LotS/Sabotage: Difference between revisions

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|class=Any
|class=Any
|bonus=Intellect
|bonus=Intellect
|ability=Systems Failure: Chance for bonus damage; Extra damage for each Officer in the ship; Sabotage gains 3 Attack and Defense for each Robot crew owned; Increases Ship Power bonus by 15%
|procRate=6
|proc=
|procDmgMin=70000
|damage=
|procDmgCap=142800
|ability=Systems Failure: Chance for bonus damage (6% @ 1,435,000 damage); Extra damage for each Officer in the ship (+57,400 damage each); Sabotage gains 3 Attack and Defense for each Robot crew owned; Increases Ship Power bonus by 15%
|text=Unlike the AI systems of most sentient constructs, Sabotage wasn't designed to inhabit a single body. Sabotage was designed to spread like a virus, infesting systems and commandeering any robotic systems it comes across.
|text=Unlike the AI systems of most sentient constructs, Sabotage wasn't designed to inhabit a single body. Sabotage was designed to spread like a virus, infesting systems and commandeering any robotic systems it comes across.
|obtained={{LotS/ItemLink2|Evolving Hero Vault (Level 2250)}}
|obtained={{LotS/ItemLink2|Evolving Hero Vault (Level 2250)}}
}}
}}
[[Category:LotS/Legendary]]

Latest revision as of 03:26, 17 October 2015

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name::Sabotage [[:Category:LotS/type::Officer|type::Officer]]
Attack: attack::190
Defense: defense::190
Race race::Robot
Role class::Any
Attribute bonus::Intellect

Sabotage
Systems Failure: Chance for bonus damage (6% @ 1,435,000 damage); Extra damage for each Officer in the ship (+57,400 damage each); Sabotage gains 3 Attack and Defense for each Robot crew owned; Increases Ship Power bonus by 15%
Unlike the AI systems of most sentient constructs, Sabotage wasn't designed to inhabit a single body. Sabotage was designed to spread like a virus, infesting systems and commandeering any robotic systems it comes across.
Obtained from

Evolving Hero Vault (Level 2250)

Proc Rate

procRate::6%

Proc Damage (minimum)

procDmgMin::70000

Proc Damage (cap)

procDmgCap::142800

{{#set:sp=456}}


{{#set:statdps=950 }} {{#set:minprocdps=4200 }} {{#set:maxprocdps=8568 }} {{#set:totalminprocdps=5150 }} {{#set:totalmaxprocdps=9518 }} {{#set:stamina=0 }} {{#set:energy=0 }} {{#set:honor=0 }} {{#set:pvp=0 }} {{#set:pvpattack=0 }} {{#set:pvpdefense=0 }} {{#set:health=0 }}

{{#set:color=Red}} {{#set:ability=Systems Failure: Chance for bonus damage (6% @ 1,435,000 damage); Extra damage for each Officer in the ship (+57,400 damage each); Sabotage gains 3 Attack and Defense for each Robot crew owned; Increases Ship Power bonus by 15%}} {{#set:text=Unlike the AI systems of most sentient constructs, Sabotage wasn't designed to inhabit a single body. Sabotage was designed to spread like a virus, infesting systems and commandeering any robotic systems it comes across.}} {{#set:obtained=Evolving Hero Vault (Level 2250)}} {{#set:used=}} {{#set:notes=}} {{#set:unique=}}