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{{LotS/Item Navigation Banner}}
{{LotS/Item Navigation Banner}}
   
   
==Introduction==
*Tactics are sorted by 'value', the "Craptics" (as the useless tactics are named in game) and tactics almost never used are at the bottom.
*EDC chain tactics are low in rankings as they are not compatible with Gorgon Stare and Bull in a China Shop. EDC chain is outdated.
*On general raids,the raid summoner can remove tactics by double-clicking on the tactic icons. The tactic summoner can remove his own.
*''' The summoner of a raid should check the coherence of the tactics added on his raids, and remove those that don't fit.'''
*The more accurate the tactics are, the less hits you will need to reach good loot levels, and the more raids you will be able to hit.
{{col-begin}}
{{LotS/Col-2}}
{|style="border-collapse:collapse; text-align:left; padding:0px; border:0px;"
|-
|width=270|{{collapsed|"What tactics to add?" Quick Table |
[[File:LotS Tactics.jpeg|left|500px]]
<small>
Hard raid: Raids that need ~20 million damage or + for a good loot<br />
BtR: Better to Receive<br />
Bull: Bull in a China Shop<br />
GS: Gorgon Stare<br />
TaC: Take a Chance<br />
ToW: Teachings of WU<br />
Spike tactic: tactics with huge proc damage, but not on every hit</small>
}}
{{col-end}}
* '''Most common errors:'''
**'''Never waste a tactic slot with a "craptic" on it. If you don't have good tactics, other players will.'''
**Don't mix EdC chain tactics and Bull or GS : less than 30% damage bonus in total, as the EdC tactics become "craptics".
**Don't add Better to Receive on a tiered raid (gives only a common), or at the start of a hard raid ("Craptic" on that way).
**Plan 10 and Plan 11 only work if both are on (individually they are useless), and on Huk-Kral raids only. But Plan's Chain (100%) is still not better than 2 good spikes (e.g. LF+Gambit is 60+45 = 105%).
**Teachings of Wu is giving very bad reward on raids with high tiers (Subjugators, Weiqi, Pox/Temple...).
**Don't put spike tactics on small/highly valuable raids such as Bashan, Warmaster, and Sentinel.
**Dutch/Stonewall are only worth 60% if placed on a raid that is dual Mechanized/Ship such as Xenoxide, Colossa, Jalfrezi, Gedrocht, Genesis, and Void Master. Otherwise they are worth 20-40% and Gambit is a better choice at 45%.
**For Pox/Temple/Uprising, Bull/GS are preferred, but only if tactics are arranged privately before going to World Chat. Otherwise, AW + (Gambit/LF/SUH) are better since these raids die too quickly for tactics to become settled; and too often end up with a poor combination such as Bull+Gambit.
**Asymetric Warfare (AW) does not work on Plague or Purple Lion.
==General Tactics==
{| class="lotstable sortable"
{| class="lotstable sortable"
! width="1%"  | Icon
! width="1%"  | Icon
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! width="4%" | Avg Damage/slot if synergy
! width="4%" | Avg Damage/slot if synergy
! width="15%" | Obtained
! width="15%" | Obtained
 
|-
{{LotS/TacticRow|Legacy}}
*Tactics are sorted by 'value', the "Craptics" (as the useless tactics are named in game) and tactics almost never used are at the bottom.
{{LotS/TacticRow|Virus}}
*EDC chain tactics are low in rankings as they are not compatible with Gorgon Stare and Bull in a China Shop. EDC chain is outdated.
{{LotS/TacticRow|Deal in Death}}
*On general raids,the raid summoner can remove tactics by double-clicking on the tactic icons. The tactic summoner can remove his own.
''' The summoner of a raid should check the coherence of the tactics added on his raids, and remove those that don't fit.'''
*'''[http://tiny.cc/tacs2add "What tactics to add?" quick table]'''
**The more accurate the tactics are, the less hits you will need to reach good loot levels, and the more raids you will be able to hit.
* '''Most common errors:'''
**'''Never waste a tactic slot with a "craptic" on it. If you don't have good tactics, other players will.'''
**Don't mix EdC chain tactics and Bull or GS : less than 30% damage bonus in total, as the EdC tactics become "craptics".
**Don't add Better to Receive on a tiered raid (gives only a common), or at the start of a hard raid ("Craptic" on that way).
**Plan 10 and Plan 11 only work if both are on (individually they are useless), and on Huk-Kral raids only. But Plan's Chain is still not better than 2 good spikes.
**Teachings of Wu is giving very bad reward on raids with high tiers (Subjugators, Weiqi...).
{{LotS/TacticRow|Stan's Undying Heroism}}
{{LotS/TacticRow|Stan's Undying Heroism}}
{{LotS/TacticRow|Legacy Forge}}
{{LotS/TacticRow|Legacy Forge}}
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{{LotS/TacticRow|Gorgon's Stare}}
{{LotS/TacticRow|Gorgon's Stare}}
{{LotS/TacticRow|Master Wu's Gambit}}
{{LotS/TacticRow|Master Wu's Gambit}}
{{LotS/TacticRow|Broadside Cannons}}
{{LotS/TacticRow|Out of the Drift}}
{{LotS/TacticRow|Collision Course}}
{{LotS/TacticRow|Trojan Horse}}
{{LotS/TacticRow|Angel of Death}}
{{LotS/TacticRow|Angel of Death}}
{{LotS/TacticRow|Applied Scholarship}}
{{LotS/TacticRow|Applied Scholarship}}
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{{LotS/TacticRow|Death from the Darkness}}
{{LotS/TacticRow|Death from the Darkness}}
{{LotS/TacticRow|Trick or Treat}}
{{LotS/TacticRow|Trick or Treat}}
{{LotS/TacticRow|Smythe Procedure}}
 
{{LotS/TacticRow|The Dutch Defence}}
Loot type
{{LotS/TacticRow|The Stonewall Attack}}
{{LotS/TacticRow|Propaganda}}
{{LotS/TacticRow|Fold Space}}
{{LotS/TacticRow|Mercy Kill}}
{{LotS/TacticRow|Teachings of Wu}}
{{LotS/TacticRow|Teachings of Wu}}
{{LotS/TacticRow|Better to Receive...}}
{{LotS/TacticRow|Better to Receive...}}
Non unused/non craptics
{{LotS/TacticRow|Take a Chance}}
{{LotS/TacticRow|Take a Chance}}
{{LotS/TacticRow|Asymmetric Warfare}}
{{LotS/TacticRow|Asymmetric Warfare}}
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{{LotS/TacticRow|Purge}}
{{LotS/TacticRow|Purge}}
{{LotS/TacticRow|Lightning Assault}}
{{LotS/TacticRow|Lightning Assault}}
EDC chain
{{LotS/TacticRow|Esprit de Corps}}
{{LotS/TacticRow|Esprit de Corps}}
{{LotS/TacticRow|Flank Attack}}
{{LotS/TacticRow|Flank Attack}}
{{LotS/TacticRow|Suppressive Fire}}
{{LotS/TacticRow|Suppressive Fire}}
{{LotS/TacticRow|Preparation}}
{{LotS/TacticRow|Preparation}}
{{LotS/TacticRow|Backseat Thinker}}
{{LotS/TacticRow|Backseat Thinker}}
{{LotS/TacticRow|Calculated Shot}}
{{LotS/TacticRow|Calculated Shot}}
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{{LotS/TacticRow|Death World}}
{{LotS/TacticRow|Death World}}
{{LotS/TacticRow|Deception}}
{{LotS/TacticRow|Deception}}
{{LotS/TacticRow|Dutch Courage}}
{{LotS/TacticRow|Element of Surprise}}
{{LotS/TacticRow|Element of Surprise}}
{{LotS/TacticRow|Fear the Reaper}}
{{LotS/TacticRow|Fear the Reaper}}
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{{LotS/TacticRow|Total War}}
{{LotS/TacticRow|Total War}}
{{LotS/TacticRow|Veni, Vidi, Vici}}
{{LotS/TacticRow|Veni, Vidi, Vici}}
|}
   
 
==Operations Tactics==
{| class="lotstable sortable"
! width="1%" | Icon
! width="15%" | Name
! width="40%" | Ability
! width="15%" | Tactic Type
! width="4%" | Avg Damage alone
! width="4%" | Avg Damage/slot if synergy
! width="15%" | Obtained
|-
{{LotS/TacticRow|Besalaad Brain Buster}}
{{LotS/TacticRow|Halloween Hijinks}}
{{LotS/TacticRow|Purple People Eater}}
{{LotS/TacticRow|Space Race}}
|}
|}
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