Editing VoA/Zones/argath/Shoring Up Defenses/spoiler

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{{spoiler-row| Repair 5 broken defensive barriers on the Neck | So there are these brown destroyable objects called '''a wall''' near the rooms along the spiral stair case.  All you got to do is damage the walls some if they are at 100% and click the {{#Lucy: Brick and Mortar}} which has to be equipped in your primary slot. You have to be ridiculously close for it to activate.  If you wait long enough the roaming dervishes will damage the wall again for you, so you can afk and play a flash game while doing this if you want or go find the other walruses. | {{ZoneLink|argath}}}}
{{spoiler-row| Repair 5 broken defensive barriers on the Neck | ??? | {{ZoneLink|argath}}}}
{{spoiler-row| Speak with Troopwielder Balath | Hail {{EQ/NPCLink|VoA/Zones/argath/Troopwielder Balath}}, receive item {{#Lucy: Balath's Bow}} | {{ZoneLink|argath}}}}
{{spoiler-row| ??? | ??? | {{ZoneLink|argath}}}}
{{spoiler-row| Shoot 6 Siege Runners with Balath's Bow | Why is it his bow and why do I have to do this? FML more primary hand equip use items.  So basically there is this ramp that the runners are trying to get up that leads to the area with molten steel stuff.  If you chillax at the bottom of the ramp and click {{#Lucy: Balath's Bow}}, you get a green circle aim slightly ahead of the mob's path and don't fail.  Task step is annoying sometimes if you lag.  If you get too close to the mobs they will nuke you for 40k or so.  Maybe want to stay a little distance away if you have shitty gear. | {{ZoneLink|argath}}}}
{{spoiler-row| ??? | ??? | {{ZoneLink|argath}}}}
{{spoiler-row| Speak with Troopwielder Balath | Hail {{EQ/NPCLink|VoA/Zones/argath/Troopwielder Balath}} and get {{#Lucy: Leather-bound Booklet}} | {{ZoneLink|argath}}}}
{{spoiler-row| ??? | ??? | {{ZoneLink|argath}}}}
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