LoH/Villain/Reflex

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Mastermind (Genesis)
All Mastermind (Genesis)
Mastermind (Tempus)
All Mastermind (Tempus)
Mastermind (Vengeance)
All Mastermind (Vengeance)
Mastermind (Crisis)
All Mastermind (Crisis)
Mastermind (Rift)
All Mastermind (Rift)
Mastermind (Tribunal)
All Mastermind (Tribunal)

Other Lists
All Cards

Cards
Card Badges Type Sub-type Attack Defense Card Text
​The 8-Bits LoH MastermindBadge.png LoH PsychBadge.png LoH ReflexBadge.png LoH ScultpingBadge.png Ally Henchman 2 2 Your opponent banishes 1.


Your opponent depletes 1.

On deplete banish The 8-Bits, Recover 1

Ixnay: Unlikely Ally LoH MarksmanBadge.png LoH PsychBadge.png LoH ReflexBadge.png Ally Mercenary 4 1 Your next attack is a Critical Strike.
​Haymaker LoH PowerBadge.png LoH PsychBadge.png LoH ReflexBadge.png LoH MarksmanBadge.png Martial 3 2 Haymaker is Unstoppable.
Notch: Unlikely Ally LoH ReflexBadge.png LoH PsychBadge.png LoH MarksmanBadge.png Ally Mercenary 2 3 Put a Bounty Counter on Notch: Unlikely Ally.


Notch: Unlikely Ally deals +3 damage for each Bounty Counter on Notch: Unlikely Ally.

​Three-Headed Giant LoH PowerBadge.png LoH ReflexBadge.png LoH MastermindBadge.png Martial 4 4 Banish an Event and a Memento from your opponent's deck.
​Ix-Nay: oundFay LoH PsychBadge.png LoH MarksmanBadge.png LoH ReflexBadge.png Ally Mercenary 6 1 For the rest of the game whenever you play a Threat each opponent depletes 1 cards.


On deplete, banish Ix-Nay: oundFay. For the rest of the fight threats you play deal +1 damage.

​Swing State LoH MastermindBadge.png LoH ScultpingBadge.png LoH ReflexBadge.png Tactical 7 2 Swing State has a 50% chance to deal no damage.


Swing State has a 50% chance to deal double damage.

​Wiggle Room LoH MastermindBadge.png LoH ScultpingBadge.png LoH ReflexBadge.png Tactical 0 0 The next 2 threats your opponent plays deal no damage.


Recover 2.

Torrent: Unlikely Ally LoH MarksmanBadge.png LoH PsychBadge.png LoH ReflexBadge.png LoH ScultpingBadge.png Ally Mercenary 5 1 Threats you play for the rest of the game deal +1.


Shuffle in 2 copies of The 8-Bits.

On deplete banish this, the next attack you play is a critical strike.

Ms. Modulus: Unlikely Ally LoH MastermindBadge.png LoH ScultpingBadge.png LoH ReflexBadge.png Ally Mercenary 5 1 If the next attack would deal you damage, it deals you 2 damage instead.


Your next Sculpting Attack deals +4.

Your next Reflex Attack is unstoppable.

​IxNay: ostLay LoH MarksmanBadge.png LoH PsychBadge.png LoH ReflexBadge.png Ally Mercenary 5 0 For this turn, play an additional threat.
​Catch! LoH PowerBadge.png LoH PsychBadge.png LoH ReflexBadge.png Tactical 3 1 If Catch! causes a Memento to be depleted, your opponent banishes the top 4 cards of their deck.