LoH/cards/Shaky Ground: Difference between revisions
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|cardnum=162 | |cardnum=162 | ||
|name=Shaky Ground | |name=Shaky Ground | ||
|name_colored=<span style="font-weight: bold; color: #B4EDBC;">Shaky Ground</span> | |||
|image=162_shaky_ground.jpg | |image=162_shaky_ground.jpg | ||
|set=Genesis | |set=Genesis | ||
|rarity=Uncommon | |rarity=Uncommon | ||
|rarity_colored=<span style="color: #B4EDBC;">Uncommon</span> | |||
|badges= | |badges= | ||
|type= | |type=Event | ||
|type_colored=<span style="color: #60B02D;">Event</span> | |||
|subtype= | |subtype= | ||
|costcredit=0 | |costcredit=0 | ||
| Line 16: | Line 19: | ||
|shieldperc=100 | |shieldperc=100 | ||
|willpower= | |willpower= | ||
|desc= | |desc=[[LoH/terms/On Deplete|<span style="font-weight: bold; color: #CAFD00">On deplete</span>]], your next Martial Attack deals +3 damage. | ||
|short_desc=On deplete, your next Martial Attack deals +3 damage. | |short_desc=On deplete, your next Martial Attack deals +3 damage. | ||
|lore=If you're an Emergent, you don't necessarily have to take someone's legs out from under them. You can simply take the floor out from under them instead. | |lore=If you're an Emergent, you don't necessarily have to take someone's legs out from under them. You can simply take the floor out from under them instead. | ||
}} | }} | ||
Latest revision as of 18:26, 22 December 2012
Shaky Ground
0 ATTACK
SHIELD 0
Genesis #162
On deplete, your next Martial Attack deals +3 damage.
If you're an Emergent, you don't necessarily have to take someone's legs out from under them. You can simply take the floor out from under them instead.
Event
<tabber> "Genesis"=
| Genesis Cards |
| All Genesis |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special | No Rarity |
|-| "Tempus"=
| Tempus Cards |
| All Tempus |
| Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special |
|-| "Vengeance"=
| Vengeance Cards |
| All Vengeance |
| Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special |
|-| "Crisis"=
| Crisis Cards |
| All Crisis |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types |
|-| "Rift"=
| Rift Cards |
| All Rift |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types | Special |
|-| "Villain"=
| Villain Cards |
| All Villain |
| Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types |
|-| "Tribunal"=
| Tribunal Cards |
| All Tribunal |
| Common | Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
| Sub Types |
|-| "Promo"=
| Promo |
| All Promo |
| Uncommon | Rare | Epic | Legendary |
| Martial | Tactical | Ally | Memento | Event |
| Power | Sculpting | Reflex | Psych | No Badge |
|-| "Mastermind (Enemy)"=
| Mastermind (Genesis) |
| All Mastermind (Genesis) |
| Mastermind (Tempus) |
| All Mastermind (Tempus) |
| Mastermind (Vengeance) |
| All Mastermind (Vengeance) |
| Mastermind (Crisis) |
| All Mastermind (Crisis) |
| Mastermind (Rift) |
| All Mastermind (Rift) |
| Mastermind (Tribunal) |
| All Mastermind (Tribunal) |
|-| "Other"=
| Other Lists |
| All Cards |
|-| </tabber>
|