LoH/cards/Pillar of Strength: Difference between revisions

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(Created page with "{{LoH/Card |id=449 |cardnum= |name=Pillar of Strength |image=449_pillar_of_strength.jpg |set=Mastermind |rarity=Common |badges={{LoH/MasterMind|30}} {{LoH/Power|30}} |...")
 
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|cardnum=
|cardnum=
|name=Pillar of Strength
|name=Pillar of Strength
|name_colored=<span style="font-weight: bold; color: #FEFEFE;">Pillar of Strength</span>
|image=449_pillar_of_strength.jpg
|image=449_pillar_of_strength.jpg
|set=Mastermind
|set=Mastermind (Vengeance)
|rarity=Common
|rarity=Common
|rarity_colored=<span style="color: #FEFEFE;">Common</span>
|badges={{LoH/MasterMind|30}} {{LoH/Power|30}}
|badges={{LoH/MasterMind|30}} {{LoH/Power|30}}
|type=Martial
|type=Martial
|type_colored=<span style="color: #FEC11F;">Martial</span>
|subtype=
|subtype=
|costcredit=0
|costcredit=0
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|desc=Play a Sunderling from your deck.<br />
|desc=Play a Sunderling from your deck.<br />
<br />
<br />
{{LoH/Term|Recover|Recover}} 2 Sunderlings.
[[LoH/terms/Recover|<span style="font-weight: bold; color: #CAFD00">Recover</span>]] 2 Henchman Ally.
|short_desc=Play a Sunderling from your deck.<br />
|short_desc=Play a Sunderling from your deck.<br />
Recover 2 Sunderlings.
Recover 2 Henchman Ally.
|lore=Much like a legendary strongman before him, Sunder can turn anything into a weapon. Granted, he tends to throw cars rather than wielding a donkey's jawbone. But he and his predecessor may both include the weaponizing of pillars on their resumes.
|lore=Much like a legendary strongman before him, Sunder can turn anything into a weapon. Granted, he tends to throw cars rather than wielding a donkey's jawbone. But he and his predecessor may both include the weaponizing of pillars on their resumes.
}}
}}

Latest revision as of 17:24, 15 July 2013

​Pillar of Strength
0   ATTACK SHIELD   4
    Play a Sunderling from your deck.

Recover 2 Henchman Ally.

Much like a legendary strongman before him, Sunder can turn anything into a weapon. Granted, he tends to throw cars rather than wielding a donkey's jawbone. But he and his predecessor may both include the weaponizing of pillars on their resumes.
Martial Attack

<tabber> "Genesis"=

Genesis Cards
All Genesis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special | No Rarity

|-| "Tempus"=

Tempus Cards
All Tempus
Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Vengeance"=

Vengeance Cards
All Vengeance
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Crisis"=

Crisis Cards
All Crisis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Rift"=

Rift Cards
All Rift
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Villain"=

Villain Cards
All Villain
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Tribunal"=

Tribunal Cards
All Tribunal
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Promo"=

Promo
All Promo
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge

|-| "Mastermind (Enemy)"=

Mastermind (Genesis)
All Mastermind (Genesis)
Mastermind (Tempus)
All Mastermind (Tempus)
Mastermind (Vengeance)
All Mastermind (Vengeance)
Mastermind (Crisis)
All Mastermind (Crisis)
Mastermind (Rift)
All Mastermind (Rift)
Mastermind (Tribunal)
All Mastermind (Tribunal)

|-| "Other"=

Other Lists
All Cards

|-| </tabber>

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