LotS/pvp/galaxydomeinfo: Difference between revisions

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'''Basics'''
==Basics==
*Galaxydome battles are 4 versus 4 battles.
*Galaxydome (GD) battles are 4 versus 4 battles.
*Achieving ranks on GD will unlock good items and extra attack/defense for your character (see: [[LotS/shops/galaxydome|Galaxydome Rewards]])
*The best GD fighter of the month will gain the {{LotS/ItemLink2|Galaxydome Superstar's Crown}} for one month (removed after).
*Each battle costs 1 Galaxydome Pass.
*Each battle costs 1 Galaxydome Pass.




'''Galaxydome Passes'''
==Galaxydome Passes==
*You are given 20 Galaxydome passes every 24 hours.
'''''Daily Passes'''''
*You may purchase an additional 10 Galaxydome Passes at any time for 3 Goldens Suns (GS).
*You are given 20 GD passes every day (at the same time than the daily reward).
*When Galaxydome passes go on sale, the price is halved: 20 Galaxydome Passes for 3 GS.
*You earn 5 more daily GD Passes at ranks 8, 16, 24, and 40.
*You earn extra Galaxydome Passes at ranks 8, 16, 24, and 40.
**Including the extra passes, you may obtain up to 40 free Galaxydome passes every 24 hours.
*Including the extra passes, you may obtain up to 40 free Galaxydome passes every 24 hours.
*Daily GD passes are lost if unused after 24h
*You can obtain extra passes from Vince raids.
* Only daily GD passes will be lost if unused after 24h


'''''Extra Passes'''''
*You can obtain free extra passes from [[LotS/raids/general/Vince_Vortex|Vince Vortex]] raids.
*Extra passes are also randomly dropped from winning GD battles.
*You may purchase an additional 10 GD Passes at any time for 3 Goldens Suns (GS).
**When Galaxydome passes go on sale, the price is halved: 20 Galaxydome Passes for 3 GS
*All the '''extra GD passes can be saved up without time or number restriction'''.


'''Choosing your team'''
 
==Choosing your team==
*You add players from your Fleet to your Galaxydome team.
*You add players from your Fleet to your Galaxydome team.
**To get players for Fleet, send friend requests.
**To get players for Fleet, send friend requests.
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'''Calculating Team Power'''
==Calculating Team Power==
*The power rating for each position is calculated as follows:
*The power rating for each position is calculated as follows:
**Tank - (Atk*0.3 + Def*1.0) * %Bonus = power def
**Tank - (Atk*0.3 + Def*1.0) * %Bonus = power def
**Melee - (Atk*0.5 + Def*0.8) * %Bonus = power stam
**Melee - (Atk*0.5 + Def*0.8) * %Bonus = power stam
**Healer - (Atk*0.2 + Def*1.1) * %Bonus = power energy
**Healer - (Atk*0.2 + Def*1.2) * %Bonus = power energy
**Ranged - (Atk*0.8 + Def*0.5) * %Bonus = power attack
**Ranged - (Atk*0.8 + Def*0.5) * %Bonus = power attack
*Your power
*Your power
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***So: (3000 + 600) * 0.3 = 1080 attack power.
***So: (3000 + 600) * 0.3 = 1080 attack power.
**You receive no %Bonus.
**You receive no %Bonus.
**You get 1 extra GD power for each 20 health you have. It is not recommended to increase health before latest levels, as you can be attacked much more frequently.  
**You get 1 extra GD power for each 20 health you have. It is not recommended to increase health before reaching GD rank 41 or 44, as you can be attacked more frequently the more health you have.
**[[:File:LotS Health Point Cost Table.png|Health Cost Table per level]]
*Your teammates' power
*Your teammates' power
**Your teammates' stats do not contribute to your teammates' power rating.
**The total GD power is based on your own stats and gear, plus the power of the equipment worn by all your teammates.
**Galaxydome uses only the power of the equipment worn by your teammates and modifies it by the %Bonus.
**Your teammates' stats do not affect directly your GD team power, but determine a % bonus to the gear they are wearing.
**%Bonus adds a fixed 0% to 20% Bonus.
**That % bonus vary from from 0% to 20%.
**The size of the power Bonus depends on the stats of the teammate in each slot.
***Tank = Defense
***Melee = Stamina
***Healer = Energy
***Ranged = Attack
*The Power from fused items figures into all Galaxydome power calculations.
*The Power from fused items figures into all Galaxydome power calculations.


 
==Choosing your opponent==
'''Choosing your opponent'''
*LotS places two limits on who you can fight in the Galaxydome Arena.
*LotS places two limits on who you can fight in the Galaxydome Arena.
**You may only fight people six ranks above you and six ranks below you.
**You may only fight people six ranks above you and six ranks below you.
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**The Galaxydome also groups players in 500 level blocks.  
**The Galaxydome also groups players in 500 level blocks.  
***Example: If you are level 501-1000, you will only be able to fight other players that are between 501 and 1,000.
***Example: If you are level 501-1000, you will only be able to fight other players that are between 501 and 1,000.
*Attacking stronger levels




'''Winning'''
==Winning==
*You earn between 1-13 base GP per Victory.
*You earn between 1-13 base GP per Victory.
**When you fight players of your own rank, you receive 7 GP per victory.
**When you fight players of your own rank, you receive 7 GP per victory.
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*You earn 1 Medal or (rarely) 1 Galaxydome Pass per fight.
*You earn 1 Medal or (rarely) 1 Galaxydome Pass per fight.
*If you deplete an opponent's PvP health, the opponent will flee and your PvP kill count will increase by 1.
*If you deplete an opponent's PvP health, the opponent will flee and your PvP kill count will increase by 1.
*You can not attack or be attacked when your health is below 10.




'''Losing'''
==Losing==
*You lose GP based on the rank difference between you and your opponent, although the numbers are unclear.
*You lose GP based on the rank difference between you and your opponent, although the numbers are unclear.
**You lose this GP regardless of whether you attack and lose or whether someone else attacked and Defeated you.
**You lose this GP regardless of whether you attack and lose or whether someone else attacked and Defeated you.
*If you lose enough GP, you will go down a rank.
*If you lose enough GP, you will go down a rank.
**Your rank cannot drop below a "safety bar." Safety bars occur every four ranks.
**Your rank and GP cannot drop below a '''safety bar'''. Safety bars occur every four ranks (blue lines).
*If another player depletes all of your PvP health, your Death count will increase by 1.
*If another player depletes all of your PvP health, your death count will increase by 1.




'''Ranking up'''
==Ranking up==
*All players start at rank 0
*All players start at rank 0
*When you achieve enough GP, you rank up automatically.
*When you achieve enough GP, you rank up automatically.
*Ranking up entitles you to the reward specific to that rank.
*Ranking up entitles you to the reward specific to that rank.
*If purchased rewards at a specific rank and then lose your rank, you can no longer purchase the reward, but you can still use rewards you have already purchased.
*If you purchased rewards at a specific rank and then lose your rank, you can no longer purchase the reward, but you can still use rewards you have already purchased.
*Galaxydome has a current hard cap of 100,000 GD points.

Latest revision as of 02:37, 5 December 2014

Basics[edit]

  • Galaxydome (GD) battles are 4 versus 4 battles.
  • Achieving ranks on GD will unlock good items and extra attack/defense for your character (see: Galaxydome Rewards)
  • The best GD fighter of the month will gain the Galaxydome Superstar's Crown for one month (removed after).
  • Each battle costs 1 Galaxydome Pass.


Galaxydome Passes[edit]

Daily Passes

  • You are given 20 GD passes every day (at the same time than the daily reward).
  • You earn 5 more daily GD Passes at ranks 8, 16, 24, and 40.
    • Including the extra passes, you may obtain up to 40 free Galaxydome passes every 24 hours.
  • Daily GD passes are lost if unused after 24h

Extra Passes

  • You can obtain free extra passes from Vince Vortex raids.
  • Extra passes are also randomly dropped from winning GD battles.
  • You may purchase an additional 10 GD Passes at any time for 3 Goldens Suns (GS).
    • When Galaxydome passes go on sale, the price is halved: 20 Galaxydome Passes for 3 GS
  • All the extra GD passes can be saved up without time or number restriction.


Choosing your team[edit]

  • You add players from your Fleet to your Galaxydome team.
    • To get players for Fleet, send friend requests.
    • Each accepted friend request will add one person to your Fleet.
  • There are four positions on each team: Tank, Melee, Healer, and Ranged.
  • You must occupy one of the four positions on your team.
  • You do not have to fill the other three positions.


Calculating Team Power[edit]

  • The power rating for each position is calculated as follows:
    • Tank - (Atk*0.3 + Def*1.0) * %Bonus = power def
    • Melee - (Atk*0.5 + Def*0.8) * %Bonus = power stam
    • Healer - (Atk*0.2 + Def*1.2) * %Bonus = power energy
    • Ranged - (Atk*0.8 + Def*0.5) * %Bonus = power attack
  • Your power
    • The game adds your equipment and status, then applies the percentage modifiers listed above.
    • Example: you have 3000 attack + 600 attack from equipment, and you are in the Tank position
      • So: (3000 + 600) * 0.3 = 1080 attack power.
    • You receive no %Bonus.
    • You get 1 extra GD power for each 20 health you have. It is not recommended to increase health before reaching GD rank 41 or 44, as you can be attacked more frequently the more health you have.
    • Health Cost Table per level
  • Your teammates' power
    • The total GD power is based on your own stats and gear, plus the power of the equipment worn by all your teammates.
    • Your teammates' stats do not affect directly your GD team power, but determine a % bonus to the gear they are wearing.
    • That % bonus vary from from 0% to 20%.
  • The Power from fused items figures into all Galaxydome power calculations.

Choosing your opponent[edit]

  • LotS places two limits on who you can fight in the Galaxydome Arena.
    • You may only fight people six ranks above you and six ranks below you.
      • Example: If you are rank 21, you will see people from rank 15-27.
    • The Galaxydome also groups players in 500 level blocks.
      • Example: If you are level 501-1000, you will only be able to fight other players that are between 501 and 1,000.
  • Attacking stronger levels


Winning[edit]

  • You earn between 1-13 base GP per Victory.
    • When you fight players of your own rank, you receive 7 GP per victory.
    • If you defeat someone ranked lower than you, subtract 1 GP for each rank lower.
    • If you defeat someone ranked higher than you, add 1 GP for each rank higher.
  • Certain Galaxydome rank rewards give you a chance to earn extra GP.
    • The chance to earn extra points appears to be less than 5%.
    • Each chance to earn extra points increases the multiplier of extra GP earned, up to a max of 4x.
    • You earn multipliers at ranks 6, 23, and 39.
  • You earn 1 Medal or (rarely) 1 Galaxydome Pass per fight.
  • If you deplete an opponent's PvP health, the opponent will flee and your PvP kill count will increase by 1.
  • You can not attack or be attacked when your health is below 10.


Losing[edit]

  • You lose GP based on the rank difference between you and your opponent, although the numbers are unclear.
    • You lose this GP regardless of whether you attack and lose or whether someone else attacked and Defeated you.
  • If you lose enough GP, you will go down a rank.
    • Your rank and GP cannot drop below a safety bar. Safety bars occur every four ranks (blue lines).
  • If another player depletes all of your PvP health, your death count will increase by 1.


Ranking up[edit]

  • All players start at rank 0
  • When you achieve enough GP, you rank up automatically.
  • Ranking up entitles you to the reward specific to that rank.
  • If you purchased rewards at a specific rank and then lose your rank, you can no longer purchase the reward, but you can still use rewards you have already purchased.
  • Galaxydome has a current hard cap of 100,000 GD points.