[Str: +15 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +20 MP: +0 The Longsword is approximately 3 feet long and very sharp. Longswords cause moderate to serious damage to your opponent. Slashing is required to wield a longsword. Anyone may use longswords.
- Bastardsword – Item Price: 450gp
Weapon: Bastardsword slash(2) (AC: 0 MR: 0)[Str: +40 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +0 The Bastardsword is heavier than a Longsword and packs a much more powerful punch. Bastardswords are exotic weapons and require slashing to be at level 2 in order to wield effectively.
- Knife – Item Price: 35gp
Weapon: Knife pierce(0) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 A little more than your average kitchen knife. Slightly more damaging than a club, but wouldnt be as effective as a shortsword in combat. Pierce is required to wield a knife.
- Dagger – Item Price: 115gp
Weapon: Dagger pierce(0) (AC: 30 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +30 Con: 0 Cha: 0] HP: 0 MP: 0 Longer than a knife, but just slightly shorter than a short sword. Daggers are sharp and deadly. Daggers require the pierce skill to wield.
- Rapier – Item Price: 425gp
Weapon: Rapier pierce(0) (AC: 50 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: +50 Con: 0 Cha: 0] HP: 0 MP: 0 The rapier is 2 and a half feet long, the blade is extremely narrow and sharpened on 4 edges to make a point at the end. Rapiers require pierce but really shine with the fencing skill.
- Club – Item Price: 25gp
Weapon: Club bludgeon(0) (AC: 5 MR: 5)[Str: 0 Int: 0 Wis: +5 Dex: 0 Con: +5 Cha: 0] HP: +5 MP: +5 The club is nothing more that a wooden plank with a nail sticking out one end. Bludgeon level 1 is required for club use.
- Lightmace – Item Price: 75gp
Weapon: Lightmace bludgeon(0) (AC: 25 MR: 25)[Str: 0 Int: 0 Wis: +25 Dex: 0 Con: +25 Cha: 0] HP: +25 MP: +25 A smooth hard metal ball hangs on the end of a wooden shaft. The lightmace can really bruise your opponents. Bludgeon is required to wield a mace. Anyone may use a Lightmace.
- Heavymace – Item Price: 300gp
Weapon: Heavymace bludgeon(0) (AC: 50 MR: 50)[Str: 0 Int: 0 Wis: +50 Dex: 0 Con: +50 Cha: 0] HP: +50 MP: +50 The heavy mace is made entirely from metal. The end opposite the handle on the shaft sits a large cube with pointed ends on all faces. The Heavymace is extremely deadly. Bludgeon required.
Equipment: Usable by all races and classes
- Small Shield – Item Price: 500gp
Shield: Small Shield block(1) (AC: 10 MR: 0)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +25 MP: +0 The blacksmith Kolbran crafted this mighty shield to help warriors defend themselves in combat. The block shill is required to use the Small Shield.
- The Shield of Merinel – Item Price: 99999gp
Shield: The Shield of Merinel protect(3) (AC: 95 MR: 65)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +250 MP: +0 The mythical Shield of Merinel can be used by valiant fighters to defeat their enemies! Skill:protect AC:65 MR:35 HP:+150
- Boots – Item Price: 75gp
Feet: Boots (AC: 10 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +5 Con: 0 Cha: 0] HP: +15 MP: +5 No traveller should be without a good pair of boots, not much in the line of protection, but your feet wont get as sore.
- Gauntlets – Item Price: 100gp
Hands: Gauntlets (AC: 5 MR: 0)[Str: +20 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +5 MP: +0 These Gauntlets provide no protection to your body, but they make you hit harder in melee combat.
- Leggings – Item Price: 150gp
Legs: Leggings (AC: 15 MR: 5)[Str: 0 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: +10 MP: +10 The Leggings are made entirely from metal. Careful when sitting down, but otherwise the Leggings provide great protection.
- Bracers – Item Price: 75gp
Wrist: Bracers (AC: 10 MR: 0)[Str: 0 Int: +10 Wis: 0 Dex: 0 Con: 0 Cha: +5] HP: +10 MP: +0 Anyone may equip this bracer. The bracer fits comfortably on your wrist. Great protection for newbies.
- Armguard – Item Price: 125gp – Slot Arms:
Arms: Armguard (AC: 15 MR: 5)[Str: +10 Int: 0 Wis: 0 Dex: +10 Con: 0 Cha: 0] HP: 0 MP: 0 This armguard matches the Breastplate sold at Kolbran's Metal Works. It fits snugly on your arm and helps fend off enemy blows you might not block.
- Breastplate – Item Price: 200gp
Chest: Breastplate (AC: 30 MR: 30)[Str: 0 Int: 0 Wis: 0 Dex: 0 Con: 0 Cha: 0] HP: +30 MP: +30 A light finely worked metal suitable for all races and classes to begin their journey. Although this Breastplate provides little in the way of protection against real dangers it should suffice for a while.
🔮 Magic User’s Guild: 4N 10E Facing E X: -9041 Y: 6981 Z: 4498 W: 2704
Element + Spells – Must be a member of the magic user’s guild to /use a spell after purchase.
Fire Elemental Spells
- Flame: Item Price: 400gp
(Level 1/1 Missing): This is a spell scroll for magic user's to learn the spell flame.
- Fireball: Item Price: 1200gp
Level 10/2: This Magic User spell does fire based damage to target.
- Flamewave: Item Price: 2300gp
Level 30/3: This Magic User spell does fire based damage to target.
- Firestorm: Item Price: 5500gp
Level 45/4: This Magic User spell does fire based damage to target.
Air Elemental Spells
- Breeze: Item Price: 100gp
Level 1/1: This Magic User spell does wind based damage to target.
- Gust: Item Price: 1000gp
Level 5/2: This Magic User spell does wind based damage to target.
- Cyclone: Item Price: 2500gp
Level 20/3: This Magic User spell does wind based damage to target.
- Tornado: Item Price: 4500gp
Level 35/4: This Magic User spell does wind based damage to target.
Water Elemental Spells
- Rain: Item Price: 300gp
Level 1/1: This Magic User spell does water based damage to target.
- Hail: Item Price: 1500gp
Level 15/2: This Magic User spell does water based damage to target.
- Ice: Item Price: 2700gp
Level 35/3: This Magic User spell does water based damage to target.
- Tsunami: Item Price: 6000gp
Level 50/4: This Magic User spell does water based damage to target.
Earth Elemental Spells
- Pebble: Item Price: 350gp
Level 1/1: This Magic User spell does earth based damage to target.
- Rock: Item Price: 1150gp
Level 10/2: This Magic User spell does earth based damage to target.
- Boulder: Item Price: 2350gp
Level 30/3: This Magic User spell does earth based damage to target.
- Rockslide: Item Price: 5400gp
Level 40/4: This Magic User spell does earth based damage to target.
⛪ Priest Guild: 0N 7E facing E X: -6784 Y: 6985 Z: 524 W: 2649
Healing, Recall, Alignment + Spells
- Restore HP: 0gp
- Restore MP: 0gp
- Recall Point: 75gp – Changes your recall to the priest guild
New Alignment
- Neutral: 10,000gp
- Lawful: 25,000gp
- Chaotic: 75,000gp
- Lawful-Good: 90,000gp
Priest Elemental Spells
- Minor Heal: Item Price: 250gp
(Level 1/1: <- Missing) This is a spell scroll for priests to learn the spell minor heal.
- Heal: Item Price: 750gp
Level 20/2: This Priest spell heals more efficiently than minor heal.
🍺 Merinel Tavern & Inn: 0N 5E facing S X: -4554 Y: 6979 Z: 235 W: 1799
Consumables
- Merinel Brew: item cost: 0gp – Max stack 6
This is a fine stout of Merinel Brew that Barkeep Bronn gives to new customers. Once you enter the building, interact with Barkeep Bronn, a Merinel Brew will appear on the counter.
🗡️ Fighters Guild & Training Center: 0N 3E facing S X: -2491 Y: 6979 Z: 276 W: 1833
Skills – use dictated by class
- Counter: Level:1/1
This basic riposte skill allows you to counter incoming enemy attacks. Everyone may learn this basic counter attack technique. Cost 1gp – all classes (This skill does not work/level)
- Block: Level:1/1
Block is the most basic defensive technique that allows you to block enemy attacks with a shield. Cost 700gp – all classes
- Slash: Level:1/1
The basic slash technique allows you to wield sword and slashing weapons. All races and classes may use slash. (only fighters, rogues and magic users?) Cost 1,000gp – Fighters, Rogues and Magic Users.
- Pierce: Level:1/1
The basic pierce technique allows you to wield piercing weapons. All races and fighters and rogues may use pierce
- Bludgeon: Level:1/1
The basic bludgeon technique allows you to wield blunt weapons. All races, fighters, and priests may use bludgeon.
- Thrust: Level:25/1
An advanced sword attack, causing serious damage. Slash is required to learn thrust. Only fighters may learn the thrust ability. (What level slash to get thrust? Level 1?)
- Dodge: Level:1/2
Dodge allows you to avoid enemy attacks, but mastery of block is required first. (Requires Block level 2 to learn)
- Evade: Level:25/3
Evade is a better version of dodge, allowing for greater success rates at avoiding enemy attacks, mastery of dodge is required to use evade. Fighters only. (Requires Block level 3 to learn)
- Parry: Level: 100/4
Parry increases your chance to block by fending off a defending blow with your sword. Complete mastery of block must be learned for parry. Fighters only.
🗡️☠️ Rogue Guild: 3S 4E facing E X: -3171 Y: 6580 Z: -2798 W: 2711
Skills
- Double Attack: Level:20/3
The double attack skill gives you a chance to attack twice in one round against a monster. You must attain level 3 in the pierce skill to learn Double Attack. Rogue only!