Editing TRH/WalkThrough/Level 4
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
* Encounter Zone | * Encounter Zone | ||
** Min Level: 25 | ** Min Level: 25 | ||
Summary: | Summary: | ||
# This level is not linear like the others. You start off in the safe room, and can tackle the 5 stages in any order you wish. | # This level is not linear like the others. You start off in the safe room, and can tackle the 5 stages in any order you wish. | ||
# Each stage gives you a single key. | # Each stage gives you a single key. | ||
# Only with all 5 keys can you unlock the doors to Level 5 | # Only with all 5 keys can you unlock the doors to Level 5 | ||
# In the lower floor of the safe room you will find the follower [http://tvtropes.org/pmwiki/pmwiki.php/Main/TheLancer The Lancer] | |||
==Stage 1== | |||
* 2 Spriggans | * 2 Spriggans | ||
* 4 Spriggan Companions | * 4 Spriggan Companions | ||
NOTES: | NOTES: | ||
# On your way back, the | # On your way back, the Sword of Plot Advancement will appear. This does +40 damage against dragons. | ||
# To go back to the safe room, stand on the wooden stump and jump. Followers may disappear when you go back, in this case save your game and reload. | # To go back to the safe room, stand on the wooden stump and jump. Followers may have disappear when you go back, in this case save your game and reload. | ||
==Stage 2== | |||
# Go to the altar and pick up the Rabbit Hole Glass Claw | # Go to the altar and pick up the Rabbit Hole Glass Claw | ||
# Kill the 3 Draugr that wake up | # Kill the 3 Draugr that wake up | ||
# On your way | # On your way out, kill the two Necromancers that appear | ||
==Stage 3== | |||
# This is a wing of the safe room. Kill the 3 bandits at the top of the tower | |||
# This is a wing of the safe room. | |||
# Take the key from the chest that appears | # Take the key from the chest that appears | ||
# On your way back to the safe room you will have to kill 6 Bandits | # On your way back to the safe room you will have to kill 6 Bandits | ||
==Stage 4== | |||
* 3 spheres | * 3 spheres | ||
* 2 Dwarven Centurions | * 2 Dwarven Centurions | ||
==Stage 5== | |||
# Kill the 3 frost trolls | # Kill the 3 frost trolls | ||
# Kill the 3 Ice Wraiths | # Kill the 3 Ice Wraiths | ||
# Grab the key from the chest | # Grab the key from the chest | ||
# Kill the Wisp mother on you way out | |||
# Kill the Wisp mother on | |||