LoH/cards/Moxie: Difference between revisions
(Created page with "{{LoH/Card
|id=200
|cardnum=200
|name=Moxie
|image=200_moxie.jpg
|set=Genesis
|rarity=Legendary
|type={{Ally}}
|subtype=Genesis
|costcredit=0
|costgold=0
|damagebase=6...") |
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|cardnum=200 | |cardnum=200 | ||
|name=Moxie | |name=Moxie | ||
|name_colored=<span style="font-weight: bold; color: #FEB0B0;">Moxie</span> | |||
|image=200_moxie.jpg | |image=200_moxie.jpg | ||
|set=Genesis | |set=Genesis | ||
|rarity=Legendary | |rarity=Legendary | ||
| | |rarity_colored=<span style="color: #FEB0B0;">Legendary</span> | ||
|badges={{LoH/Power|30}} | |||
|type=Ally | |||
|type_colored=<span style="color: #E6E6E6;">Ally</span> | |||
|subtype=Genesis | |subtype=Genesis | ||
|costcredit=0 | |costcredit=0 | ||
Line 14: | Line 18: | ||
|shieldbase=4 | |shieldbase=4 | ||
|shieldperc=100 | |shieldperc=100 | ||
|desc= | |willpower= | ||
|desc=<span class="plainlinks">[[LoH/terms/Recover|<span style="font-weight: bold; color: #CAFD00">Recover</span>]] 4.<br /> | |||
For the rest of the fight, | <br /> | ||
For the rest of the fight, Martial Attacks you play deal +1 damage.<br /> | |||
When {{LoH/ | <br /> | ||
|short_desc=Recover 4. | When [{{fullurl:LoH/cards/Moxie}} <span style="font-weight: bold; color: #FEB0B0;">Moxie</span>] is [[LoH/terms/Deplete|<span style="font-weight: bold; color: #CAFD00">depleted</span>]], for the next 2 turns, your Martial Attacks deal double damage.</span> | ||
For the rest of the fight, | |short_desc=<span class="plainlinks">Recover 4.<br /> | ||
When {{LoH/ | For the rest of the fight, Martial Attacks you play deal +1 damage.<br /> | ||
|lore=Maureen "Mo" Xie was once a Hong Kong beauty queen. But her life changed when gangsters kidnapped her, believing that they could make a fortune by holding a national treasure for ransom. This plan might have worked, if Moxie's powers hadn't manifested themselves -- imbuing her with ten times the strength, speed, and stamina of an Olympic athlete. The kidnappers were subjected to a brutal beating, and the beauty queen was subjected to a period of introspection. | When [{{fullurl:LoH/cards/Moxie}} <span style="font-weight: bold; color: #FEB0B0;">Moxie</span>] is depleted, for the next 2 turns, your Martial Attacks deal double damage.</span> | ||
|lore=Maureen "Mo" Xie was once a Hong Kong beauty queen. But her life changed when gangsters kidnapped her, believing that they could make a fortune by holding a national treasure for ransom. This plan might have worked, if Moxie's powers hadn't manifested themselves -- imbuing her with ten times the strength, speed, and stamina of an Olympic athlete. The kidnappers were subjected to a brutal beating, and the beauty queen was subjected to a period of introspection.<br /> | |||
She loved winning pageants, modeling, and making appearances before a dotting public. However, she now had the powers and thus the responsibility to do something greater... | <br /> | ||
She loved winning pageants, modeling, and making appearances before a dotting public. However, she now had the powers and thus the responsibility to do something greater...<br /> | |||
Moxie still likes to look good, and sports a fetching tiara. But as a professor at the Phaeton Project, she can kick butt better than anyone else in the school. This sometimes surprises her students, who come to a rude awakening when their drop-dead gorgeous teacher turns out to be the most demanding they could have found. | <br /> | ||
Moxie still likes to look good, and sports a fetching tiara. But as a professor at the Phaeton Project, she can kick butt better than anyone else in the school. This sometimes surprises her students, who come to a rude awakening when their drop-dead gorgeous teacher turns out to be the most demanding they could have found.<br /> | |||
<br /> | |||
Her StrongHarms, as they're known, train in the Harmory -- an underground complex filled with the most dangerous weapons imaginable. They're forced to wear targets on their chests, as a constant reminder that they need to toughen up if they want to graduate in one piece. | Her StrongHarms, as they're known, train in the Harmory -- an underground complex filled with the most dangerous weapons imaginable. They're forced to wear targets on their chests, as a constant reminder that they need to toughen up if they want to graduate in one piece. | ||
}} | }} |
Latest revision as of 18:27, 22 December 2012
Moxie
6 ATTACK
SHIELD 4
Genesis #200
Genesis
Recover 4.
For the rest of the fight, Martial Attacks you play deal +1 damage.
When Moxie is depleted, for the next 2 turns, your Martial Attacks deal double damage.
Maureen "Mo" Xie was once a Hong Kong beauty queen. But her life changed when gangsters kidnapped her, believing that they could make a fortune by holding a national treasure for ransom. This plan might have worked, if Moxie's powers hadn't manifested themselves -- imbuing her with ten times the strength, speed, and stamina of an Olympic athlete. The kidnappers were subjected to a brutal beating, and the beauty queen was subjected to a period of introspection.
She loved winning pageants, modeling, and making appearances before a dotting public. However, she now had the powers and thus the responsibility to do something greater...
Moxie still likes to look good, and sports a fetching tiara. But as a professor at the Phaeton Project, she can kick butt better than anyone else in the school. This sometimes surprises her students, who come to a rude awakening when their drop-dead gorgeous teacher turns out to be the most demanding they could have found.
Her StrongHarms, as they're known, train in the Harmory -- an underground complex filled with the most dangerous weapons imaginable. They're forced to wear targets on their chests, as a constant reminder that they need to toughen up if they want to graduate in one piece.
Ally
<tabber> "Genesis"=
Genesis Cards |
All Genesis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special | No Rarity |
|-| "Tempus"=
Tempus Cards |
All Tempus |
Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Vengeance"=
Vengeance Cards |
All Vengeance |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Crisis"=
Crisis Cards |
All Crisis |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Rift"=
Rift Cards |
All Rift |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types | Special |
|-| "Villain"=
Villain Cards |
All Villain |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Tribunal"=
Tribunal Cards |
All Tribunal |
Common | Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
Sub Types |
|-| "Promo"=
Promo |
All Promo |
Uncommon | Rare | Epic | Legendary |
Martial | Tactical | Ally | Memento | Event |
Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
Mastermind (Genesis) |
All Mastermind (Genesis) |
Mastermind (Tempus) |
All Mastermind (Tempus) |
Mastermind (Vengeance) |
All Mastermind (Vengeance) |
Mastermind (Crisis) |
All Mastermind (Crisis) |
Mastermind (Rift) |
All Mastermind (Rift) |
Mastermind (Tribunal) |
All Mastermind (Tribunal) |
|-| "Other"=
Other Lists |
All Cards |
|-| </tabber>
|