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| * '''Damage''' 39 ~ 45 no critical damage | | * '''Damage''' 39 ~ 45 no critical damage |
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| This fight is against a mage, he only uses spells against you. Once you beat on him for a little while he will use his ability Shadow of Death, this is the key to victory. Do not attack him when he uses this, instead anger him (click the <span style="color: red;">'''!!!'''</span> next to his name) , it will cause a 10hp wisp to spawn and you will immediately switch to it, at this point you can use an idol to kill him stalling against the wisp. | | This fight is against a mage, he only uses spells against you. Once you beat on him for a little while he will use his ability Shadow of Death, this is the key to victory. Do not attack him when he uses this, instead anger him (click the <span color="red>'''!!!'''</span> next to his name) , it will cause a 10hp wisp to spawn and you will immediately switch to it, at this point you can use an idol to kill him stalling against the wisp. |
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| * '''Monster abilities''' | | * '''Monster abilities''' |
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| == Fight 7 == | | == Fight 7 == |
| * '''HP''' 400 each monster
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| * '''Damage''' 26 ~ 30 critical ~60
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| This is a multi-phase fight. Start off by using your Elixir of hero immediately and Do not attack the monster if it has the hour glass ability on it (Fateful Moment). He should cast one of the Astral Force abilities when you do not attack. This is good. If you attack him before Fateful Moment is gone and Astral Forces are not in effect you instantly die.
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| Basically the idea is each phase get him to 50% life. You will start hitting for more damage and get more life the stronger the astral force that is on you. Astral Force will heal you to full each time, so once he is below 50% you basically win.
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| this might be new. i just finished the last fight and sometime in fight, the mysterious fighter, summons a skeleton, you better have an idol ready and throw it fast to fight the skeleton, or when your turn on the skeleton comes it will kill you, you can throw the lowest of the idols it doesn't matter i guess that is the wandering nightmare the guy at the beginning of the fight is warning you about
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| * '''Monster abilities'''
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| {{Jugg/ItemLink|Fateful Moment}}
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| {{Jugg/ItemLink|Astral Force I}}
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| {{Jugg/ItemLink|Astral Force II}}
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| {{Jugg/ItemLink|Astral Force III}}
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| {{Jugg/ItemLink|The spirit of the evil witch uses all its strength to summon the spirits contained in the magic shackles to help.}}
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| * '''Recommended Supplies'''
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| {{Jugg/ItemLink|Great Elixir of Hero|1}}
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| {{Jugg/ItemLink|Great Elixir of Life|3}}
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| __NOTOC__
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