Template:LotS Item: Difference between revisions
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{| style="width:50%;color:white; background:#000000; border:5px solid #2F4F4F; vertical-align:top; -moz-border-radius:0.5em; padding:0px;" | {| style="width:50%;color:white; background:#000000; border:5px solid #2F4F4F; vertical-align:top; -moz-border-radius:0.5em; padding:0px;" | ||
|- | |- | ||
|style="text-align:left; vertical-align:top; padding-left:3px;"| <span style="color:{{LotS/Color{{{color}}}}};"> ''' | |style="text-align:left; vertical-align:top; padding-left:3px;"| <span style="color:{{LotS/Color{{{color}}}}};"> '''[[name::{{{name}}}]]''' </span> | ||
|style="text-align:right; text-transform:uppercase; padding-right:3px;"|{{Nowrap|'''{{LotS/Type|[[type::{{{type}}}]]}}'''}} | |style="text-align:right; text-transform:uppercase; padding-right:3px;"|{{Nowrap|'''{{LotS/Type|[[type::{{{type}}}]]}}'''}} | ||
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|colspan="2" align="left" style="padding-left:3px; padding-right:3px;"|{{#if: {{{procRate| }}} |'''Proc Rate''' | |colspan="2" align="left" style="padding-left:3px; padding-right:3px;"|{{#if: {{{procRate| }}} |'''Proc Rate''' | ||
[[procRate::{{{procRate}}}]] }} | [[procRate::{{{procRate}}}]]'''%''' }} | ||
|- | |- | ||
|colspan="2" align="left" style="padding-left:3px; padding-right:3px;"|{{#if: {{{procDmgMin| }}} |'''Proc Damage (minimum)''' | |colspan="2" align="left" style="padding-left:3px; padding-right:3px;"|{{#if: {{{procDmgMin| }}} |'''Proc Damage (minimum)''' | ||
[[procDmgMin::{{{procDmgMin}}}]] }} | [[procDmgMin::{{{procDmgMin}}}]] }} | ||
|- | |- | ||
|colspan="2" align="left" style="padding-left:3px; padding-right:3px;"|{{#if: {{{ | |colspan="2" align="left" style="padding-left:3px; padding-right:3px;"|{{#if: {{{procDmgCap| }}} |'''Proc Damage (cap)''' | ||
[[procDmgCap::{{{procDmgCap}}}]] }} | [[procDmgCap::{{{procDmgCap}}}]] }} | ||
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{{#ifeq:{{{type}}}|Crew|{{#set:sp={{#expr:{{{attack}}} * 1.44 + {{{defense}}} * .36}}}}|}} | {{#ifeq:{{{type}}}|Crew|{{#set:sp={{#expr:{{{attack}}} * 1.44 + {{{defense}}} * .36}}}}|}} | ||
{{#ifeq:{{{type}}}|Engineering|{{#set:sp={{#expr:{{{attack}}} * 2 + {{{defense}}} * .4}}}}|}} | {{#ifeq:{{{type}}}|Engineering|{{#set:sp={{#expr:{{{attack}}} * 2 + {{{defense}}} * .4}}}}|}} | ||
{{#set:statdps={{#expr: {{{attack}}} * 4 + {{{defense}}}}}}} | {{#set:statdps={{#expr: {{{attack}}} * 4 + {{{defense}}} }} }} | ||
{{#set:minprocdps={{#if: {{{procRate|}}} | {{#expr: {{{procRate}}} / 100 * {{{procDmgMin}}} }} |0}} }} | {{#set:minprocdps={{#if: {{{procRate|}}} | {{#expr: {{{procRate}}} / 100 * {{{procDmgMin}}} }} |0}} }} | ||
{{#set:maxprocdps={{#if: {{{procRate|}}} | {{#expr: {{{procRate}}} / 100 * {{#if: {{{procDmgCap|}}} | {{{procDmgCap}}} | {{{procDmgMin}}} }} }} |0}} }} | {{#set:maxprocdps={{#if: {{{procRate|}}} | {{#expr: {{{procRate}}} / 100 * {{#if: {{{procDmgCap|}}} | {{{procDmgCap}}} | {{{procDmgMin}}} }} }} |0}} }} | ||
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{{#set:totalmaxprocdps={{#expr: {{{attack}}} * 4 + {{{defense}}} + {{#if: {{{procRate|}}} | {{#expr: {{{procRate}}} / 100 * {{#if: {{{procDmgCap|}}} | {{{procDmgCap}}} | {{{procDmgMin}}} }} }} |0}} }} }} | {{#set:totalmaxprocdps={{#expr: {{{attack}}} * 4 + {{{defense}}} + {{#if: {{{procRate|}}} | {{#expr: {{{procRate}}} / 100 * {{#if: {{{procDmgCap|}}} | {{{procDmgCap}}} | {{{procDmgMin}}} }} }} |0}} }} }} | ||
|}} | |}} | ||
{{#set:stamina={{{stamina|0}}}}} | {{#set:stamina={{{stamina|0}}} }} | ||
{{#set:energy={{{energy|0}}}}} | {{#set:energy={{{energy|0}}} }} | ||
{{#set:honor={{{honor|0}}}}} | {{#set:honor={{{honor|0}}} }} | ||
{{#set:pvp={{{pvp|0}}}}} | {{#set:pvp={{{pvp|0}}} }} | ||
{{#set:pvpattack={{{pvpattack|0}}}}} | {{#set:pvpattack={{{pvpattack|0}}} }} | ||
{{#set:pvpdefense={{{pvpdefense|0}}}}} | {{#set:pvpdefense={{{pvpdefense|0}}} }} | ||
{{#set:health={{{health|0}}}}} | {{#set:health={{{health|0}}} }} | ||
{{#set:avattack={{#expr: {{{attack}}} + {{{defense}}} * 0.25 + {{#if {{{pvp|}}} | {{{pvp}}} | 0}} }}| }} | <noinclude>{{#set:avattack={{#expr: {{{attack}}} + {{{defense}}} * 0.25 + {{#if {{{pvp|}}} | {{{pvp}}} | 0}} }}| }} | ||
{{#set:avdefense={{#expr: {{{attack}}} * 0.25 + {{{defense}}} + {{#if {{{pvp|}}} | {{{pvp}}} | 0 }} }}| }} | {{#set:avdefense={{#expr: {{{attack}}} * 0.25 + {{{defense}}} + {{#if {{{pvp|}}} | {{{pvp}}} | 0 }} }}| }} | ||
{{#set:melee={{#expr: {{{attack}}} * 0.3 + {{{defense}}} + {{#if {{{pvp|}}} | {{{pvp}}} | 0 }} }}| }} | {{#set:melee={{#expr: {{{attack}}} * 0.3 + {{{defense}}} + {{#if {{{pvp|}}} | {{{pvp}}} | 0 }} }}| }} | ||
{{#set:tank={{#expr: {{{attack}}} * 0.5 + {{{defense}}} * 0.8 + {{#if {{{pvp|}}} | {{{pvp}}} | 0 }} }}| }} | {{#set:tank={{#expr: {{{attack}}} * 0.5 + {{{defense}}} * 0.8 + {{#if {{{pvp|}}} | {{{pvp}}} | 0 }} }}| }} | ||
{{#set:ranged={{#expr: {{{attack}}} * 0.8 + {{{defense}}} * 0.5 + {{#if {{{pvp|}}} | {{{pvp}}} | 0 }} }}| }} | {{#set:ranged={{#expr: {{{attack}}} * 0.8 + {{{defense}}} * 0.5 + {{#if {{{pvp|}}} | {{{pvp}}} | 0 }} }}| }} | ||
{{#set:healer={{#expr: {{{attack}}} * 0.2 + {{{defense}}} * 1.1 + {{#if {{{pvp|}}} | {{{pvp}}} | 0 }} }}| }} | {{#set:healer={{#expr: {{{attack}}} * 0.2 + {{{defense}}} * 1.1 + {{#if {{{pvp|}}} | {{{pvp}}} | 0 }} }}| }} </noinclude> | ||
{{#set:color={{{color|}}}}} | {{#set:color={{{color|}}}}} | ||
{{#set:ability={{{ability|}}}}} | {{#set:ability={{{ability|}}}}} |
Latest revision as of 19:11, 20 January 2016
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[[File:LotS_{{{name}}}.png|{{{name}}}]] | |