LoH/Rift/Rare

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Mastermind (Genesis)
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Mastermind (Tempus)
All Mastermind (Tempus)
Mastermind (Vengeance)
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Mastermind (Crisis)
All Mastermind (Crisis)
Mastermind (Rift)
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Mastermind (Tribunal)
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Other Lists
All Cards

Cards
Card Badges Type Sub-type Attack Defense Card Text
Dismount LoH PowerBadge.png LoH ScultpingBadge.png Martial 1 2 When you play or discard Dismount your next Martial Attack deals +2 damage and gains +2 shield.


Discard your hand.

Your opponent depletes 3.

Tectonic Activity LoH PowerBadge.png Martial 3 2 For the next 2 turns if you play a Power Attack recover 2 Allies.
Aerial Battle LoH PsychBadge.png Martial 4 1 For the next 2 turns if you play a Psych Attack your opponent banishes an Ally.
Beast Rider LoH ReflexBadge.png Martial 2 4 For the next 2 turns if you play a Reflex Attack you have a 25% chance to play an additional threat.
Fire Fight LoH ScultpingBadge.png Martial 2 3 For the next 2 turns if you play a Sculpting Attack your opponent depletes 2.
Fire-Worshipping Barbarian LoH PowerBadge.png LoH ScultpingBadge.png Ally Barbarian 2 2 Expend up to 2 Willpower Counters, for each Willpower Counter expended this way Fire-Worshipping Barbarian deals +2 damage.


Then expend up to 2 Willpower Counters, for each Willpower Counter expended this way Recover 2.

On deplete, gain +1 Willpower Counter.

Iron Horn LoH PowerBadge.png LoH ReflexBadge.png Ally Animal 3 2 Iron Horn is a critical strike.


Ongoing: Animals you play deal +1 damage.

Ember Hawk: Scout LoH ScultpingBadge.png Ally Animal 2 4 Gain +1 Willpower Counters for each Animal Ally in your depletion pile.


While Ember Hawk: Scout is in your deck, Animal allies you play have a 20% chance to be Unstoppable.

Page Turner Memento 0 0 Allies you play have a 65% chance to deal +1 damage.


Allies you play have a 40% chance to recover 1.

Horse Trading Event 0 0 Recover 1 Animal.


For the next 2 turns Animals you play deal +3 damage.

Aerial Alert LoH PsychBadge.png Martial 1 1 The next attack your opponent plays deals -5 damage.


On deplete, banish Aerial Alert, Recover 2 Meanwhile Squadron Allies.

Fire Fly Event 0 0 On deplete, +3 Willpower Counters.


Recover 1 Meanwhile Ally.

Animal Allies you play deal +1 damage for the rest of the fight.