TRH/WalkThrough/Level 3: Difference between revisions

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(Created page with "* Encounter Zone ** Min Lvl 20 Summary: This level is filled with undead enemies. Fire and silver weapons are effective. The safe room preceding this one has holy weapons, the...")
 
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* Encounter Zone
* Encounter Zone
** Min Lvl 20
** Min Lvl 20
* Characters:
** [[TRH/Characters#The_Chick | The Chick]] - (she only appears during your second playthrough)
* Secrets:
** [[TRH/Secrets#Warp_Zone | Warp Zone]]
Summary: This level is filled with undead enemies. Fire and silver weapons are effective. The safe room preceding this one has holy weapons, these have a chance of making your enemies flee
Summary: This level is filled with undead enemies. Fire and silver weapons are effective. The safe room preceding this one has holy weapons, these have a chance of making your enemies flee


{{###EXPANDALL###}}
{{Collapsed
{{Collapsed
|Stage 1
|Stage 1
|Enemies to Kill: 4 Werewolves
|Enemies to Kill: 4 Werewolves
|NOTE: The follower [http://tvtropes.org/pmwiki/pmwiki.php/Main/TheChick The Chick] appears in this stage, but only during your second playthrough
}}
}}


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{{Collapsed
{{Collapsed
|Stage 3
|Stage 3
|Enemies to Kill: 4 Necromancers
|Enemies to Kill:  
|These Necro's will try to summon some of the corpses lying around the place
* 4 Necromancers
|There will be 3 High-level necro's if you are above level 40  
** These Necro's will try to summon some of the corpses lying around the place
* There will be 3 High-level necro's if you are above level 40  
}}
 
{{Collapsed
|Stage 4
|Enemies to Kill: 4 Ghosts
}}
 
{{Collapsed
|Stage 5
|Enemies to Kill: 5 Vampires
The Dwarven lever in this room will summon a fire warlock, use it to help you against the vampires if they are giving you trouble.
}}
}}

Latest revision as of 05:29, 6 April 2013

  • Encounter Zone
    • Min Lvl 20
  • Characters:
    • The Chick - (she only appears during your second playthrough)
  • Secrets:

Summary: This level is filled with undead enemies. Fire and silver weapons are effective. The safe room preceding this one has holy weapons, these have a chance of making your enemies flee

{{###EXPANDALL###}}