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	<id>https://zoywiki.com/index.php?action=history&amp;feed=atom&amp;title=LotS%2FBoarding_Pants</id>
	<title>LotS/Boarding Pants - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zoywiki.com/index.php?action=history&amp;feed=atom&amp;title=LotS%2FBoarding_Pants"/>
	<link rel="alternate" type="text/html" href="https://zoywiki.com/index.php?title=LotS/Boarding_Pants&amp;action=history"/>
	<updated>2026-04-29T09:50:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://zoywiki.com/index.php?title=LotS/Boarding_Pants&amp;diff=91231&amp;oldid=prev</id>
		<title>98.66.24.72 at 03:04, 20 August 2015</title>
		<link rel="alternate" type="text/html" href="https://zoywiki.com/index.php?title=LotS/Boarding_Pants&amp;diff=91231&amp;oldid=prev"/>
		<updated>2015-08-20T03:04:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:04, 20 August 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|ability=Breach the Hull: Chance for bonus damage(10% @ 1,025,000); Extra damage against Ship raids(+6,068,000); Set 5: Increases Player&amp;#039;s Attack and Defense against Ship raids by 125&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|ability=Breach the Hull: Chance for bonus damage(10% @ 1,025,000); Extra damage against Ship raids(+6,068,000); Set 5: Increases Player&amp;#039;s Attack and Defense against Ship raids by 125&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|text=Nonlethal bodily injury is more common during boarding runs than in any other variety of space combat. Unfortunately, what doesn&amp;#039;t kill you can still cost you your life if a wound slows you down of causes you to falter at the wrong moment. The longest lived boarders are the most proficient at ignoring pain and fatigue.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|text=Nonlethal bodily injury is more common during boarding runs than in any other variety of space combat. Unfortunately, what doesn&amp;#039;t kill you can still cost you your life if a wound slows you down of causes you to falter at the wrong moment. The longest lived boarders are the most proficient at ignoring pain and fatigue.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|obtained={{LotS/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cexp&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|obtained={{LotS/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rexp&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|used=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|used=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|notes=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|notes=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key zoywiki:diff:1.41:old-88490:rev-91231:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>98.66.24.72</name></author>
	</entry>
	<entry>
		<id>https://zoywiki.com/index.php?title=LotS/Boarding_Pants&amp;diff=88490&amp;oldid=prev</id>
		<title>50.107.68.12: Proc data</title>
		<link rel="alternate" type="text/html" href="https://zoywiki.com/index.php?title=LotS/Boarding_Pants&amp;diff=88490&amp;oldid=prev"/>
		<updated>2015-06-15T22:59:33Z</updated>

		<summary type="html">&lt;p&gt;Proc data&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:59, 15 June 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|procDmgCap=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|procDmgCap=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|type=Pants&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|type=Pants&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|ability=Breach the Hull: Chance for bonus damage; Extra damage against Ship raids; Set 5: Increases Player&#039;s Attack and Defense against Ship raids by 125&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|ability=Breach the Hull: Chance for bonus damage&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(10% @ 1,025,000)&lt;/ins&gt;; Extra damage against Ship raids&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(+6,068,000)&lt;/ins&gt;; Set 5: Increases Player&#039;s Attack and Defense against Ship raids by 125&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|text=Nonlethal bodily injury is more common during boarding runs than in any other variety of space combat. Unfortunately, what doesn&amp;#039;t kill you can still cost you your life if a wound slows you down of causes you to falter at the wrong moment. The longest lived boarders are the most proficient at ignoring pain and fatigue.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|text=Nonlethal bodily injury is more common during boarding runs than in any other variety of space combat. Unfortunately, what doesn&amp;#039;t kill you can still cost you your life if a wound slows you down of causes you to falter at the wrong moment. The longest lived boarders are the most proficient at ignoring pain and fatigue.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|obtained={{LotS/Cexp}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|obtained={{LotS/Cexp}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key zoywiki:diff:1.41:old-87100:rev-88490:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>50.107.68.12</name></author>
	</entry>
	<entry>
		<id>https://zoywiki.com/index.php?title=LotS/Boarding_Pants&amp;diff=87100&amp;oldid=prev</id>
		<title>Minring: Created page with &quot;{{LotS Item |name=Boarding Pants |color=Orange |attack=900 |defense=450 |procRate= |procDmgMin= |procDmgCap= |type=Pants |ability=Breach the Hull: Chance for bonus damage; Ext...&quot;</title>
		<link rel="alternate" type="text/html" href="https://zoywiki.com/index.php?title=LotS/Boarding_Pants&amp;diff=87100&amp;oldid=prev"/>
		<updated>2015-05-27T22:31:46Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{LotS Item |name=Boarding Pants |color=Orange |attack=900 |defense=450 |procRate= |procDmgMin= |procDmgCap= |type=Pants |ability=Breach the Hull: Chance for bonus damage; Ext...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LotS Item&lt;br /&gt;
|name=Boarding Pants&lt;br /&gt;
|color=Orange&lt;br /&gt;
|attack=900&lt;br /&gt;
|defense=450&lt;br /&gt;
|procRate=&lt;br /&gt;
|procDmgMin=&lt;br /&gt;
|procDmgCap=&lt;br /&gt;
|type=Pants&lt;br /&gt;
|ability=Breach the Hull: Chance for bonus damage; Extra damage against Ship raids; Set 5: Increases Player&amp;#039;s Attack and Defense against Ship raids by 125&lt;br /&gt;
|text=Nonlethal bodily injury is more common during boarding runs than in any other variety of space combat. Unfortunately, what doesn&amp;#039;t kill you can still cost you your life if a wound slows you down of causes you to falter at the wrong moment. The longest lived boarders are the most proficient at ignoring pain and fatigue.&lt;br /&gt;
|obtained={{LotS/Cexp}}&lt;br /&gt;
|used=&lt;br /&gt;
|notes=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Minring</name></author>
	</entry>
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