LoH/cards/Walk-On: Difference between revisions

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|shieldperc=100
|shieldperc=100
|willpower=
|willpower=
|desc=[[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">Discard</span>]] a card. If you do, the next Tactical [[LoH/terms/Attack|<span style="font-weight: bold; color: #CAFD00">attack</span>]] you play deals +3 damage.
|desc=[[LoH/terms/Discard|<span style="font-weight: bold; color: #CAFD00">Discard</span>]] a card. If you do, the next Tactical Attack you play deals +3 damage.
|short_desc=Discard a card. If you do, the next Tactical attack you play deals +3 damage.
|short_desc=Discard a card. If you do, the next Tactical Attack you play deals +3 damage.
|lore=In the world of costumed crime-fighting, a surprise cameo from a powerful Emergent traditionally means one of two things:<br />
|lore=In the world of costumed crime-fighting, a surprise cameo from a powerful Emergent traditionally means one of two things:<br />
<br />
<br />

Latest revision as of 18:25, 7 June 2013

​Walk-On
1   ATTACK SHIELD   2
 Vengeance #11   Discard a card. If you do, the next Tactical Attack you play deals +3 damage.
In the world of costumed crime-fighting, a surprise cameo from a powerful Emergent traditionally means one of two things:

(1) You're about to be saved from a situation which previously appeared to be rather doom-like.

(2) You're going to get six shades of snot and sundry other bodily fluids kicked out of you.
Martial Attack

<tabber> "Genesis"=

Genesis Cards
All Genesis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special | No Rarity

|-| "Tempus"=

Tempus Cards
All Tempus
Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Vengeance"=

Vengeance Cards
All Vengeance
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Crisis"=

Crisis Cards
All Crisis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Rift"=

Rift Cards
All Rift
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Villain"=

Villain Cards
All Villain
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Tribunal"=

Tribunal Cards
All Tribunal
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Promo"=

Promo
All Promo
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge

|-| "Mastermind (Enemy)"=

Mastermind (Genesis)
All Mastermind (Genesis)
Mastermind (Tempus)
All Mastermind (Tempus)
Mastermind (Vengeance)
All Mastermind (Vengeance)
Mastermind (Crisis)
All Mastermind (Crisis)
Mastermind (Rift)
All Mastermind (Rift)
Mastermind (Tribunal)
All Mastermind (Tribunal)

|-| "Other"=

Other Lists
All Cards

|-| </tabber>

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