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{{LoH/Card |id=634 |cardnum= |name=Beastmen |name_colored=<span style="font-weight: bold; color: #FEFEFE;">Beastmen</span> |image=634_beastmen.jpg |set=Mastermind (Crisis) |rarity=Common |rarity_colored=<span style="color: #FEFEFE;">Common</span> |badges={{LoH/Power|30}} {{LoH/Reflex|30}} |type=Ally |type_colored=<span style="color: #E6E6E6;">Ally</span> |subtype=Beastman |costcredit=0 |costgold=0 |damagebase=1 |damageperc=100 |shieldbase=0 |shieldperc=100 |willpower= |desc=Play a Tactical Attack from your deck.<br /> <br /> Play a Tactical Attack from your depletion Pile.<br /> <br /> On [[LoH/terms/Deplete|<span style="font-weight: bold; color: #CAFD00">deplete</span>]], Tactical Attacks you play next turn deal +2 damage. |short_desc=Play a Tactical Attack from your deck.<br /> Play a Tactical Attack from your depletion Pile.<br /> On deplete, Tactical Attacks you play next turn deal +2 damage. |lore=West Kruna finds itself in the midst of a terrible conflict. Its civilizations battle against monstrous creatures who seek to conquer the land with their vile legions. But not all men have rallied to the kingdom's defense. A tribe of savage barbarians dream of joining the invading foes and sharing in their murderous campaign. Thus they cut the pelts from animals and wear them whole, making themselves into the image of the bestial warriors they desire as their allies. The neighboring peoples call them beastmen -- and bear them no less enmity than they do the true beastmen of the dragons' army. }}
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