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Hi, I'm [http://www.kongregate.com/accounts/plujan plujan]. I first started playing LoH for the badges, but I found it to be fun enough that I've continued playing long afterwards. I discovered zoywiki not long after starting, and have found it a very useful resource, but gradually it became clear that it wasn't always keeping up with the new content, so I've added in as much data as I can collect on the new issues, brawls, and Megabrawls.
Hi, I'm [http://www.kongregate.com/accounts/plujan plujan]. I first started playing LoH for the badges, but I found it to be fun enough that I've continued playing long afterwards. I discovered zoywiki not long after starting, and have found it a very useful resource, but gradually it became clear that it wasn't always keeping up with the new content, so I've added in as much data as I can collect on the new issues, brawls, and Megabrawls.


Now that LoH is closing down, I'm trying to finish up all the content in the wiki, so it can serve as a complete resource after the end of the game.
I've also been working on collecting the LoH storyline (now done!) If you're interested in helping out, check out the [http://www.lohgame.com/forum/showthread.php?3658-Help-collect-the-LoH-storyline! forum thread].


== Current status ==
== Current status ==


Here's how things are going with the quests:
Here's how things are going with the quests (all complete, at least until i13 comes around!):


{| class="wikitable"
{| class="wikitable"
! Issue !! Storyline !! Normal decks !! Crisis decks !! Sealed Normal decks !! Sealed Crisis decks
! Issue !! Storyline !! Normal decks !! Crisis decks
|-
|-
| Issue 1 || Complete || Complete || Complete
| Issue 1 || Complete || Complete || Complete
Line 39: Line 39:
|-
|-
| Issue 12.1 || Complete || Complete || Complete
| Issue 12.1 || Complete || Complete || Complete
|-
| Issue 13 || Complete || Complete || Complete || Complete* || Complete*
|-
| Issue 14 || Complete || Complete || Complete || Complete* || Complete*
|-
| Issue S1 || Complete || Complete || Complete || Complete* || Complete*
|-
| Issue 15 || Complete || Complete || Complete || Complete* || Complete*
|}
|}


Note: * denotes that the sealed shop & badges are also verified. Now all complete!
Known issues:
* Need to recheck i7 normal to see if the first Ixnay deck has also changed there.
* Dialogue in i9 Beauty and the Beasts is messed up.
* Afterimage is missing image in i9 Old School Tri.


== How to reconstruct a deck ==
== How to reconstruct a deck ==
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=== Cards with multiple versions ===
=== Cards with multiple versions ===


There are many cards which come with multiple versions.
There are three cards (as of this writing) that come in more than one version:


* The first two are Mighty Blow and Splash Damage, which were originally NPC cards, but which had playable versions released in the first Megabrawl. The NPC versions have no rarity, while the player versions are Epic rarity, and numbered in the Genesis set. The NPC version of Mighty Blow also has a Mastermind badge, while the player version doesn't. In the wiki, these are differentiated by their internal numbers: the NPC versions are [[LoH/cards/Mighty Blow (222)|Mighty Blow (222)]] and [[LoH/cards/Splash Damage (236)|Splash Damage (236)]], respectively, while the player versions are [[LoH/cards/Mighty Blow (262)|Mighty Blow (262)]] and [[LoH/cards/Splash Damage (263)|Splash Damage (263)]]. You need to specify the number in order for the card to link properly, although you can prevent it from being displayed by including the name as a third argument to the template, like so:
* Mighty Blow has a NPC version (no rarity, has Mastermind badge) and a player version (Epic rarity, number in the Genesis set, no Mastermind badge).
* Splash Damage has a NPC version (no rarity) and a player version (Epic rarity, number in the Genesis set).
* Young Zeroth has a common version (2/2, all badges, no abilities) and an uncommon version (3/3, all badges, Recover 3).
 
In the wiki, these are differentiated by their internal numbers: for the first two, the NPC versions are [[LoH/cards/Mighty Blow (222)|Mighty Blow (222)]] and [[LoH/cards/Splash Damage (236)|Splash Damage (236)]], respectively, while the player versions are [[LoH/cards/Mighty Blow (262)|Mighty Blow (262)]] and [[LoH/cards/Splash Damage (263)|Splash Damage (263)]]. For Young Zeroth, the common version is just [[LoH/cards/Young Zeroth|Young Zeroth]], while the uncommon version is [[LoH/cards/Young Zeroth (538)|Young Zeroth (538)]]. You need to specify the number in order for the card to link properly, although you can prevent it from being displayed by including the name as a third argument to the template, like so:
<nowiki>{{LoH/DeckRow|Splash Damage (236)|5|Splash Damage}}</nowiki>
<nowiki>{{LoH/DeckRow|Splash Damage (236)|5|Splash Damage}}</nowiki>


In general, NPCs use the NPC versions of the card, although for Splash Damage (where the difference between the two is purely cosmetic), it seems to be pretty random which version they use.
In general, NPCs use the NPC versions of the card, although for Splash Damage (where the difference between the two is purely cosmetic), it seems to be pretty random which version they use.
* Young Zeroth's original version is a common version (2/2, all badges, no abilities), but he can be forged into an uncommon version (3/3, all badges, Recover 3) with the same name. (In turn, these can be forged into even more powerful cards, but at least these have different names.) As the common version came first, it is just [[LoH/cards/Young Zeroth|Young Zeroth]], while the uncommon version is [[LoH/cards/Young Zeroth (538)|Young Zeroth (538)]].
* The Villain set introduced a number of playable versions of villain cards, some of which even include the Mastermind and/or Marksman badges. Most of these are the same as their NPC variants, but not always (conspicious exceptions include [[LoH/cards/Ix-Nay: oundFay (735)|Ix-Nay: oundFay (Villain)]] vs. [[LoH/cards/Ix-Nay: oundFay|Ix-Nay: oundFay (NPC)]] and [[LoH/cards/Haymaker (728)|Haymaker (Villain)]] vs. [[LoH/cards/Haymaker|Haymaker (NPC)]]). The original NPC versions do not need a number, while the playable Villain versions have numbers given in the table below. Note: because remembering all of these is a pain, I've also created a template. Use <nowiki>{{subst:LoH/VillainCard|Swat}}</nowiki> to generate the appropriate number.
* The Tribunal set has two different versions of Big Bad Susie: Worldbeater. The playable version, [[LoH/cards/Big Bad Susie: Worldbeater (778)|Big Bad Susie: Worldbeater (778)]] is 2/2 and gains +2/+2 for each SMASH counter, while the NPC version, [[LoH/cards/Big Bad Susie: Worldbeater (794)|Big Bad Susie: Worldbeater (794)]] is 1/1 and gains +4/+4 for each SMASH counter.
{| class="wikitable"
! Card !! Villain version ID
|-
| The 8-Bits || 721
|-
| Sunderlings || 722
|-
| Pillar of Strength || 724
|-
| What We Need Is a Distraction || 725
|-
| Firestarter || 726
|-
| Haymaker || 728
|-
| Scientific Method || 729
|-
| Wild in the Streets || 731
|-
| Pole Vault || 732
|-
| I Want Candy || 733
|-
| Three-Headed Giant || 734
|-
| Ix-Nay: oundFay || 735
|-
| Monkeyshines || 736
|-
| Swat || 738
|-
| Swing State || 739
|-
| Wiggle Room || 740
|-
| Hard Headed || 743
|-
| Pointed Response || 744
|-
| Ix-Nay: ostLay || 748
|-
| Catch! || 749
|}
Issue 14 also introduces a very confusing card, [[LoH/cards/Fire-Worshipping Barbarian|Fire-Worshipping Barbarian]], a rare Rift card not to be confused with [[LoH/cards/Fire-Worshipping Barbarians|Fire-Worshipping Barbarians]], an NPC-only card first appearing in issue 13 (and also present in i14).
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