LotS/Rehabilitation Ship II: Difference between revisions

From zoywiki.com
Jump to navigation Jump to search
(Created page with "{{LotS Item |name=Rehabilitation Ship II |color=Orange |attack= |defense= |officers=6 - 3 Healer, 3 Special |crew=20 - 10 Healer, 10 Special |engineering=5 - 2 AI, 2 Weapon, 1...")
 
(corrected types)
 
(One intermediate revision by one other user not shown)
Line 4: Line 4:
|attack=
|attack=
|defense=
|defense=
|officers=6 - 3 Healer, 3 Special
|officers=6 - 3 Heal, 3 Special (Role)
|crew=20 - 10 Healer, 10 Special
|crew=20 - 10 Heal, 10 Special (Attribute)
|engineering=5 - 2 AI, 2 Weapon, 1 Module
|engineering=5 - 2 AI, 2 Weapon, 1 Module
|type=Ship
|type=Ship
Line 11: Line 11:
|ability=Jailhouse Rock: Chance for bonus damage against Small raids
|ability=Jailhouse Rock: Chance for bonus damage against Small raids
|text=In an effort to reduce recidivism rates, a prison governor came up with the notion of rehabilitation vessels. Criminals would be used to crew these ships, and thus learn the value of good, honest, hard work -- whilst also receiving anger management training and other such services aimed at keeping them on the straight and narrow. The idea was greeted with much applause, especially by the workers at the orbital shipyard of which the governor just happened to be a major shareholder.
|text=In an effort to reduce recidivism rates, a prison governor came up with the notion of rehabilitation vessels. Criminals would be used to crew these ships, and thus learn the value of good, honest, hard work -- whilst also receiving anger management training and other such services aimed at keeping them on the straight and narrow. The idea was greeted with much applause, especially by the workers at the orbital shipyard of which the governor just happened to be a major shareholder.
|obtained={{LotS/Labex|rehabilitationship2}}
|obtained={{LotS/Labex|rehabilitationshipii}}
}}
}}

Latest revision as of 22:00, 31 July 2013

Item Navigation
Main Hand | Off Hand | Helmet | Chest | Gloves | Pants | Boots | Trinkets | Utilities | Fusion
Tactics | Consumables | Ships | Officers | Crew | Sidekicks | Engineering | Best Items | Home


name::Rehabilitation Ship II [[:Category:LotS/type::Ship|type::Ship]]
Officers: officers::6 - 3 Heal, 3 Special (Role)
Crew: crew::20 - 10 Heal, 10 Special (Attribute)
Engineering: engineering::5 - 2 AI, 2 Weapon, 1 Module
Rehabilitation Ship II

Power Bonus: powerBonus::25

Jailhouse Rock: Chance for bonus damage against Small raids
In an effort to reduce recidivism rates, a prison governor came up with the notion of rehabilitation vessels. Criminals would be used to crew these ships, and thus learn the value of good, honest, hard work -- whilst also receiving anger management training and other such services aimed at keeping them on the straight and narrow. The idea was greeted with much applause, especially by the workers at the orbital shipyard of which the governor just happened to be a major shareholder.
Obtained from

Lab: {{#varpull:LotS/experiment/rehabilitationshipii|Experiment|firstreward}}

{{#set:stamina=0 }} {{#set:energy=0 }} {{#set:honor=0 }} {{#set:pvp=0 }} {{#set:pvpattack=0 }} {{#set:pvpdefense=0 }} {{#set:health=0 }}

{{#set:color=Orange}} {{#set:ability=Jailhouse Rock: Chance for bonus damage against Small raids}} {{#set:text=In an effort to reduce recidivism rates, a prison governor came up with the notion of rehabilitation vessels. Criminals would be used to crew these ships, and thus learn the value of good, honest, hard work -- whilst also receiving anger management training and other such services aimed at keeping them on the straight and narrow. The idea was greeted with much applause, especially by the workers at the orbital shipyard of which the governor just happened to be a major shareholder.}} {{#set:obtained=Lab: {{#varpull:LotS/experiment/rehabilitationshipii|Experiment|firstreward}}}} {{#set:used=}} {{#set:notes=}} {{#set:unique=}}