Template:LoH/Issue: Difference between revisions

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(align image to center, so it looks right even if the required text is long)
(yay, finally fixed the broken reward for S1!)
 
(10 intermediate revisions by the same user not shown)
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|-
|-
| align="center" | [[Image:LoH_Issue_{{{issue_cover}}}|300px]]
| align="center" | [[Image:LoH_Issue_{{{issue_cover}}}|300px]]
|-
| align="center" | {{#if:{{{cooldown_sealed|}}}|Cooldown (Constructed): {{{cooldown}}}<br />Cooldown (Sealed): {{{cooldown_sealed}}}|Cooldown: {{{cooldown}}} }}
|}
|}


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{{!-}}
{{!-}}
{{!}} align="center" colspan="6" {{!}} Unique Issue Crafting Drops
{{!}} align="center" colspan="6" {{!}} Unique Issue Crafting Drops
{{{craft_item}}}
{{LoH/CraftingItem|{{{craft_item}}}}}
{{!}}} }}
{{#if:{{{issue_purchasables|}}}|
{{{!}}style="padding:10px; background: #{{LoH/TableOuterColor}}; color: #{{LoH/TableOuterTextColor}}; font: 14px, Calibri, Verdana, Arial, sans-serif; margin:1em auto 1em auto" align="center"
{{!-}}
{{!}} align="center" {{!}} Issue Purchasables
{{!-}}
{{!}}
{{{issue_purchasables}}}
{{!}}} }}
{{!}}} }}
{{#if:{{{unique_drop|}}}|
{{#if:{{{unique_drop|}}}|
{{LoH/UniqueCardsBegin|Unique Card Drop (dropped at end of issue)}}
{{LoH/UniqueCardsBegin|Issue Completion Reward {{#if:{{{unique_drop_sealed|}}}|(Constructed)}}}}
{{LoH/CardRow|{{{unique_drop}}}}}
{{LoH/CardRow|{{{unique_drop}}}|{{{unique_drop_display|}}}}}
{{LoH/CardsEnd}}
{{LoH/CardsEnd}}
<br />
}}
{{#if:{{{unique_drop_sealed|}}}|
{{LoH/Unique{{{unique_drop_sealed_type|Card}}}sBegin|Issue Completion Reward (Sealed)}}
{{LoH/{{{unique_drop_sealed_type|Card}}}Row|{{{unique_drop_sealed}}}}}
{{LoH/{{{unique_drop_sealed_type|Card}}}sEnd}}
<br />
<center>'''[[{{FULLPAGENAME}}/Sealed|Sealed Issue Details]]'''</center>
<br />
<br />
}}
}}

Latest revision as of 18:26, 12 October 2013

     
Issue #{{{id}}} - {{{name}}} ([[LoH/story/{{{name}}}|Story]])
[[Image:LoH_Issue_{{{issue_cover}}}|300px]]
Cooldown: {{{cooldown}}}
Issue Stats
Total areas: {{{total_areas}}} Total rounds of fighting: {{{total_fights}}}
Total encounters: {{{total_encounters}}} Total energy: {{{total_energy}}}