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{{LoH/Card |id=407 |cardnum= |name=Gummy Crawlers |name_colored=<span style="font-weight: bold; color: #FEFEFE;">Gummy Crawlers</span> |image=407_gummy_crawlers.jpg |set=Mastermind (Tempus) |rarity=Common |rarity_colored=<span style="color: #FEFEFE;">Common</span> |badges={{LoH/Power|30}} {{LoH/Sculpting|30}} {{LoH/MasterMind|30}} |type=Martial |type_colored=<span style="color: #FEC11F;">Martial</span> |subtype= |costcredit=0 |costgold=0 |damagebase=4 |damageperc=100 |shieldbase=3 |shieldperc=100 |willpower= |desc=[[LoH/terms/Banish|<span style="font-weight: bold; color: #CAFD00">Banish</span>]] 3 cards from your opponent's deck.<br /> <br /> [[LoH/terms/Banish|<span style="font-weight: bold; color: #CAFD00">Banish</span>]] 4 cards from opponent's depletion pile.<br /> <br /> The next [[LoH/terms/Threat|<span style="font-weight: bold; color: #CAFD00">threat</span>]] you play deals +5 damage. |short_desc=Banish 3 cards from your opponent's deck.<br /> Banish 4 cards from opponent's depletion pile.<br /> The next threat you play deals +5 damage. |lore=The cycle of capitalism is an interesting one. It's no wonder there are so many economists who devote their lives to studying it. For example:<br /> <br /> Children spend money on costumes. The store owners take this money and place it in the bank. Meanwhile, adults buy candy -- handing over cash which store owners will likewise take to the bank. After these transactions are completed, the kids use their costumes to obtain the aforementioned candy from the adults.<br /> <br /> Then The Mad Confectionist steals the candy from the children, and uses his sculpting powers to rob a bank with it -- thus acquiring all the money the store owners deposited there.<br /> <br /> One can't help but feel that Adam Smith is somehow responsible for all this... }}
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