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	<id>https://zoywiki.com/index.php?action=history&amp;feed=atom&amp;title=LotS%2FAmbush</id>
	<title>LotS/Ambush - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zoywiki.com/index.php?action=history&amp;feed=atom&amp;title=LotS%2FAmbush"/>
	<link rel="alternate" type="text/html" href="https://zoywiki.com/index.php?title=LotS/Ambush&amp;action=history"/>
	<updated>2026-06-17T04:38:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://zoywiki.com/index.php?title=LotS/Ambush&amp;diff=91216&amp;oldid=prev</id>
		<title>98.66.24.72 at 03:02, 20 August 2015</title>
		<link rel="alternate" type="text/html" href="https://zoywiki.com/index.php?title=LotS/Ambush&amp;diff=91216&amp;oldid=prev"/>
		<updated>2015-08-20T03:02:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:02, 20 August 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|ability=Trapdoor: Chance for bonus damage(1,722,000); Chance to triple proc; While in Spidersilk, Ambush increases its ship power bonus by 50%; Increases critical strike chance against Colossal raids by 1%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|ability=Trapdoor: Chance for bonus damage(1,722,000); Chance to triple proc; While in Spidersilk, Ambush increases its ship power bonus by 50%; Increases critical strike chance against Colossal raids by 1%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|text=It&amp;#039;s unknown whether the experiments drove Ambush mad, or if he was insane when Doc Selden found him. Either way, there is very little left of him aside from the urge to find and capture prey.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|text=It&amp;#039;s unknown whether the experiments drove Ambush mad, or if he was insane when Doc Selden found him. Either way, there is very little left of him aside from the urge to find and capture prey.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|obtained={{LotS/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cexp&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|obtained={{LotS/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rexp&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|used=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|used=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|notes={{LotS/Unique}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|notes={{LotS/Unique}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>98.66.24.72</name></author>
	</entry>
	<entry>
		<id>https://zoywiki.com/index.php?title=LotS/Ambush&amp;diff=88505&amp;oldid=prev</id>
		<title>50.107.68.12: Proc damage</title>
		<link rel="alternate" type="text/html" href="https://zoywiki.com/index.php?title=LotS/Ambush&amp;diff=88505&amp;oldid=prev"/>
		<updated>2015-06-17T14:37:40Z</updated>

		<summary type="html">&lt;p&gt;Proc damage&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:37, 17 June 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|bonus=Agility&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|bonus=Agility&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|type=Officer&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|type=Officer&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|ability=Trapdoor: Chance for bonus damage; Chance to triple proc; While in Spidersilk, Ambush increases its ship power bonus by 50%; Increases critical strike chance against Colossal raids by 1%&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|ability=Trapdoor: Chance for bonus damage&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(1,722,000)&lt;/ins&gt;; Chance to triple proc; While in Spidersilk, Ambush increases its ship power bonus by 50%; Increases critical strike chance against Colossal raids by 1%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|text=It&amp;#039;s unknown whether the experiments drove Ambush mad, or if he was insane when Doc Selden found him. Either way, there is very little left of him aside from the urge to find and capture prey.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|text=It&amp;#039;s unknown whether the experiments drove Ambush mad, or if he was insane when Doc Selden found him. Either way, there is very little left of him aside from the urge to find and capture prey.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|obtained={{LotS/Cexp}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|obtained={{LotS/Cexp}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key zoywiki:diff:1.41:old-87081:rev-88505:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>50.107.68.12</name></author>
	</entry>
	<entry>
		<id>https://zoywiki.com/index.php?title=LotS/Ambush&amp;diff=87081&amp;oldid=prev</id>
		<title>Minring: Created page with &quot;{{LotS Item |name=Ambush |color=Orange |attack=200 |defense=4 |procRate= |procDmgMin= |procDmgCap= |race=Human |class=Melee |bonus=Agility |type=Officer |ability=Trapdoor: Cha...&quot;</title>
		<link rel="alternate" type="text/html" href="https://zoywiki.com/index.php?title=LotS/Ambush&amp;diff=87081&amp;oldid=prev"/>
		<updated>2015-05-27T22:13:58Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{LotS Item |name=Ambush |color=Orange |attack=200 |defense=4 |procRate= |procDmgMin= |procDmgCap= |race=Human |class=Melee |bonus=Agility |type=Officer |ability=Trapdoor: Cha...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LotS Item&lt;br /&gt;
|name=Ambush&lt;br /&gt;
|color=Orange&lt;br /&gt;
|attack=200&lt;br /&gt;
|defense=4&lt;br /&gt;
|procRate=&lt;br /&gt;
|procDmgMin=&lt;br /&gt;
|procDmgCap=&lt;br /&gt;
|race=Human&lt;br /&gt;
|class=Melee&lt;br /&gt;
|bonus=Agility&lt;br /&gt;
|type=Officer&lt;br /&gt;
|ability=Trapdoor: Chance for bonus damage; Chance to triple proc; While in Spidersilk, Ambush increases its ship power bonus by 50%; Increases critical strike chance against Colossal raids by 1%&lt;br /&gt;
|text=It&amp;#039;s unknown whether the experiments drove Ambush mad, or if he was insane when Doc Selden found him. Either way, there is very little left of him aside from the urge to find and capture prey.&lt;br /&gt;
|obtained={{LotS/Cexp}}&lt;br /&gt;
|used=&lt;br /&gt;
|notes={{LotS/Unique}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Minring</name></author>
	</entry>
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