LoH/cards/Chop-Block: Difference between revisions
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|costgold= | |costgold=7500 | ||
|damagebase=5 | |damagebase=5 | ||
|damageperc=100 | |damageperc=100 | ||
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|shieldperc=100 | |shieldperc=100 | ||
|willpower= | |willpower= | ||
|desc=<span class="plainlinks">If [{{fullurl:LoH/cards/Chop-Block}} <span style="font-weight: bold; color: #E0BEFE;">Chop-Block</span>] is [[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">discarded</span>]], | |desc=<span class="plainlinks">If [{{fullurl:LoH/cards/Chop-Block}} <span style="font-weight: bold; color: #E0BEFE;">Chop-Block</span>] is [[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">discarded</span>]], your card that caused [{{fullurl:LoH/cards/Chop-Block}} <span style="font-weight: bold; color: #E0BEFE;">Chop-Block</span>] to [[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">discard</span>]] if you would gain shield, gains +5 shield.<br /> | ||
<br /> | <br /> | ||
[[LoH/terms/On Deplete|<span style="font-weight: bold; color: #CAFD00">On deplete</span>]], [[LoH/terms/Banish|<span style="font-weight: bold; color: #CAFD00">banish</span>]] [{{fullurl:LoH/cards/Chop-Block}} <span style="font-weight: bold; color: #E0BEFE;">Chop-Block</span>]. The next [[LoH/terms/Threat|<span style="font-weight: bold; color: #CAFD00">threat</span>]] you play if you would gain shield, gains +3 shield.</span> | [[LoH/terms/On Deplete|<span style="font-weight: bold; color: #CAFD00">On deplete</span>]], [[LoH/terms/Banish|<span style="font-weight: bold; color: #CAFD00">banish</span>]] [{{fullurl:LoH/cards/Chop-Block}} <span style="font-weight: bold; color: #E0BEFE;">Chop-Block</span>]. The next [[LoH/terms/Threat|<span style="font-weight: bold; color: #CAFD00">threat</span>]] you play if you would gain shield, gains +3 shield.</span> | ||
|short_desc=<span class="plainlinks">If [{{fullurl:LoH/cards/Chop-Block}} <span style="font-weight: bold; color: #E0BEFE;">Chop-Block</span>] is discarded, | |short_desc=<span class="plainlinks">If [{{fullurl:LoH/cards/Chop-Block}} <span style="font-weight: bold; color: #E0BEFE;">Chop-Block</span>] is discarded, your card that caused [{{fullurl:LoH/cards/Chop-Block}} <span style="font-weight: bold; color: #E0BEFE;">Chop-Block</span>] to discard if you would gain shield, gains +5 shield.<br /> | ||
On deplete, banish [{{fullurl:LoH/cards/Chop-Block}} <span style="font-weight: bold; color: #E0BEFE;">Chop-Block</span>]. The next threat you play if you would gain shield, gains +3 shield.</span> | On deplete, banish [{{fullurl:LoH/cards/Chop-Block}} <span style="font-weight: bold; color: #E0BEFE;">Chop-Block</span>]. The next threat you play if you would gain shield, gains +3 shield.</span> | ||
|lore=There are few things in life more perturbing than having a deranged Sunderling swing a big axe at you. However, there's also nothing quite as glorious as the sight of Marcus Wainwright's concrete-clad form lunging between you and the cleaving blade -- with the possible exception of the subsequent beatdown he's sure to inflict. | |lore=There are few things in life more perturbing than having a deranged Sunderling swing a big axe at you. However, there's also nothing quite as glorious as the sight of Marcus Wainwright's concrete-clad form lunging between you and the cleaving blade -- with the possible exception of the subsequent beatdown he's sure to inflict. | ||
}} | }} | ||
Latest revision as of 21:04, 6 October 2013
Chop-Block
5 ATTACK
SHIELD 0
Vengeance #37
If Chop-Block is discarded, your card that caused Chop-Block to discard if you would gain shield, gains +5 shield.
On deplete, banish Chop-Block. The next threat you play if you would gain shield, gains +3 shield.
There are few things in life more perturbing than having a deranged Sunderling swing a big axe at you. However, there's also nothing quite as glorious as the sight of Marcus Wainwright's concrete-clad form lunging between you and the cleaving blade -- with the possible exception of the subsequent beatdown he's sure to inflict.
Martial Attack
<tabber> "Genesis"=
| Genesis Cards |
| All Genesis |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special | No Rarity |
|-| "Tempus"=
| Tempus Cards |
| All Tempus |
| Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special |
|-| "Vengeance"=
| Vengeance Cards |
| All Vengeance |
| Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special |
|-| "Crisis"=
| Crisis Cards |
| All Crisis |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types |
|-| "Rift"=
| Rift Cards |
| All Rift |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special |
|-| "Villain"=
| Villain Cards |
| All Villain |
| Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types |
|-| "Tribunal"=
| Tribunal Cards |
| All Tribunal |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types |
|-| "Promo"=
| Promo |
| All Promo |
| Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
| Mastermind (Genesis) |
| All Mastermind (Genesis) |
| Mastermind (Tempus) |
| All Mastermind (Tempus) |
| Mastermind (Vengeance) |
| All Mastermind (Vengeance) |
| Mastermind (Crisis) |
| All Mastermind (Crisis) |
| Mastermind (Rift) |
| All Mastermind (Rift) |
| Mastermind (Tribunal) |
| All Mastermind (Tribunal) |
|-| "Other"=
| Other Lists |
| All Cards |
|-| </tabber>
|