LoH/cards/Battle Plans: Difference between revisions

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|cardnum=49
|cardnum=49
|name=Battle Plans
|name=Battle Plans
|name_colored=<span style="font-weight: bold; color: #E0BEFE;">Battle Plans</span>
|image=49_battle_plans.jpg
|image=49_battle_plans.jpg
|set=Genesis
|set=Genesis
|rarity=Rare
|rarity=Rare
|type={{Martial}}
|rarity_colored=<span style="color: #E0BEFE;">Rare</span>
|badges={{LoH/Psych|30}}
|type=Martial
|type_colored=<span style="color: #FEC11F;">Martial</span>
|subtype=
|subtype=
|costcredit=0
|costcredit=0
Line 14: Line 18:
|shieldbase=2
|shieldbase=2
|shieldperc=100
|shieldperc=100
|desc={{LoH/Psych|20}} For the rest of the fight, Martial Attacks you play have a +10% chance to be {{LoH/Term|Critical Strike|critical strikes}}.
|willpower=
|desc={{LoH/Psych|20}} For the rest of the fight, Martial Attacks you play have a +10% chance to be [[LoH/terms/Critical Strike|<span style="font-weight: bold; color: #CAFD00">critical strikes</span>]].
|short_desc={{LoH/Psych|20}} For the rest of the fight, Martial Attacks you play have a +10% chance to be critical strikes.
|short_desc={{LoH/Psych|20}} For the rest of the fight, Martial Attacks you play have a +10% chance to be critical strikes.
|lore="Anyone know an albino monkey? This next job would be easier if we had more opposable thumbs."
|lore="Anyone know an albino monkey? This next job would be easier if we had more opposable thumbs."
}}
}}

Latest revision as of 18:23, 22 December 2012

​Battle Plans
2   ATTACK SHIELD   2
 Genesis #49   For the rest of the fight, Martial Attacks you play have a +10% chance to be critical strikes.
"Anyone know an albino monkey? This next job would be easier if we had more opposable thumbs."
Martial Attack

<tabber> "Genesis"=

Genesis Cards
All Genesis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special | No Rarity

|-| "Tempus"=

Tempus Cards
All Tempus
Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Vengeance"=

Vengeance Cards
All Vengeance
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Crisis"=

Crisis Cards
All Crisis
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Rift"=

Rift Cards
All Rift
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types | Special

|-| "Villain"=

Villain Cards
All Villain
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Tribunal"=

Tribunal Cards
All Tribunal
Common | Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge
Sub Types

|-| "Promo"=

Promo
All Promo
Uncommon | Rare | Epic | Legendary
Martial | Tactical | Ally | Memento | Event
Power | Sculpting | Reflex | Psych | No Badge

|-| "Mastermind (Enemy)"=

Mastermind (Genesis)
All Mastermind (Genesis)
Mastermind (Tempus)
All Mastermind (Tempus)
Mastermind (Vengeance)
All Mastermind (Vengeance)
Mastermind (Crisis)
All Mastermind (Crisis)
Mastermind (Rift)
All Mastermind (Rift)
Mastermind (Tribunal)
All Mastermind (Tribunal)

|-| "Other"=

Other Lists
All Cards

|-| </tabber>

How to Obtain

  • Drops from Mainframe Daddy-O in Issue 5