LotS/items/Tactics

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Introduction[edit]

  • Tactics are sorted by 'value', the "Craptics" (as the useless tactics are named in game) and tactics almost never used are at the bottom.
  • EDC chain tactics are low in rankings as they are not compatible with Gorgon Stare and Bull in a China Shop. EDC chain is outdated.
  • On general raids,the raid summoner can remove tactics by double-clicking on the tactic icons. The tactic summoner can remove his own.
  • The summoner of a raid should check the coherence of the tactics added on his raids, and remove those that don't fit.
  • The more accurate the tactics are, the less hits you will need to reach good loot levels, and the more raids you will be able to hit.
  • Most common errors:
    • Never waste a tactic slot with a "craptic" on it. If you don't have good tactics, other players will.
    • Don't mix EdC chain tactics and Bull or GS : less than 30% damage bonus in total, as the EdC tactics become "craptics".
    • Don't add Better to Receive on a tiered raid (gives only a common), or at the start of a hard raid ("Craptic" on that way).
    • Plan 10 and Plan 11 only work if both are on (individually they are useless), and on Huk-Kral raids only. But Plan's Chain (100%) is still not better than 2 good spikes (e.g. LF+Gambit is 60+45 = 105%).
    • Teachings of Wu is giving very bad reward on raids with high tiers (Subjugators, Weiqi, Pox/Temple...).
    • Don't put spike tactics on small/highly valuable raids such as Bashan, Warmaster, and Sentinel.
    • Dutch/Stonewall are only worth 60% if placed on a raid that is dual Mechanized/Ship such as Xenoxide, Colossa, Jalfrezi, Gedrocht, Genesis, and Void Master. Otherwise they are worth 20-40% and Gambit is a better choice at 45%.
    • For Pox/Temple/Uprising, Bull/GS are preferred, but only if tactics are arranged privately before going to World Chat. Otherwise, AW + (Gambit/LF/SUH) are better since these raids die too quickly for tactics to become settled; and too often end up with a poor combination such as Bull+Gambit.
    • Asymetric Warfare (AW) does not work on Plague or Purple Lion.

General Tactics[edit]

Icon Name Ability Tactic Type Avg Damage alone Avg Damage/slot if synergy Obtained
Stan's Undying Heroism Stan's Undying Heroism Each attack by any raid member has a chance to inflict grievous bonus damage. Stan's Undying Heroism nullifies the effects of Esprit de Corps and Preparation. (10% chance for +1200% damage, for a net +120% benefit) Spike Tactic - All Raids 120% 120% Reaching level 5000
Legacy Forge Legacy Forge Each attack by any raid member has a chance to inflict additional damage and create an Immortal (6% @ 1000%, 60% net benefit) Spike Tactic - All Raids 60% 60% Reward for reaching level 2500
Bull in a China Shop Bull in a China Shop Each attack by any raid member inflicts additional damage. This bonus damage doubles if Gorgon's Stare is active. Bull in a China Shop nullifies the effects of Esprit de Corps. (static +28% alone; combined with Gorgon Stare, +56%; essentially +112% in total with both tactics) Damage Increase - All Raids 28% 56% Expedition Pack (Retired)
Gorgon's Stare Gorgon's Stare Each attack by any raid member inflicts additional damage. This bonus damage doubles if Bull in a China Shop is active. Gorgon's Stare nullifies the effects of Esprit de Corps. (static +28% alone; combined with Bull in a China Shop, +56%; essentially +112% in total with both tactics) Damage Increase - All Raids 28% 56% Expedition Pack (Retired)
Master Wu's Gambit Master Wu's Gambit Each attack by any raid member has a chance to inflict massive bonus damage. Spike Tactic - All Raids 45% 45% Mission Boss: The Weiqi Game (Zone 20) - NM Boss (random)
Broadside Cannons Broadside Cannons Each attack by any raid member has a chance to inflict bonus damage (25% @ +90%). When combined with Out of the Drift, there is a chance for double proc damage (additional 25% chance for +90%). Spike Tactic - All Raids 22.5% 45% Expedition Pack (Current)
Out of the Drift Out of the Drift Each attack by any raid member has a chance to inflict bonus damage (25% @ +90%). When combined with Broadside Cannons, there is a chance for double proc damage (additional 25% chance at +90%). Spike Tactic - All Raids 22.5% 45% Expedition Pack (Current)
Angel of Death Angel of Death Each attack by any raid member has a chance to inflict bonus damage. Extra damage against Normal and Hard raids. (4.1% chance for +645% damage, net 26.5% benefit; +230% vs. Legendary/Nightmare raids for a net 9.5% benefit) Spike Tactic - Normal and Hard Raids 26.5% 26.5% Expedition Pack (Retired)
Applied Scholarship Applied Scholarship Each attack by any raid member has a chance to inflict bonus damage. Extra damage against Alliance raids. (4.1% chance for +645% damage, net 26.5% benefit; +230% vs. non-Alliance raids for a net 9.5% benefit) Spike Tactic - Alliance Raids 26.5% 26.5% Expedition Pack (Retired)
Biological Warfare Biological Warfare Each attack by any raid member has a chance to inflict additional damage. Extra damage against Organic Humanoids and Alien Beasts. (4.1% chance for +645% damage, net 26.5% benefit; +230% vs. non-Organic raids for a net 9.5% benefit) Spike Tactic - Organic Humanoids and Alien Beasts Raids 26.5% 26.5% Limited Time Item (40 GS)
Death from the Darkness Death from the Darkness Each attack by any raid member has a chance to inflict bonus damage. Extra damage against non-Alliance raids. (4.1% chance for +645% damage, net 26.5% benefit; +230% vs. Alliance raids for a net 9.5% benefit) Spike Tactic - Non-Alliance Raids 26.5% 26.5% Expedition Pack (Retired)
Trick or Treat Trick or Treat Each attack by any raid member has a chance to inflict bonus damage. Extra damage against Legendary and Nightmare raids. (4.1% chance for +645% damage, net 26.5% benefit; +230% vs. Normal/Hard raids for a net 9.5% benefit) Spike tactic - Nightmare and Legendary Raids. 26.5% 26.5% Expedition Pack (Retired)
Smythe Procedure Smythe Procedure Chance to restore all health to attackers. Chance to deal increasing damage to raids for every 1% of Health reduced from the raid (6% @ +12% damage); Additional damage for every unique Smythe equipment set owned; Additional damage for owning Yuuluu, Escaped Smythe Test Subject, Smythe Laboratories Inc. Transport Ship, Storage Unit, Extractor Beam, and Sammy Science Spike Tactic - All Raids 35% 35% Limited Time Item (40 GS)
The Dutch Defence The Dutch Defence Each attack by any raid member against Mechanized raids has a chance to inflict bonus damage; Extra damage if combined with The Stonewall Attack. (10% chance for 400% damage vs. Mechanized raids, net 40% benefit; combined with The Stonewall Attack +200% for a net 30% benefit each) Spike Tactic - Mechanized Raids Only 40% 60% Game Master
The Stonewall Attack The Stonewall Attack Each attack by any raid member against Ship raids has a chance to inflict bonus damage; Extra damage if combined with The Dutch Defence. (10% chance for 400% damage vs. Ship raids, net 40% benefit; combined with The Dutch Defence 200% for a net 30% benefit each) Spike Tactic - Ship Raids Only 40% 60% Game Master
Propaganda Propaganda Each attack by any raid member has a chance to inflict bonus damage; Extra damage against Colossal or Galactic raids (10% chance for 200% damage, net 20% benefit; 10% chance for 600% damage, net 60% benefit against Colossal or Galactic; but not against +Plus size raids - only 20% benefit vs. Pinata and Warmaster) Minor Spike Tactic - All Raids

Spike Tactic - Colossal and Galactic Raids

60% 60% General Skorzeny
Fold Space Fold Space Each attack by any raid member has a chance to inflict bonus damage; Extra damage against Cosmic raids (10% chance for 250% damage, net 25% benefit; 10% chance for 650% damage, net 65% benefit against Cosmic raids) Minor Spike Tactic - All Raids

Spike Tactic - Cosmic Raids

65% 65% Expedition Pack (Current)
Teachings of Wu Teachings of Wu Each attack by any raid member inflicts additional damage (~10%). Each raid member gains an additional loot item upon looting the raid. Loot Increase + Minor Damage Increase 10% 10% Mission Boss: The Weiqi Game (Zone 20) - Nightmare Only (100%)
Better to Receive... Better to Receive... Each raid member gains an extra loot item upon defeating the boss. Does not work on tiered raids. Loot increase - Non-tiered Raids 0% 0% Lab: Better to Receive...
Take a Chance Take a Chance Each attack by any raid member has a chance to trigger a random effect (extra damage, extra credits, or double EXP). (7% proc rate for equal chance to give: +75% damage, +150% damage, 10x credits, or 2x EXP) Special 3.9% 3.9% Expedition Pack (Retired)
Asymmetric Warfare Asymmetric Warfare Each attack by any raid member has a chance to inflict additional damage against Small and Personal raids. (+45%; 0% vs. other size raids; but not +Plus size raids - 0% vs. Purple Lion raid) Damage Increase - Small Raids only 45% 45% Crush Colossa
Plan 10 from Outer Space Plan 10 from Outer Space Each attack by any raid member has a chance to inflict ridiculous additional damage, as well as healing the attacker. (+20/10/5 Health.

Bonus damage when combined with Plan 11 from Outer Space(~10%/slot). Chance for massive bonus damage if both are on Huk-Kral raids (10% @ 1000% = 50%/slot).

Spike tactic with Plan 11 (Huk-Kral Raids) - "Craptic" alone 1.3% 50% Carnifex Prime

Carnus 9000

Garlax Ragebeasts

Vespasia's Android

Plan 11 from Outer Space Plan 11 from Outer Space Each attack by any raid member has a chance to inflict ridiculous additional damage. Bonus damage when combined with Plan 10 from Outer Space (~10%/slot). Chance for massive bonus damage if both are on Huk-Kral raids (10% @ 1000% = 50%/slot). Spike tactic with Plan 10 (Huk-Kral Raids) - "Craptic" alone 3.6% 50% Expedition Pack (Retired)

Raid Vault 2.0
Kulnar-Xex Scout Ships
Kulnar-Xex Bombarder

Caped Crusading Caped Crusading Each attack by any raid member against Ms. Myriad and Steelstrike has a chance to inflict superheroic bonus damage. Specific Spike - M&S raid only 60% 60% Ms. Myriad and Steelstrike
Quiskerian Psi-Eye Quiskerian Psi-Eye Each attack by any raid member against the Quiskan Psi-Hound has a chance to inflict epic bonus damage (~1/15 proc*1000% damage). Specific Spike - Q. Psi-Hound only 60% 60% Quiskan Psi-Hound
Secret Weapon Secret Weapon Each attack on Genesis by any raid member has a chance to inflict epic damage. Specific Spike - Genesis only 60% 60% Lab: Secret Weapon
Final Assault Final Assault Each attack by any raid member has a chance to inflict significant bonus damage (10.5% chance for +233% damage for a net 25% benefit). Heavy extra damage if combined with Rousing Speech (Relatively worthless as 0.5% chance and Rousing Speech = "craptic") Spike Tactic (minor) - All raids 25% 25% Expedition Pack (Retired)
What Ya Gonna Do? What Ya Gonna Do? Each attack by any raid member inflicts additional damage and yields extra credits. (constant +15% damage) Damage increase 15% 15% Expedition Pack (Retired)
Purge Purge Each attack by any raid member has a chance to inflict additional damage (~15% on average) against Space Pox, the Infected Squad, and Infestation raids. Specific Spike (Minor) 15% 15% Space Pox
Lightning Assault Lightning Assault Each attack by any raid member has a chance to trigger a second attack without additional stamina or honor cost.(Note: Players with an LSI over 6.5 won't gain any bonus experience from this tactic.) (4.2% chance to trigger a second attack) Special 4.2% 4.2% Expedition Pack (Retired)

Limited Time Item (40 GS)

Esprit de Corps Esprit de Corps Increases the damage of Suppressive Fire (+45%) and Flank Attack (+23%, or +68% with both). Edc Chain 0% 23% Centurian Storm Commander

Vulture Gunship

Flank Attack Flank Attack Each attack by any raid member has a chance to inflict a greater amount of damage. (with Esprit de Corps, provides +23%; without it provides +2%) EdC Chain 2% 23% Centurian Cruiser
Suppressive Fire Suppressive Fire Each attack by any raid member has a chance to inflict additional damage. (with Esprit de Corps, provides constant +45% damage; without it is ~0.5%) EdC Chain 0.5% 23% Shop: Zone 2+ (75000 Credits)
Preparation Preparation Increases the damage bonus inflicted by Suppressive Fire (+15%) and Flank Attack (+8%, or +23% with both; combined with Esprit de Corps provides +87%). Edc Chain 0% 23% Peacemaker 500
Backseat Thinker Backseat Thinker Each attack by any raid member has a small chance to cause significant additional damage. Unused Limited Time Item (40 GS)
Calculated Shot Calculated Shot Each attack by any raid member has an increased chance to land a critical hit. "Craptic" 2.2% 2.45% Kaltharan Devourer

Mecha-Wyrm

Counterattack Counterattack Each attack by any raid member has a chance to block all incoming damage and inflict a greater amount of Counterattack damage. "Craptic" 2% 2% Kang

Ruomyes' Death Flora

Tourniquet 7

Crazy Like a Fox Crazy Like a Fox Each attack by any raid member has a small chance to inflict significant bonus damage. Unused Limited Time Item (40 GS)
Death World Death World Each attack by any raid member inflicts a small amount of additional damage, but causes them to receive more damage. "Craptic" 1.6% 1.6% Wahsh Al-Sahraa
Deception Deception Each attack by any raid member has a chance to inflict additional damage. When combined with Ruthlessness, each raid member has an increased chance to score a critical hit. "Craptic" 1.8% 3% Agony and Ecstasy

Caligula
The Scarlet Harlot

Dutch Courage Dutch Courage If the boss' health is above 80%, each attack by any raid member has an increased chance to score a critical hit. Limited Time Item (40 GS)
Element of Surprise Element of Surprise When the enemy's health is above 90%, each attack by any raid member has a chance to cause additional damage. "Craptic" 3.8% 3.8% Advocate Tulk

Besalaad Warmaster
Centurian Sentinel
Purple Lion
Robotic Rautha

Fear the Reaper Fear the Reaper Each attack by any raid member has a chance to cause bonus damage if the boss' Health is at 70% or higher. Unused Expedition Pack (Retired)
Float Like a Butterfly Float Like a Butterfly Each raid member has a chance avoid taking damage. When combined with Sting Like a Bee, each raid member has an increased chance to score a critical hit. "Craptic" 2.1% 3.5% Shop: Zone 4+ (250000 Credits)
Focused Fire Focused Fire Each attack by any raid member has a chance to cause additional damage. Unused Expedition Pack (Retired)
Force of Numbers Force of Numbers Each attack by any raid member has a chance to inflict additional damage related to the total number of crew in the player's active ship. "Craptic" 4% 4% Lieutenant Targe

Sludge Serpent

Forte Against Foible Forte Against Foible When timer is below 20%, each attack by any raid member has a small chance to inflict heavy damage. When combined with Support, each attack by any raid member has a small chance to inflict massive bonus damage regardless of timer. Unused Expedition Pack (Retired)
Gadgetmaster Gadgetmaster Each attack by any raid member has a chance to inflict additional damage based on the number of Gadget Bots owned, and grants the attacker a chance to create a Gadget Bot. Unused Expedition Pack (Retired)
I Have a Cunning Plan... I Have a Cunning Plan... Each attack by any raid member has a small chance to inflict massive bonus damage. Unused Expedition Pack (Retired)
It's a Trap! It's a Trap! Each attack by any raid member has an increased chance to land a critical hit. "Craptic" 3.3% 3.3% Expedition Pack (Retired)

Shop: (40 GS)

Jackpot Jackpot Each attack by any raid member has a chance to inflict additional damage and generate triple the usual number of Credits. Unused Expedition Pack (Retired)
Killing Field Killing Field Each attack by any raid member has a chance to inflict additional damage. (12.5% @ +33%) "Craptic" 4.125% 4.125% Guldax Quibberath

Nemo

Last Stand Last Stand When timer is below 20%, each attack by any raid member has a small chance to inflict heavy damage. Unused Expedition Pack (Retired)
Little Grey Cells Little Grey Cells Each attack by any raid member has an increased chance to land a critical hit. This chance increases further when combined with Calculated Shot.(Does not work) "Craptic" 2.5% 2.5% Mission Boss: Kalaxian Cult-Mistress (Zone 10.5)

Mission Boss: The Murderer (Zone 10.4)

No Escape No Escape Each attack by any raid member has a chance to cause bonus damage if the boss' Health is at 30% or lower. Unused Expedition Pack (Retired)
Overconfidence Overconfidence Each attack by any raid member has a chance to inflict additional damage. The damage increases based on the number of different Crew owned. "Craptic" 2.7% 2.7% Lupin

Sun Xi's Echo

Warden Ramiro

Prey on the Weak Prey on the Weak When the enemy's health is below 10%, each attack by any raid member has an increased chance to score a critical hit. "Craptic" 3.6% 3.6% Besalaad Warmaster
Pursuit of Excellence Pursuit of Excellence Each attack by any raid member has a (3.5%) chance to double the amount of EXP received. (Note: Players with an LSI over 6.5 won't gain any bonus experience from this tactic.) "Craptic" 0% 0% Flying Saucers

Infected Squad

Krakak Swarm

Rapid Fire Rapid Fire Each attack by any raid member has a significant chance to cause additional damage. Unused Limited Time Item (40 GS)
Reckless Charge Reckless Charge Each raid member has a chance to both receive and inflict additional damage Unused Limited Time Item (40 GS)
Rousing Speech Rousing Speech Each attack by any raid member has a chance to inflict additional damage. Heavy extra damage if combined with Final Assault "Craptic" Expedition Pack (Retired)
Ruthlessness Ruthlessness Each attack by any raid member has a chance to inflict additional damage. When combined with Deception, each raid member has an increased chance to score a critical hit. "Craptic" 1.8% 3% Mercury

Mermara

Scorched Earth Scorched Earth Each attack by any raid member has a chance to inflict additional damage and cause them to receive additional damage. "Craptic" 2.9% 3.5% Centurian Councilor
Space Raiders Space Raiders Each attack by any raid member has a chance to double the amount of credits received. "Craptic" 0% 0% Mission Boss: Centurian Void Killer (Zone 1.2)

Mission Boss: Telemachus (Zone 1.3)

Split-Second Carnage Split-Second Carnage When the enemy's health is above 80%, each attack by any raid member has a chance to cause additional damage. Unused Expedition Pack (Retired)
Sting Like a Bee Sting Like a Bee Each attack by any raid member has a chance to inflict additional damage. When combined with Float Like a Butterfly, each raid member has an increased chance to score a critical hit. "Craptic" 2.1% 3.5% Blood Alley Gang

Kelovar Assassin
Natasha Cybersmash
Nathaniel Vorden

Storm Storm Each attack by any raid member has a chance to cause additional damage. Unused Expedition Pack (Retired)
Suicidal, Homicidal, Genocidal Suicidal, Homicidal, Genocidal Each attack by any raid member has a chance to inflict additional damage and cause them to receive additional damage. Bonus inflicted damage if combined with Death World. "Craptic" Expedition Pack (Retired)
Support Support Each attack by any raid member has a chance to inflict additional damage, as well as healing the attacker. When combined with Forte Against Foible, each attack by any raid member has a small chance to inflict massive bonus damage. Unused Expedition Pack (Retired)
Terror Terror Each attack by any raid member has a small chance to inflict massive bonus damage. (1.5% @ +600%; net 9% value) Unused 9% 9% Expedition Pack (Retired)
Thousand Cuts Thousand Cuts Each attack by any raid member inflicts a small amount of additional damage. Unused Expedition Pack (Retired)
Total War Total War Each attack by any raid member has a chance to inflict additional damage. Bonus damage if combined with Scorched Earth "Craptic" 1.7% 2.9% Sigurd Spinebreaker

Centurian Fleet Commander
Galactic Reaver

Veni, Vidi, Vici Veni, Vidi, Vici Each attack by any raid member has a good chance to inflict additional damage. Unused Expedition Pack (Retired)

Operations Tactics[edit]

Icon Name Ability Tactic Type Avg Damage alone Avg Damage/slot if synergy Obtained
Besalaad Brain Buster Besalaad Brain Buster Operations Tactic: When raid is at less than 50% health; Each attack by any raid member has a chance to increase damage by the number of max participants to that raid. (Only works on Operation nodes; Cannot be removed once applied.) Scavengers Scramble - Normal only

Kalaxian Cultist Bikers - Hard only

Halloween Hijinks Halloween Hijinks Operations Tactic: Increases Rare and Epic loot pools by 2, but decreases Common and Uncommon loot pools by 50%. (Only works on Operation nodes; Cannot be removed once applied.) Deep Cyan Sea - Hard Only

Pumpkin Pirate Scavenger - Hard Only
Kalaxian Cultist Bikers - Normal Only

Purple People Eater Purple People Eater Operations Tactic: Each attack by any raid member has a chance to add 40,000 Attack and Defense to that hit. (Only works on Operation nodes; Cannot be removed once applied.) (40% @ 1,640,000) Scavengers Scramble - Hard only
Space Race Space Race Operations Tactic: Decreases the amount of health regenerated by Regeneration prefixed raids,(1% => 0.5%) but decreases the time between heals.(10m => 7m 30s) (Only works on Operation nodes; Cannot be removed once applied.) Besalaad Warrior - Challenge Only