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|style="background: #FFFFFF;" cellpadding="3" align="center"|Chasm Instance
|style="background: #FFFFFF;" cellpadding="3" align="center"|Chasm Instance
|}
|}
== Tile Fragments ==
== Tile Fragments ==
You can only have 1 tile fragment buff up at a time.  
You can only have 1 tile fragment buff up at a time.  
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* Solid (blue) - 7 pieces
* Solid (blue) - 7 pieces
* Flinty (purple) - 9 pieces
* Flinty (purple) - 9 pieces
Indestructible Tiles are obtainable through events that will be released later.
{| width="600px" cellpadding="0" style="padding:3px; padding-bottom:0px; background: #8FD8D8; margin-bottom:1em;" align="center"|
|-
|align="center"|Stat
|align="center" width="100px"|Fragile
|align="center" width="100px"|Intact
|align="center" width="100px"|Solid
|align="center" width="100px"|Flinty
|align="center" width="100px"|Indestructible
|-
|style="background: #FFFFFF;" cellpadding="3"|Strength
|style="background: #FFFFFF;" cellpadding="3" align="center"|5%
|style="background: #FFFFFF;" cellpadding="3" align="center"|9%
|style="background: #FFFFFF;" cellpadding="3" align="center"|13%
|style="background: #FFFFFF;" cellpadding="3" align="center"|17%
|style="background: #FFFFFF;" cellpadding="3" align="center"|20%
|-
|style="background: #FFFFFF;" cellpadding="3"|Vitality
|style="background: #FFFFFF;" cellpadding="3" align="center"|6%
|style="background: #FFFFFF;" cellpadding="3" align="center"|11%
|style="background: #FFFFFF;" cellpadding="3" align="center"|16%
|style="background: #FFFFFF;" cellpadding="3" align="center"|20%
|style="background: #FFFFFF;" cellpadding="3" align="center"|24%
|-
|style="background: #FFFFFF;" cellpadding="3"|Agility
|style="background: #FFFFFF;" cellpadding="3" align="center"|5%
|style="background: #FFFFFF;" cellpadding="3" align="center"|10%
|style="background: #FFFFFF;" cellpadding="3" align="center"|14%
|style="background: #FFFFFF;" cellpadding="3" align="center"|19%
|style="background: #FFFFFF;" cellpadding="3" align="center"|22%
|-
|style="background: #FFFFFF;" cellpadding="3"|Protection
|style="background: #FFFFFF;" cellpadding="3" align="center"|5%
|style="background: #FFFFFF;" cellpadding="3" align="center"|10%
|style="background: #FFFFFF;" cellpadding="3" align="center"|14%
|style="background: #FFFFFF;" cellpadding="3" align="center"|19%
|style="background: #FFFFFF;" cellpadding="3" align="center"|22%
|-
|style="background: #FFFFFF;" cellpadding="3"|Rage
|style="background: #FFFFFF;" cellpadding="3" align="center"|5%
|style="background: #FFFFFF;" cellpadding="3" align="center"|10%
|style="background: #FFFFFF;" cellpadding="3" align="center"|14%
|style="background: #FFFFFF;" cellpadding="3" align="center"|19%
|style="background: #FFFFFF;" cellpadding="3" align="center"|22%
|}


== Crystal Fragments ==
== Crystal Fragments ==
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|style="background: #FFFFFF;" cellpadding="3" align="center"|{{Jugg/ItemLink|Crystal Fragment|20}}
|style="background: #FFFFFF;" cellpadding="3" align="center"|{{Jugg/ItemLink|Crystal Fragment|20}}
Dorheim Crystal Formation
Dorheim Crystal Formation
|}
== Topor Burrows Crystals ==
In the Topor Burrows instance fights are able to drop three crystals, these crystals can be turned in at the pool for buffs.
Multiple crystals of the same type can be turned in to extend the buff timer.
{| width="65%" cellpadding="0" style="padding:3px; padding-bottom:0px; background: #8FD8D8; margin-bottom:1em;" align="center"|
|-
|align="center"|Item
|align="center"|Buff
|align="center"|Duration
|-
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Crimsion}}
|style="background: #FFFFFF;" cellpadding="3" align="center"|Rage 7
|style="background: #FFFFFF;" cellpadding="3" align="center"|15 Minutes
|-
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Azurian}}
|style="background: #FFFFFF;" cellpadding="3" align="center"|Protection 7
|style="background: #FFFFFF;" cellpadding="3" align="center"|15 Minutes
|-
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Verdian}}
|style="background: #FFFFFF;" cellpadding="3" align="center"|Agility 7
|style="background: #FFFFFF;" cellpadding="3" align="center"|15 Minutes
|}
|}


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Vitality 27
Vitality 27
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|3
|style="background: #FFFFFF;" cellpadding="3" align="center"|4
|-
|-
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Medium Transparent Sphere}}
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Medium Transparent Sphere}}
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Vitality 35
Vitality 35
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|4
|style="background: #FFFFFF;" cellpadding="3" align="center"|5
|-
|-
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Medium Sphere of Bellicosity}}
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Medium Sphere of Bellicosity}}
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Vitality 46
Vitality 46
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|5
|style="background: #FFFFFF;" cellpadding="3" align="center"|6
|-
|-
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Large Ghostly Sphere}}
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Large Ghostly Sphere}}
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Vitality 61
Vitality 61
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|6
|style="background: #FFFFFF;" cellpadding="3" align="center"|7
|-
|-
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Large Sphere of Bellicosity}}
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Large Sphere of Bellicosity}}
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Vitality 80
Vitality 80
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|7
|style="background: #FFFFFF;" cellpadding="3" align="center"|8
|-
|-
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Great Transparent Sphere}}
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Great Transparent Sphere}}
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Vitality 105
Vitality 105
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|8
|style="background: #FFFFFF;" cellpadding="3" align="center"|9
|-
|-
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Great Sphere of Bellicosity}}
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Great Sphere of Bellicosity}}
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Vitality 128
Vitality 128
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|9
|style="background: #FFFFFF;" cellpadding="3" align="center"|10
|-
|-
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Divine Ghostly Sphere}}
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Divine Ghostly Sphere}}
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Vitality 181
Vitality 181
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|10
|style="background: #FFFFFF;" cellpadding="3" align="center"|11
|-
|-
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Divine Sphere of Bellicosity}}
|style="background: #FFFFFF;" cellpadding="3"|{{Jugg/ItemLink|Divine Sphere of Bellicosity}}
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Vitality 238
Vitality 238
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|2 Hours
|style="background: #FFFFFF;" cellpadding="3" align="center"|11
|style="background: #FFFFFF;" cellpadding="3" align="center"|12
|}
|}
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