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{| style="width:295px; color:white; background:#000000; border:5px solid #2F4F4F; vertical-align:top; padding:0px;" | |- |style="text-align:center; vertical-align:top; padding-left:3px;"| <span style="font-size: 130%; color:{{LoA/Color{{{color}}}}};"> '''{{#if: {{{name|}}}|{{{name}}}|{{#explode: {{PAGENAME}}|/|-1}}}}''' </span> {{#if: {{{max_enhance|}}} |<span style="font-weight: bold; color:{{LoA/Color{{{color}}}}};">(can be enhanced to +{{{max_enhance}}})</span>}} |- |style="text-align:center; vertical-align:top; padding-left:3px;"| {| |- |rowspan="4" width="64px"|{{#if: {{{image|}}}| [[Image:LoA {{{image}}}]]|[[Image:LoA {{#if: {{{name|}}}|{{{name}}}|{{#explode: {{PAGENAME}}|/|-1}}}}.png]]}} |- |style="text-align:left; vertical-align:top; padding-left:3px;"|Type: {{{type}}} |- {{#if: {{{class|}}}| {{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}Class: {{{class}}} {{!-}} }} {{#if: {{{equip_level|}}}| {{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}Equip Lvl.: {{{equip_level}}} {{!-}} }} {{#if: {{{equip_DR_level|}}}| {{!}}colspan="2" style="text-align:left; vertical-align:top; padding-left:71px;"{{!}}Equip Divine Realm Lvl.: {{{equip_DR_level}}} {{!-}} }} {{#if: {{{req_level|}}}| {{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}Requires Lvl.: {{{req_level}}} {{!-}} }} {{#if: {{{max_gems|}}}| {{!}}colspan="2" style="text-align:left; vertical-align:top; padding-left:71px;"{{!}}Gem Sockets: {{{max_gems}}} {{!-}} }} {{#if: {{{fuse_gems|}}}| {{!}}colspan="2" style="text-align:left; vertical-align:top; padding-left:71px;"{{!}}Fuse Gem Sockets: {{{fuse_gems}}} {{!-}} }} {{#switch: {{{hp|}}}{{{agi|}}}{{{patk|}}}{{{pdef|}}}{{{matk|}}}{{{mdef|}}}{{{hit|}}}{{{crit|}}}{{{block|}}}{{{dodge|}}}{{{end|}}} | = |#default = {{!}}style="text-align:left; vertical-align:top; padding: 8px;"{{!}}<span style="color:{{LoA/ColorTopaz}};">B.R.</span> {{!}}style="text-align:left; vertical-align:top; padding: 8px;"{{!}}<span style="font-weight: bold; font-size: 200%; color:{{LoA/ColorTopaz}};">{{LoA/BRCalc |patk={{#if: {{{patk|}}}|{{{patk}}}|0}} |matk={{#if: {{{matk|}}}|{{{matk}}}|0}} |pdef={{#if: {{{pdef|}}}|{{{pdef}}}|0}} |mdef={{#if: {{{mdef|}}}|{{{mdef}}}|0}} |hp={{#if: {{{hp|}}}|{{{hp}}}|0}} |hit={{#if: {{{hit|}}}|{{{hit}}}|0}} |crit={{#if: {{{crit|}}}|{{{crit}}}|0}} |agi={{#if: {{{agi|}}}|{{{agi}}}|0}} |iatk={{#if: {{{iatk|}}}|{{{iatk}}}|0}} }}</span> }} |} |- {{#switch: {{{hp|}}}{{{agi|}}}{{{patk|}}}{{{pdef|}}}{{{matk|}}}{{{mdef|}}}{{{hit|}}}{{{crit|}}}{{{block|}}}{{{dodge|}}}{{{end|}}}{{{ice_dmg|}}}{{{ice_resist|}}}{{{fire_dmg|}}}{{{fire_resist|}}}{{{electro_dmg|}}}{{{electro_resist|}}} | = |#default = {{!}}<hr style="margin-left: 12.5%; height: 1px; color: #1a1512; width: 75% " /> {{!-}} {{!}} {{table-begin}} {{!-}} {{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}<span style="font-weight: bold; color:{{LoA/ColorBrown}};">Base Attributes</span> {{!-}} {{#if: {{{hp|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}HP {{{hp}}} {{!-}}}} {{#if: {{{patk|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}PATK {{{patk}}} {{!-}}}} {{#if: {{{matk|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}MATK {{{matk}}} {{!-}}}} {{#if: {{{pdef|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}PDEF {{{pdef}}} {{!-}}}} {{#if: {{{mdef|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}MDEF {{{mdef}}} {{!-}}}} {{#if: {{{agi|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}Agility {{{agi}}} {{!-}}}} {{#if: {{{hit|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}Hit {{{hit}}} {{!-}}}} {{#if: {{{crit|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}Crit rating {{{crit}}} {{!-}}}} {{#if: {{{block|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}Block {{{block}}} {{!-}}}} {{#if: {{{dodge|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}Dodge {{{dodge}}} {{!-}}}} {{#if: {{{end|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}END {{{end}}} {{!-}}}} {{#if: {{{ice_dmg|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}Ice DMG{{{ice_dmg}}} {{!-}}}} {{#if: {{{ice_resist|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}Ice RES {{{ice_resist}}} {{!-}}}} {{#if: {{{fire_dmg|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}Fire DMG {{{fire_dmg}}} {{!-}}}} {{#if: {{{fire_resist|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}Fire RES {{{fire_resist}}} {{!-}}}} {{#if: {{{electro_dmg|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}Electro DMG {{{electro_dmg}}} {{!-}}}} {{#if: {{{electro_resist|}}}|{{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}Electro RES {{{electro_resist}}} {{!-}}}} {{table-end}} {{!-}} }} {{#if: {{{set_name|}}}| {{#ifexist: LoA/SetAttributes/{{{set_name}}} | {{:LoA/SetAttributes/{{{set_name}}}}} | {{!}}[[LoA/SetAttributes/{{{set_name}}}{{!}}Add {{{set_name}}} attributes]] }} }} |<hr style="margin-left: 12.5%; height: 1px; color: #1a1512; width: 75% " /> |- | {| |- |style="text-align:left; vertical-align:top; padding-left:3px;"|<span style="font-weight: bold; color:{{LoA/ColorBrown}};">Description</span> |- |style="text-align:left; vertical-align:top; padding-left:3px;"|{{{desc}}} |- {{#if: {{{obtained|}}}| {{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}Found in: <span style="color:{{LoA/ColorEmerald}};">{{{obtained}}}</span> {{!-}} }} {{#if: {{{bling|}}}| {{!}}style="text-align:left; vertical-align:top; padding-left:3px;"{{!}}<span style="color: #cc6633;">Bonuses from different bling items stack</span> {{!-}} }} |} |- |<hr style="margin-left: 12.5%; height: 1px; color: #1a1512; width: 75% " /> |- |style="text-align:left; vertical-align:top; padding-left:3px;"|Price: {{{price}}} |- |style="text-align:left; vertical-align:top; padding-left:3px;"|Limit: {{{limit}}} |} {{#if: {{{max_enhance|}}}| <div style="width: {{#expr: (({{{max_enhance}}}+15)*10)+75}}px;"> }} {{#ifexpr: {{{max_enhance|0}}}=5 | <tabber> "Level 0-5"= [[{{PAGENAME}}/0-5|Edit this table]]<br /> {{:{{PAGENAME}}/0-5}} </tabber> }} {{#ifexpr: {{{max_enhance|0}}}=20 | <tabber> "Level 0-10"= [[{{PAGENAME}}/0-10|Edit this table]]<br /> {{:{{PAGENAME}}/0-10}} |-| "Level 11-20"= [[{{PAGENAME}}/11-20|Edit this table]]<br /> {{:{{PAGENAME}}/11-20}} </tabber> }} {{#ifexpr: {{{max_enhance|0}}}=50 | <tabber> "Level 0-10"= [[{{PAGENAME}}/0-10|Edit this table]]<br /> {{:{{PAGENAME}}/0-10}} |-| "Level 11-20"= [[{{PAGENAME}}/11-20|Edit this table]]<br /> {{:{{PAGENAME}}/11-20}} |-| "Level 21-30"= [[{{PAGENAME}}/21-30|Edit this table]]<br /> {{:{{PAGENAME}}/21-30}} |-| "Level 31-40"= [[{{PAGENAME}}/31-40|Edit this table]]<br /> {{:{{PAGENAME}}/31-40}} |-| "Level 41-50"= [[{{PAGENAME}}/41-50|Edit this table]]<br /> {{:{{PAGENAME}}/41-50}} </tabber> }} {{#ifexpr: {{{max_enhance|0}}}=60 | <tabber> "Level 0-10"= [[{{PAGENAME}}/0-10|Edit this table]]<br /> {{:{{PAGENAME}}/0-10}} |-| "Level 11-20"= [[{{PAGENAME}}/11-20|Edit this table]]<br /> {{:{{PAGENAME}}/11-20}} |-| "Level 21-30"= [[{{PAGENAME}}/21-30|Edit this table]]<br /> {{:{{PAGENAME}}/21-30}} |-| "Level 31-40"= [[{{PAGENAME}}/31-40|Edit this table]]<br /> {{:{{PAGENAME}}/31-40}} |-| "Level 41-50"= [[{{PAGENAME}}/41-50|Edit this table]]<br /> {{:{{PAGENAME}}/41-50}} |-| "Level 51-60"= [[{{PAGENAME}}/51-60|Edit this table]]<br /> {{:{{PAGENAME}}/51-60}} </tabber> }} {{#ifexpr: {{{max_enhance|0}}}=70 | <tabber> "Level 0-10"= [[{{PAGENAME}}/0-10|Edit this table]]<br /> {{:{{PAGENAME}}/0-10}} |-| "Level 11-20"= [[{{PAGENAME}}/11-20|Edit this table]]<br /> {{:{{PAGENAME}}/11-20}} |-| "Level 21-30"= [[{{PAGENAME}}/21-30|Edit this table]]<br /> {{:{{PAGENAME}}/21-30}} |-| "Level 31-40"= [[{{PAGENAME}}/31-40|Edit this table]]<br /> {{:{{PAGENAME}}/31-40}} |-| "Level 41-50"= [[{{PAGENAME}}/41-50|Edit this table]]<br /> {{:{{PAGENAME}}/41-50}} |-| "Level 51-60"= [[{{PAGENAME}}/51-60|Edit this table]]<br /> {{:{{PAGENAME}}/51-60}} |-| "Level 61-70"= [[{{PAGENAME}}/61-70|Edit this table]]<br /> {{:{{PAGENAME}}/61-70}} </tabber> }} {{#ifexpr: {{{max_enhance|0}}}=80 | <tabber> "Level 0-10"= [[{{PAGENAME}}/0-10|Edit this table]]<br /> {{:{{PAGENAME}}/0-10}} |-| "Level 11-20"= [[{{PAGENAME}}/11-20|Edit this table]]<br /> {{:{{PAGENAME}}/11-20}} |-| "Level 21-30"= [[{{PAGENAME}}/21-30|Edit this table]]<br /> {{:{{PAGENAME}}/21-30}} |-| "Level 31-40"= [[{{PAGENAME}}/31-40|Edit this table]]<br /> {{:{{PAGENAME}}/31-40}} |-| "Level 41-50"= [[{{PAGENAME}}/41-50|Edit this table]]<br /> {{:{{PAGENAME}}/41-50}} |-| "Level 51-60"= [[{{PAGENAME}}/51-60|Edit this table]]<br /> {{:{{PAGENAME}}/51-60}} |-| "Level 61-70"= [[{{PAGENAME}}/61-70|Edit this table]]<br /> {{:{{PAGENAME}}/61-70}} |-| "Level 71-80"= [[{{PAGENAME}}/71-80|Edit this table]]<br /> {{:{{PAGENAME}}/71-80}} </tabber> }} {{#if: {{{max_enhance|}}}| </div> }} <noinclude> <pre> Required variables: name - (optional override) name of item color - color of item, Emerald, Opal, Garnet, Topaz, Ruby, Gold image - (optional override) name of image (default is "LoA name.png"). image should not include LoA in its name. desc - item description obtained - obtained text price - item price limit - limit text Level variables: equip_level - level for equipment equip_DR_level - level for divine realm equipment req_level - level requirement for non-equipment Equipment specific variables: max_enhance - maximum level item can be enhanced max_gems - maximum number of gems fuse_gems - maximum number of upgradable sockets set_name - name of the Set e.g. Peerless Stats variables: hp - item base hp value agi - item base agility value patk - item base patk value pdef - item base pdef value matk - item base matk value mdef - item base mdef value hit - item base Hit rating crit - item base Crit rating block - item base Block rating dodge - item base Dodge rating end - item base END value ice_dmg - item base Ice DMG value ice_resist - item base Ice RES value fire_dmg - item base Fire DMG value fire_resist - item base Fire RES value electro_dmg - item base Electro DMG value electro_resist - item base Electro RES value </pre> </noinclude>
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