LoH/issues/School Daze: Difference between revisions

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|id=1
|id=1
|name=School Daze
|name=School Daze
|image_background=z1_background.jpg
|image_tile=z1_tile.jpg
|image_background=main_background.jpg
|image_battle=bg_school.jpg
|image_battle=bg_school.jpg
|issue_cover=z1_cover.jpg
|total_areas=5
|total_encounters=16
|total_fights=16 (Normal or Crisis)
|total_energy=260 (Normal), 730 (Crisis)
|cooldown=00:20:00:00
|issue_purchasables=* [[LoH/items/Brown Duffle Bag|Brown Duffle Bag]] (2000 [[LoH/Bucks|Bucks]])
|prev=
|next=Between the Ropes
|craft_item=Torn Punching Bag
|unique_drop=Pyrotechnique
}}
}}


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{{LoH/MissionFight|LoH/issues/School Daze/missions/High Noon/Pyrotechnique (6)}}
{{LoH/MissionFight|LoH/issues/School Daze/missions/High Noon/Pyrotechnique (6)}}
{{LoH/MissionEnd}}
{{LoH/MissionEnd}}
{{DONOTEDIT}}

Latest revision as of 15:54, 12 October 2013

    Next Issue: Between the Ropes >>
Issue #1 - School Daze (Story)
Cooldown: 00:20:00:00
Issue Stats
Total areas: 5 Total rounds of fighting: 16 (Normal or Crisis)
Total encounters: 16 Total energy: 260 (Normal), 730 (Crisis)
Unique Issue Crafting Drops
Torn Punching Bag
Torn Punching Bag
Issue Purchasables
Issue Completion Reward
Card Badges Type Sub-type Attack Defense Card Text
Pyrotechnique LoH/Card|badges}} {{#varpull:LoH/cards/Pyrotechnique|LoH/Card|type}} LoH/Card|subtype}} LoH/Card|damagebase}} LoH/Card|shieldbase}} LoH/Card|desc}}



Entrance
Shy Freshman
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 5 1 5 8 (+32) 50 Shy Freshman Normal Deck
Crisis 30 1 30 48 (+192) 300 Shy Freshman Crisis Deck
Shy Freshman
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 5 1 5 8 (+32) 50 Shy Freshman Normal Deck
Crisis 30 1 30 48 (+192) 300 Shy Freshman Crisis Deck
Hoops
Eager Freshman
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 10 1 10 16 (+64) 100 Eager Freshman Normal Deck
Crisis 40 1 40 64 (+256) 400 Eager Freshman Crisis Deck
Eager Freshman
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 10 1 10 16 (+64) 100 Eager Freshman Normal Deck
Crisis 40 1 40 64 (+256) 400 Eager Freshman Crisis Deck
Let's Play
Fast Learner
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 15 1 15 24 (+96) 150 Fast Learner Normal Deck
Crisis 45 1 45 72 (+288) 450 Fast Learner Crisis Deck
Fast Learner
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 20 1 20 32 (+128) 200 Fast Learner Normal Deck
Crisis 50 1 50 80 (+320) 500 Fast Learner Crisis Deck
Physical Education
Docile Daddy-O-Bot
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 10 1 10 16 (+64) 100 Docile Daddy-O-Bot Normal Deck
Crisis 40 1 40 64 (+256) 400 Docile Daddy-O-Bot Crisis Deck
Docile Daddy-O-Bot
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 10 1 10 16 (+64) 100 Docile Daddy-O-Bot Normal Deck
Crisis 40 1 40 64 (+256) 400 Docile Daddy-O-Bot Crisis Deck
Docile Daddy-O-Bot
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 10 1 10 16 (+64) 100 Docile Daddy-O-Bot Normal Deck
Crisis 40 1 40 64 (+256) 400 Docile Daddy-O-Bot Crisis Deck
Docile Daddy-O-Bot
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 10 1 10 16 (+64) 100 Docile Daddy-O-Bot Normal Deck
Crisis 40 1 40 64 (+256) 400 Docile Daddy-O-Bot Crisis Deck
High Noon
Pyrotechnique
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 15 1 15 24 (+96) 150 Pyrotechnique Normal Deck
Crisis 55 1 55 88 (+352) 550 Pyrotechnique Crisis Deck
Bantam
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 20 1 20 32 (+128) 200 Bantam Normal Deck
Crisis 40 1 40 64 (+256) 400 Bantam Crisis Deck
Bookworm
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 20 1 20 32 (+128) 200 Bookworm Normal Deck
Crisis 40 1 40 64 (+256) 400 Bookworm Crisis Deck
The Accelerant
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 20 1 20 32 (+128) 200 The Accelerant Normal Deck
Crisis 40 1 40 64 (+256) 400 The Accelerant Crisis Deck
The Beacon
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 20 1 20 32 (+128) 200 The Beacon Normal Deck
Crisis 40 1 40 64 (+256) 400 The Beacon Crisis Deck
Pyrotechnique
Need Image Difficulty Energy Runs Total Energy Experience Bucks Deck
Normal 60 1 60 96 (+384) 600 Pyrotechnique Normal Deck
Crisis 120 1 120 192 (+768) 1200 Pyrotechnique Crisis Deck