LoH/cards/Shooting Gallery: Difference between revisions
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|subtype= | |subtype= | ||
|costcredit=0 | |costcredit=0 | ||
|costgold= | |costgold=7500 | ||
|damagebase=2 | |damagebase=2 | ||
|damageperc=100 | |damageperc=100 | ||
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|shieldperc=100 | |shieldperc=100 | ||
|willpower= | |willpower= | ||
|desc=If your opponent has a Tactical | |desc=If your opponent has a Tactical Attack in their depletion pile, they [[LoH/terms/Deplete|<span style="font-weight: bold; color: #CAFD00">deplete</span>]] 2. | ||
|short_desc=If your opponent has a Tactical | |short_desc=If your opponent has a Tactical Attack in their depletion pile, they deplete 2. | ||
|lore=If they stopped to think about it, FireRazer and Maser would realize that they have a lot in common. Neither of them has a solid body, and both are forced to rely on special suits to lead a humanoid existence.<br /> | |lore=If they stopped to think about it, FireRazer and Maser would realize that they have a lot in common. Neither of them has a solid body, and both are forced to rely on special suits to lead a humanoid existence.<br /> | ||
<br /> | <br /> | ||
However, neither Emergent is given to such musings. So they started blasting instead. | However, neither Emergent is given to such musings. So they started blasting instead. | ||
}} | }} |
Latest revision as of 18:25, 7 June 2013
Shooting Gallery
2 ATTACK
SHIELD 3
Vengeance #20
If your opponent has a Tactical Attack in their depletion pile, they deplete 2.
If they stopped to think about it, FireRazer and Maser would realize that they have a lot in common. Neither of them has a solid body, and both are forced to rely on special suits to lead a humanoid existence.
However, neither Emergent is given to such musings. So they started blasting instead.
Tactical Attack
<tabber> "Genesis"=
Genesis Cards |
All Genesis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special | No Rarity |
|-| "Tempus"=
Tempus Cards |
All Tempus |
Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Vengeance"=
Vengeance Cards |
All Vengeance |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Crisis"=
Crisis Cards |
All Crisis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Rift"=
Rift Cards |
All Rift |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Villain"=
Villain Cards |
All Villain |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Tribunal"=
Tribunal Cards |
All Tribunal |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Promo"=
Promo |
All Promo |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
Mastermind (Genesis) |
All Mastermind (Genesis) |
Mastermind (Tempus) |
All Mastermind (Tempus) |
Mastermind (Vengeance) |
All Mastermind (Vengeance) |
Mastermind (Crisis) |
All Mastermind (Crisis) |
Mastermind (Rift) |
All Mastermind (Rift) |
Mastermind (Tribunal) |
All Mastermind (Tribunal) |
|-| "Other"=
Other Lists |
All Cards |
|-| </tabber>
|