LoH/cards/Dramatic Entrance: Difference between revisions

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(Created page with "{{LoH/Card |id=471 |cardnum=18 |name=Dramatic Entrance |image=471_dramatic_entrance.jpg |set=Promo |rarity=Epic |badges={{LoH/Power|30}} {{LoH/Reflex|30}} |type=Martia...")
 
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|cardnum=18
|cardnum=18
|name=Dramatic Entrance
|name=Dramatic Entrance
|name_colored=<span style="font-weight: bold; color: #FED676;">Dramatic Entrance</span>
|image=471_dramatic_entrance.jpg
|image=471_dramatic_entrance.jpg
|set=Promo
|set=Promo
|rarity=Epic
|rarity=Epic
|rarity_colored=<span style="color: #FED676;">Epic</span>
|badges={{LoH/Power|30}} {{LoH/Reflex|30}}
|badges={{LoH/Power|30}} {{LoH/Reflex|30}}
|type=Martial
|type=Martial
|type_colored=<span style="color: #FEC11F;">Martial</span>
|subtype=
|subtype=
|costcredit=0
|costcredit=0
Line 16: Line 19:
|shieldperc=100
|shieldperc=100
|willpower=
|willpower=
|desc=Your next Martial {{LoH/Term|Attack|attack}} is {{LoH/Term|Unstoppable|unstoppable}}, deals +2 damage, and gets +2 {{LoH/Term|Shield|shield}}, if you would gain {{LoH/Term|Shield|shield}}.<br />
|desc=Your next Martial [[LoH/terms/Attack|<span style="font-weight: bold; color: #CAFD00">attack</span>]] is [[LoH/terms/Unstoppable|<span style="font-weight: bold; color: #CAFD00">unstoppable</span>]], deals +2 damage, and gets +2 [[LoH/terms/Shield|<span style="font-weight: bold; color: #CAFD00">shield</span>]], if you would gain [[LoH/terms/Shield|<span style="font-weight: bold; color: #CAFD00">shield</span>]].<br />
<br />
<br />
{{LoH/Term|Discard|Discard}} your hand. If you {{LoH/Term|Discard|discarded}} 1 card, gain 3 {{LoH/Term|Willpower Counter|Willpower Counter}}. If you {{LoH/Term|Discard|discarded}} 2 cards, in addition play a random Martial {{LoH/Term|Attack|attack}} from your depletion pile.
[[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">Discard</span>]] your hand. If you [[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">discarded</span>]] 1 card, gain 3 [[LoH/terms/Willpower Counter|<span style="font-weight: bold; color: #CAFD00">Willpower Counter</span>]].<br />
|short_desc=Your next Martial attack is unstoppable, deals +2 damage, and gets +2 shield, if you would gain shield.<br />
<br />
Discard your hand. If you discarded 1 card, gain 3 Willpower Counter. If you discarded 2 cards, in addition play a random Martial attack from your depletion pile.
If you [[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">discarded</span>]] 2 cards, in addition play a random Martial [[LoH/terms/Attack|<span style="font-weight: bold; color: #CAFD00">attack</span>]] from your depletion pile.
|short_desc=Your next Martial Attack is unstoppable, deals +2 damage, and gets +2 shield, if you would gain shield.<br />
Discard your hand. If you discarded 1 card, gain 3 Willpower Counter.<br />
If you discarded 2 cards, in addition play a random Martial Attack from your depletion pile.
|lore=In ancient Attic theatre, the most impressive entrances were when an actor playing the role of a deity came flying onto the stage -- suspended from the 'machina'. The Drama Club doesn't own one of those devices, however. So they settle for breaking things instead.
|lore=In ancient Attic theatre, the most impressive entrances were when an actor playing the role of a deity came flying onto the stage -- suspended from the 'machina'. The Drama Club doesn't own one of those devices, however. So they settle for breaking things instead.
}}
}}

Latest revision as of 18:25, 7 June 2013

​Dramatic Entrance
3   ATTACK SHIELD   4
 Promo #18   Your next Martial attack is unstoppable, deals +2 damage, and gets +2 shield, if you would gain shield.

Discard your hand. If you discarded 1 card, gain 3 Willpower Counter.

If you discarded 2 cards, in addition play a random Martial attack from your depletion pile.

In ancient Attic theatre, the most impressive entrances were when an actor playing the role of a deity came flying onto the stage -- suspended from the 'machina'. The Drama Club doesn't own one of those devices, however. So they settle for breaking things instead.
Martial Attack

<tabber> "Genesis"=

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|-| "Promo"=

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|-| "Mastermind (Enemy)"=

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|-| "Other"=

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|-| </tabber>

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